using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using GTFO.API.JSON.Converters;
using GTFO.API.Utilities;
using GameData;
using Gear;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MSC.CustomMeleeData;
using MSC.Dependencies;
using MSC.JSON;
using MSC.Utils;
using MTFO.API;
using Microsoft.CodeAnalysis;
using Player;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MeleeSwingCustomization")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fdbdbcccf49cc7726a215cfe486e231f1a71f7f7")]
[assembly: AssemblyProduct("MeleeSwingCustomization")]
[assembly: AssemblyTitle("MeleeSwingCustomization")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace MSC
{
internal static class Configuration
{
public static bool ImproveBatHitbox;
public static bool DrawDebugHitbox;
public static float DebugSphereSize;
private static readonly ConfigFile configFile;
static Configuration()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
ImproveBatHitbox = true;
DrawDebugHitbox = false;
DebugSphereSize = 0.1f;
configFile = new ConfigFile(Path.Combine(Paths.ConfigPath, "MeleeSwingCustomization.cfg"), true);
BindAll(configFile);
}
internal static void Init()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
LiveEdit.CreateListener(Paths.ConfigPath, "MeleeSwingCustomization.cfg", false).FileChanged += new LiveEditEventHandler(OnFileChanged);
}
private static void OnFileChanged(LiveEditEventArgs _)
{
configFile.Reload();
string text = "Base Settings";
ImproveBatHitbox = (bool)configFile[text, "Improve Bat Hitbox"].BoxedValue;
text = "Test Settings";
MeleeWeaponFirstPerson.DEBUG_TARGETING_ENABLED = (bool)configFile[text, "Show Vanilla Debug Swing Hitbox"].BoxedValue;
DrawDebugHitbox = (bool)configFile[text, "Show Debug Hitbox Positions"].BoxedValue;
DebugSphereSize = (float)configFile[text, "Debug Hitbox Size"].BoxedValue;
DebugUtil.DrawDebugSpheres();
}
private static void BindAll(ConfigFile config)
{
string text = "Base Settings";
ImproveBatHitbox = config.Bind<bool>(text, "Improve Bat Hitbox", ImproveBatHitbox, "Improves the hitbox position of bat melee weapons.").Value;
text = "Test Settings";
MeleeWeaponFirstPerson.DEBUG_TARGETING_ENABLED = config.Bind<bool>(text, "Show Vanilla Debug Swing Hitbox", false, "Enables the base game debug melee swing hitbox visuals.").Value;
DrawDebugHitbox = config.Bind<bool>(text, "Show Debug Hitbox Positions", DrawDebugHitbox, "Shows visuals of the held melee weapon's attack offset.\nAlso shows the capsule endpoint if it exists").Value;
DebugSphereSize = config.Bind<float>(text, "Debug Hitbox Size", DebugSphereSize, "Size of the rendered Hitbox Positions.").Value;
}
}
[BepInPlugin("Dinorush.MeleeSwingCustomization", "MeleeSwingCustomization", "1.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal sealed class EntryPoint : BasePlugin
{
public const string MODNAME = "MeleeSwingCustomization";
public override void Load()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
((BasePlugin)this).Log.LogMessage((object)"Loading MeleeSwingCustomization");
Configuration.Init();
MeleeDataManager.Current.Init();
new Harmony("MeleeSwingCustomization").PatchAll();
((BasePlugin)this).Log.LogMessage((object)"Loaded MeleeSwingCustomization");
}
}
}
namespace MSC.Utils
{
internal static class DebugUtil
{
private static Coroutine? _drawCoroutine;
public static void DrawDebugSpheres(MeleeWeaponFirstPerson? melee = null)
{
if (_drawCoroutine != null)
{
CoroutineManager.StopCoroutine(_drawCoroutine);
