All mods
Scales down the amount of enemies, resources, and now health of bosses' for every level by 50%, including waves, to balance for having only two people. Currently a vanilla only mod; incompatible custom Rundowns
Last updated: 2 years ago
Scales down the amount of enemies, resources, and now health of bosses' for every level by 75%, including waves, to balance for having only one person. Currently a vanilla only mod; incompatible with custom Rundowns
Last updated: 2 years ago
A vanilla rundown with a story inspired by the eight steps to freedom. Vorkuta for Victory!
Last updated: 2 years ago
This space left intentionally blank
Last updated: 2 years ago
Multiple tweaks to scale down difficulty for non-hardcore gamers.
Last updated: 2 years ago
A plugin for creating Custom Boosters
Last updated: 2 years ago
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Last updated: 2 years ago
Customizable stealth settings, mostly related to sleeper alerting
Last updated: 2 years ago
[For Rundown Devs] Because why wouldn't you want to take damage while holding a datasphere!
Last updated: 2 years ago
Finally you can fix your Long Range Flashlight
Last updated: 2 years ago
Randomizes a levels zones with each drop. Make every run uniquely awful! Works with everything(tm)*
Last updated: 2 years ago
Set custom fixed scan positions
Last updated: 2 years ago
Enable Old Vanilla Weapons(RundownSpecificInventory only) based on latest game revision 32416.
Last updated: 3 years ago
CURRENTLY IN DEVELOPMENT
Last updated: 3 years ago
Allows for custom labels on the rundown selection screen.
Last updated: 3 years ago
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Last updated: 3 years ago
This is a vanilla rundown, with significantly increased difficulty. Checking difficulty right now.
Last updated: 3 years ago
Custom combat music that can change depending on the situation
Last updated: 3 years ago
Makes some hardcoded wave-related settings configurable per level
Last updated: 3 years ago
Fine tune your LevelGeneration! [Early Access 2]
Last updated: 3 years ago
Selectively remove several rundown menu items
Last updated: 3 years ago
Add lot more flexibility for designing your own Enemy. Designed for Rundown Developers - aka ExtraEnemyCustomization [Version 1.x]
Last updated: 3 years ago