All mods
Short but challenging level for the standalone contest.
Last updated: 2 years ago
Vanilla-esque rundown made by someone relatively new to modding. Standalone story planned to be added! Currently contains one level.
Last updated: 2 years ago
A high difficulty rundown in the making. Early Access available!
Last updated: 2 years ago
Tile set used in rundown Legacy
Last updated: 2 years ago
Experimental balance rundown for duo with 3 levels
Last updated: 2 years ago
A simple little mod to change the colors of the player names and map icons
Last updated: 2 years ago
a mod that follows a group of exterminators during the swampman erra.
Last updated: 2 years ago
Lets you relive the pickup and interaction experience like in Rundown 3.0.
Last updated: 2 years ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: 2 years ago
Reduced transparency for CleanScopes
Last updated: 2 years ago
Burst Cancel feature for all guns. NOT created by me, full credit goes to SleepyHead in the modding Discord.
Last updated: 2 years ago
Makes Scout tendrils cycle through colours.
Last updated: 2 years ago
Change the color of your crosshair and charge meter.
Last updated: 2 years ago
Breakthrough returns! Designed for speed! Race to the finish!
Last updated: 2 years ago
No oscillating humming sound when downed
Last updated: 2 years ago
A Vanilla-style modded rundown aimed to be a Simplified and Casual Rundown experience that highlights the fun to be had in GTFO's gameplay format while staying true to the vanilla game's challenging nature.
Last updated: 2 years ago
This contains Breakthrough 2 approved mods, remove anything you don't like.
Last updated: 2 years ago
[NOT FINISHED] - Client mods to make fog what it looks like before R6
Last updated: 2 years ago
Fixed premature destruction of enemy limbs on the host.
Last updated: 2 years ago
I have not failed. I’ve just found a way that won’t work.
Last updated: 2 years ago