_drawCoroutine = null;
}
if (!Configuration.DrawDebugHitbox)
{
return;
}
if ((Object)(object)melee == (Object)null)
{
BackpackItem val = default(BackpackItem);
if (!PlayerBackpackManager.LocalBackpack.TryGetBackpackItem((InventorySlot)10, ref val))
{
return;
}
melee = ((Il2CppObjectBase)val.Instance).Cast<MeleeWeaponFirstPerson>();
}
MeleeData data = MeleeDataManager.Current.GetData(((GameDataBlockBase<MeleeArchetypeDataBlock>)(object)((ItemEquippable)melee).MeleeArchetypeData).persistentID);
_drawCoroutine = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DrawSpheres(melee, data)), (Action)null);
}
private static IEnumerator DrawSpheres(MeleeWeaponFirstPerson melee, MeleeData? data)
{
while ((Object)(object)melee != (Object)null)
{
yield return null;
PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
object obj;
if (localPlayerAgent == null)
{
obj = null;
}
else
{
FirstPersonItemHolder fPItemHolder = localPlayerAgent.FPItemHolder;
obj = ((fPItemHolder != null) ? fPItemHolder.WieldedItem : null);
}
if ((Object)obj != (Object)(object)melee)
{
continue;
}
Vector3 position = melee.ModelData.m_damageRefAttack.position;
if (data?.AttackOffset.HasCapsule ?? false)
{
var (val, val2) = data.AttackOffset.CapsuleOffsets(melee.ModelData.m_damageRefAttack, ((ItemEquippable)melee).MeleeArchetypeData);
DebugDraw3D.DrawSphere(val, Configuration.DebugSphereSize, (val == position) ? ColorExt.Orange(0.4f) : ColorExt.Yellow(0.4f), "");
DebugDraw3D.DrawSphere(val2, Configuration.DebugSphereSize, (val2 == position) ? ColorExt.Orange(0.4f) : ColorExt.Yellow(0.4f), "");
if (val != position && val2 != position)
{
DebugDraw3D.DrawSphere(position, Configuration.DebugSphereSize, ColorExt.Red(0.4f), "");
}
}
else
{
DebugDraw3D.DrawSphere(position, Configuration.DebugSphereSize, ColorExt.Red(0.4f), "");
}
}
_drawCoroutine = null;
}
}
internal static class DinoLogger
{
private static readonly ManualLogSource logger = Logger.CreateLogSource("MeleeSwingCustomization");
public static void Log(string format, params object[] args)
{
Log(string.Format(format, args));
}
public static void Log(string str)
{
if (logger != null)
{
logger.Log((LogLevel)8, (object)str);
}
}
public static void Warning(string format, params object[] args)
{
Warning(string.Format(format, args));
}
public static void Warning(string str)
{
if (logger != null)
{
logger.Log((LogLevel)4, (object)str);
}
}
public static void Error(string format, params object[] args)
{
Error(string.Format(format, args));
}
public static void Error(string str)
{
if (logger != null)
{
logger.Log((LogLevel)2, (object)str);
}
}
public static void Debug(string format, params object[] args)
{
Debug(string.Format(format, args));
}
public static void Debug(string str)
{
if (logger != null)
{
logger.Log((LogLevel)32, (object)str);
}
}
}
public static class RegexUtil
{
private static readonly Regex _vectorRegex = new Regex("-?[0-9.]+");
public static bool TryParseVectorString(string input, out float[] vectorArray)
{
try
{
MatchCollection matchCollection = _vectorRegex.Matches(input);
int count = matchCollection.Count;
if (count < 1)
{
throw new Exception();
}
vectorArray = new float[count];
for (int i = 0; i < count; i++)
{
Match match = matchCollection[i];
vectorArray[i] = float.Parse(match.Value, CultureInfo.InvariantCulture);
}
return true;
}
catch
{
vectorArray = null;
return false;
}
}
}
}
namespace MSC.Patches
{
[HarmonyPatch(typeof(MeleeWeaponFirstPerson))]
