Decompiled source of PerkShare v1.0.0

PerkShare.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PerkShare")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PerkShare")]
[assembly: AssemblyTitle("PerkShare")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PerkShare
{
	[BepInPlugin("com.liam.perkshare", "Perk Share", "1.0.0")]
	public class PerkSharePlugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.liam.perkshare";

		public const string PluginName = "Perk Share";

		public const string PluginVersion = "1.0.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.liam.perkshare").PatchAll();
			Log.LogInfo((object)"Perk Share 1.0.0 loaded. Perks are now shared with the whole lobby.");
		}
	}
	[HarmonyPatch(typeof(UpgradeManager), "ChangeUpgradeData")]
	internal static class ShareUpgradePatch
	{
		private static bool _sharing;

		private static void Postfix(UpgradeManager __instance, ulong steamId, PlayerUpgradeType type, float amount)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			if (_sharing || !NetworkServer.active || amount == 0f)
			{
				return;
			}
			_sharing = true;
			try
			{
				PlayerProfile[] array = Object.FindObjectsByType<PlayerProfile>((FindObjectsInactive)0, (FindObjectsSortMode)0);
				foreach (PlayerProfile val in array)
				{
					if (!((Object)(object)val == (Object)null) && val.hasSynced && val.steamId != steamId)
					{
						__instance.ChangeUpgradeData(val.steamId, type, amount);
					}
				}
			}
			finally
			{
				_sharing = false;
			}
		}
	}
}