Bullpapa
Rebalanced shit-weaponsRebalanced weapons
Hel Rev
Damage - 10 (Vanilla: 8.01) Clip - 6 (Vanilla: 8) ShotDelay - 0.15 (Vanilla: 0.2) Distance - 15m (Vanilla: 10)
DMR
Damage - 9 (Vanilla:7.51) ReloadTime - 2.6 (Vanilla: 2.3)
Hel Shotgun
Damage - 2 (Vanilla:1.67 ) ReloadTime - 2.8 (Vanilla: 3) Stagger - 2.5 (Vanilla: 2)
Dreker Pos Mod
Clip - 20 (Vanilla: ) Damage - 6 (Vanilla: ) Stagger - 1.5 (Vanilla: ) AmmoMaxCap increased.
Burst Pistol
Damage - 4 (Vanilla: 3.2) ReloadTime - 1.3 (Vanilla: 1.15) StaggerDamageMulti - 1.6 (Vanilla: 1)
Slug Shotgun:
Distance - 10 (Vanilla: 6m) Increased rate of fire. AmmoMaxCap increased.
PDW:
Damage = 2.45 (Vanilla: 2.15) Distance = 8m (Vanilla: 5m)
Bullpup:
Clip - 44 (Vanilla: 40) Damage - 2.41 (Vanilla: 2.1) ReloadTime - 1.35 (Vanilla: 2.3 (due to the reload animation it is impossible to reload-cancel.)) PrecisionDamageMulti - 0.8 (Vanilla: 1) Distance - 12m (Vanilla: 10m) Reduced rate of fire
Assaut Rifle:
Damage - 2.45 (Vanilla: 2.18) ReloadTime - 1.6 (Vanilla: 1.8) DefaultClipSize = 40 (Vanilla: )
SMG:
Damage - 2.45 (Vanilla: 1.98)
Heavy SMG:
Piercing - 2 (Vanilla: none) Damage - 3.2 (Vanilla: 2.45)
Mastaba Revolver
Damage - 16 (Vanilla: 14.21) PrecisionDamageMulti - 0.8 (Vanilla: 0.74) AmmoMaxCap increased.
Short Rifle:
AmmoMaxCap increased. FireMode - Auto Distance - 10m (Vanilla: 8m) Reduced recoil.
Heavy Assault Rifle:
Clip - 20 (Vanilla: 30) Damage - 5.45 (Vanilla: 5.01) ReloadTime - 3.2 (Vanilla: 2.3) PrecisionDamageMulti - 0.7 (Vanilla: 0.8) Reducing rate of fire. Reduced recoil. AmmoMaxCap increased.
Precision Rifle:
ReloadTime - 2.5 (Vanilla: 3.3) Damage - 16 (Vanilla: 13) AmmoMaxCap increased.
Hel Gun
ChargetupTime - 0.1 (Vanilla: 0.2)
High Cal
Reduced recoil Distance - 20m (Vanilla: 8)
Sniper
Return normal Recoil Clip - 3 (Vanilla: 2) PrecisionDamageMulti - 2.1 (Vanilla: 2.0)
Arbalist
Damage - 6.15 (Vanilla: 5.35)
Veruta
Damage - 4.2 (Vaniila: 3.51) ReloadTime - 3.6 (Vaniila: 4) ShotDelay - 0.04 (Vaniila: 0.08) Stagger - 1.8 (Vaniila: 1.45)
