MeleeSwingCustomization
Adds additional melee customization for devs.
CHANGELOG
v1.4.3
- Fixed the entity-only ray not preventing the entity sphere/capsule hitboxes from hitting.
v1.4.2
- Expanded API for external plugins to add custom melee data depending on weapon properties.
v1.4.1
- Added doors and locks as valid entities.
v1.4.0
- Added entity-only hitboxes.
- (Partially) Fixed entity/capsule hitboxes going through walls.
v1.3.2
- Fixed ChargedAttackSpeed affecting charge time.
v1.3.1
- Update to use ModifierAPI
v1.3.0
- Added API for external plugins to add custom melee data.
- Removed Bat QoL changes; ported to BetterMeleeHitbox.
v1.2.0
- Added capsule field "CapsuleDelay": An additional delay after DamageStartTime before the capsule hitbox starts.
v1.1.2
- Fixed capsule hitboxes granting collateral damage in some cases
v1.1.1
- Fixed incorrect null/default hitbox locations
v1.1.0
- Added Capsule hit detection support
- Added several fields to facilitate customization
- Added a setting to the config file to render the hitbox centers
v1.0.2
- Fixed light attack speed not applying after equipping a second melee with a modified light attack speed
v1.0.1
- Template's improved bat ID is now 0 to improve QOL-feature compatibility with modded rundowns
v1.0.0
- Initial Release