GK2 Faster Doors
Doors without the wait: no black screen inside an area, the game's memory clean-up moved to when you sleep instead of every door, an instant pause menu, and optional walk-in doors without E.GK2 Faster Doors
Doors without the wait: no black screen inside an area, no memory clean-up freeze at doors, and an instant pause menu.
- No black screen inside an area. Doors you walk through and map travel inside the same area (home, yard, tavern, church, morgue...) no longer go through black: you are on the other side in the next frame. Doors into another area still fade, quickly (0.15 s each way instead of 0.3 s, 0.1 s in black instead of 0.3 s). Cutscenes, fights and quest scripts keep the game's own timing.
- No clean-up freeze at doors. On every door Graveyard Keeper 2 runs a full memory clean-up, which takes a second or more on a grown save. Faster Doors runs it where the screen is black anyway: while you sleep, and at a door into another area when it is due (every 10th, or sooner when memory has grown by 300 MB). Only if your PC runs short of RAM does one door go through black to clean up. Loading a save always cleans up, so memory levels off over long sessions.
- Instant pause menu. Esc opens the pause menu at once: the game's bug-report screenshot is encoded in the background, and the bug-report button still has it.
- Walk into a door to use it (off by default): walking into a door uses it without pressing E, only for doors E could use at that moment; never with a cutscene or quest waiting on the door, never while you carry a body or a zombie, and not straight back after you arrive.
- A hotkey can switch the mod off and on while playing, to compare with the unmodded game. It isn't set by default.
- No balance changes, no saves touched.
Don't combine it with Instant Transitions, Jc0de FPS Boost or GK2 Performance: they change the same door code. The log warns if one of them is installed.
Settings
Faster Doors has no window of its own: its settings are in the settings window of the SaintArchI mods (F7, or the "SaintArchI mods" button in the pause menu), in the Mods menu (with GK2 Mod Framework), in ConfigurationManager (F1) or in BepInEx/config/gk2.fasterdoors.cfg. Blocks: Transitions, Memory clean-up, Pause menu, Doors, Debug; Settings.txt next to the DLL explains each one, in the game's languages. Your old values are kept. The settings page has a ? button to the FAQ.
Works with
- Made for game 1.011.
- Travalgard's Almanac: its AutoWalk through a door gets the same cut, and a walk-in door is left alone while AutoWalk walks.
- Other mods that take over the same game calls first (pause menu, clean-up) are left in charge.
If a door feels slow, BepInEx\LogOutput.log has one "door:" line per door with its time and what the mod did. Please post that file in the Bugs tab on Nexus.
Manual install
Put GK2FasterDoors.dll, README.txt and the Settings*.txt files into BepInEx/plugins/GK2FasterDoors/. Needs BepInEx 5.4.23.x (x64); on Windows the game ships it since 1.011. To uninstall, delete the folder.
Questions and bug reports: Nexus page.
