Dinorush-MeleeSwingCustomization icon

MeleeSwingCustomization

Adds additional melee customization for devs.

CHANGELOG

v1.4.3

  • Fixed the entity-only ray not preventing the entity sphere/capsule hitboxes from hitting.

v1.4.2

  • Expanded API for external plugins to add custom melee data depending on weapon properties.

v1.4.1

  • Added doors and locks as valid entities.

v1.4.0

  • Added entity-only hitboxes.
  • (Partially) Fixed entity/capsule hitboxes going through walls.

v1.3.2

  • Fixed ChargedAttackSpeed affecting charge time.

v1.3.1

  • Update to use ModifierAPI

v1.3.0

  • Added API for external plugins to add custom melee data.
  • Removed Bat QoL changes; ported to BetterMeleeHitbox.

v1.2.0

  • Added capsule field "CapsuleDelay": An additional delay after DamageStartTime before the capsule hitbox starts.

v1.1.2

  • Fixed capsule hitboxes granting collateral damage in some cases

v1.1.1

  • Fixed incorrect null/default hitbox locations

v1.1.0

  • Added Capsule hit detection support
    • Added several fields to facilitate customization
  • Added a setting to the config file to render the hitbox centers

v1.0.2

  • Fixed light attack speed not applying after equipping a second melee with a modified light attack speed

v1.0.1

  • Template's improved bat ID is now 0 to improve QOL-feature compatibility with modded rundowns

v1.0.0

  • Initial Release