All mods
Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.
Last updated: a month ago
GTFO but rogue RPG
Last updated: a month ago
Adds additional melee customization for devs.
Last updated: a month ago
Fixes tool bugs and adds customization for Sentries and Mines.
Last updated: a month ago
KDS Quarantine Zone is a Vanilla+ Rundown and sequel to [The Secured Containment Route] or SCR. But make no mistake, this rundown does not show the same Simplified and Casual ideology of its predecessor.
Last updated: 2 months ago
Sessionseed lock and tile randomizer with enemy spawns
Last updated: 2 months ago
The warden has been overthrown, ushering in a new exploration!
Last updated: 2 months ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 2 months ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: 2 months ago
Adjusts starting ammo by the number of players. [Required by all players]
Last updated: 2 months ago
Place the asset files into the corresponding folder to make them take effect. Note: This only works for official maps.
Last updated: 2 months ago
A heavily Vanilla-styled Rundown combining ideas from across the base game and of my own imagination, combining them in fun ways!
Last updated: 3 months ago
A Duo Rundown with two available levels, themed on the two players being split apart
Last updated: 3 months ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: 3 months ago
The Warden has Re-Intitiated Protocol Alpha, Time to get to work prisoners.
Last updated: 3 months ago
Containing 11 custom geos and 3 modified geos (Lab rework done)
Last updated: 3 months ago
Fixes piercing so that piercing shots hit the advertised number of enemies.
Last updated: 3 months ago
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
Last updated: 3 months ago
Allows cycling gear in the same slot and locking gear behind progression.
Last updated: 3 months ago
Adds several new features to your rundown and levels (EARLY ACCESS)
Last updated: 4 months ago
Get more choices on gear parts in your rundown!
Last updated: 4 months ago
Reign your survival wave!
Last updated: 4 months ago
Bring the old charger back!
Last updated: 4 months ago