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KyleTheScientist-Custom_Characters_Mod-2.2.1 icon

Custom Characters Mod

EtG mod that allows you to create and share custom characters with friends!

Date uploaded 2 years ago
Version 2.2.1
Download link KyleTheScientist-Custom_Characters_Mod-2.2.1.zip
Downloads 4868
Dependency string KyleTheScientist-Custom_Characters_Mod-2.2.1

This mod requires the following mods to function

BepInEx-BepInExPack_EtG-5.4.2101 icon
BepInEx-BepInExPack_EtG

BepInEx pack for Enter the Gungeon. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2101
MtG_API-Mod_the_Gungeon_API-1.7.2 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.7.2

README

Custom Characters Mod

Create and share custom characters with friends!

Also adds Franseis, an NPC who randomizes your loadout and stats, and a character randomizer shrine to the breach.

How to Port your Custom Character to BepInEx

make a folder for your CC, and inside that folder create a folder named plugins. The plugins folder will contain all your CC files, with the same layout as before, and now add 3 new files outside the plugins folder, manifest.json, icon.png, and README.md. The icon shows up when browsing, the manifest contains information about your plugin, and the README is what you are reading now.

and inside the plugins folder:

(may not be the exact same files, depending on if you did spritesheet, facecard, etc, but you get the idea)

finally just zip everything up and upload here

Credits

Thanks to SpecialAPI for maintaining the codebase while I enjoy retirement Thanks to Neighborino for coming up with the idea for the random character shrine and helping me make it! Nevernamed (after whom my firstborn shall be named) made a video feature of this mod! (slightly outdated as its for ETGMod)

CHANGELOG

2.2.6

  • Added the ability to fix punchout sprites getting stretched if their size does not match the size of the original sprite by adding the line punchout sprite fix: true to the character data file.

2.2.5

  • Fixed custom characters not loading on Linux and Mac.

2.2.4

  • Fixed outlines breaking when using individual sprites with a robot base.
  • Rewritten the readme.
  • Added the changelog.

2.2.3

  • Removed unnecessary excessive logging.

2.2.2

  • Fixed punchout sprites being trimmed.

2.2.1

  • Initial release for BepInEx.