


A Large Content Mod for enter the Gungeon that adds a number of new items, weapons and gameplay!
Each addition strives to bring unique concepts while also sticking closely to a vanilla style.
To spawn my custom items in the console my extension is ski:
This page will be updated soon with a link to an updated wiki on the mod and my source code. If you find any issues please let me know at the Mod the Gungeon discord.
A Huge thanks to all the lovely people in the Gungeon Modding discord server that helped make this possible.
Additions:
added a number of Items and Weapons
added new status effect Blastblight
added new status effect Hex
added Skilotar_ (oh look that's me)
Introducing! Morgun La Faye's mystical oddities shop: Shop that contains Jinxed items that will help and hurt the player and cannot be dropped
Updated:
Changed Violence into more polished version.
Changed Magic Man to have a portal mechanic instead of its old jank
Changed Name of HotShot to Sizzler to avoid clashing with F&GF's wander starter
Changed Superstitious bullets with new mechanics
Changed Android reactor core to now use high stress as opposed to putting the player at 1 hp perminantly. lowered base damage.
Changed Mournful soul to now charge 20 casings per floor as opposed to costing health when gaining curse.
Changed Stopdarock to now upgrade speed per floor based on hits its taken. This means the jumpy behaviour is gone.
Changed Purifier (Holy hand grenade) into a real bomb (this also fixes the deck4rd having holy hand grenades as projectiles).
Changed Grateful dead to now function based off kills in room instead of corpse objects due to players with lower debris setting getting little use out of it.
Changed Eye of the tiger to no longer damage the player to use.
Changed Risky headband to give temporary dps boost when narrowly avoiding projectiles.
Changed Toy AK no to longer jam above 75% clip capacity and Added indicator for when Jam occurs.
Changed A few older sprites to be more in line with the newer ones.
Changed HolsterGeist to use a projectile instead of spawning enemies for more consistency in fights.
Changed max cap on speedy chamber.
Changed Devilish loan note to base the Max cap of casings based on the floor it was picked up on.
Buffed Sheila's vrs. boss damage greatly.
Buffed Hipp0; balancing into C-tier up from D-tier. Increased clipsize and shot speed per shot.
Buffed duration of speed boost for slide tech slide.
Buffed Illness status to Have a higher base damage.
Buffed Monkey Barrel's speed.
Buffed Sushi roll items with new sprites and collision/roll effects.
Nerfed Charge rifle to have a max cap on its damage and higher damage fall off for smaller hitboxes, also reduced ammo.
Fixed Issue where bloodbulons could not function in manic theatre mode.
Fixed Chamber of Chambers to work off moving bullets instead of stat manipulation.
Fixed weird behavior where jar of stardust would trigger when gaining max health.
Fixed an issue where Dullahan's Curse would cause wallmonger's camera movement to stop working.
Made Kool kat bucks droppable.
Removed Dizzy ring and koolbucks from standard loot.
Removed table tech for a rework
Removed Wendego skull for a rework