internal static class MeleeSetupPatches
{
private const string BatPrefab = "Assets/AssetPrefabs/Items/Melee/MeleeWeaponFirstPersonBat.prefab";
private static readonly MeleeData ImprovedBatData = new MeleeData
{
AttackOffset = new OffsetData(0f, 0.55f, 0f)
};
private static MWS_AttackLight? _lightLeft;
private static MWS_AttackLight? _lightRight;
private static IntPtr _cachedPtr = IntPtr.Zero;
[HarmonyPatch("SetupMeleeAnimations")]
[HarmonyWrapSafe]
[HarmonyPostfix]
private static void Post_MeleeSetup(MeleeWeaponFirstPerson __instance)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
if (!MeleeDataManager.Current.RegisterMelee(__instance) && Configuration.ImproveBatHitbox)
{
List<string> firstPersonPrefabs = ((Item)__instance).ItemDataBlock.FirstPersonPrefabs;
if (firstPersonPrefabs != null && firstPersonPrefabs.Count > 0 && firstPersonPrefabs[0] == "Assets/AssetPrefabs/Items/Melee/MeleeWeaponFirstPersonBat.prefab")
{
__instance.ModelData.m_damageRefAttack.localPosition = ImprovedBatData.AttackOffset.Offset;
}
}
DebugUtil.DrawDebugSpheres(__instance);
}
[HarmonyPatch("ChangeState")]
[HarmonyWrapSafe]
[HarmonyPostfix]
private static void Post_MeleeChangeState(MeleeWeaponFirstPerson __instance, eMeleeWeaponState newState)
{
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Expected I4, but got Unknown
MeleeData data = MeleeDataManager.Current.GetData(((GameDataBlockBase<MeleeArchetypeDataBlock>)(object)((ItemEquippable)__instance).MeleeArchetypeData).persistentID);
if (data != null)
{
if (_cachedPtr != ((Il2CppObjectBase)__instance).Pointer)
{
_cachedPtr = ((Il2CppObjectBase)__instance).Pointer;
_lightLeft = ((Il2CppObjectBase)((Il2CppArrayBase<MWS_Base>)(object)__instance.m_states)[3]).TryCast<MWS_AttackLight>();
_lightRight = ((Il2CppObjectBase)((Il2CppArrayBase<MWS_Base>)(object)__instance.m_states)[4]).TryCast<MWS_AttackLight>();
}
switch (newState - 3)
{
case 0:
_lightLeft.m_wantedNormalSpeed = data.LightAttackSpeed;
_lightLeft.m_wantedChargeSpeed = data.LightAttackSpeed * 0.3f;
break;
case 1:
_lightRight.m_wantedNormalSpeed = data.LightAttackSpeed;
_lightRight.m_wantedChargeSpeed = data.LightAttackSpeed * 0.3f;
break;
case 2:
case 3:
__instance.WeaponAnimator.speed = data.LightAttackSpeed;
break;
case 5:
case 7:
__instance.WeaponAnimator.speed = data.ChargedAttackSpeed;
break;
case 10:
{
Animator weaponAnimator = __instance.WeaponAnimator;
weaponAnimator.speed *= data.PushSpeed;
break;
}
case 4:
case 6:
case 8:
case 9:
break;
}
}
}
}
[HarmonyPatch(typeof(MWS_AttackSwingBase))]
internal static class MeleeSwingPatches
{
private static Coroutine? _capsuleRoutine;
private static RaycastHit s_rayHit;
[HarmonyPatch("Enter")]
[HarmonyWrapSafe]
[HarmonyPostfix]
private static void Post_MeleeEnter(MWS_AttackSwingBase __instance)
{
MeleeWeaponFirstPerson weapon = ((MWS_Base)__instance).m_weapon;
MeleeData data = MeleeDataManager.Current.GetData(((GameDataBlockBase<MeleeArchetypeDataBlock>)(object)((ItemEquippable)weapon).MeleeArchetypeData).persistentID);
if (data != null && data.AttackOffset.HasCapsule)
{
_capsuleRoutine = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(CapsuleHitDetection(weapon, __instance, data)), (Action)null);
}
}
[HarmonyPatch("Exit")]
[HarmonyWrapSafe]
[HarmonyPostfix]
private static void Post_MeleeExit(MWS_AttackSwingBase __instance)
{
if (_capsuleRoutine != null)
{
CoroutineManager.StopCoroutine(_capsuleRoutine);
_capsuleRoutine = null;
}
}
private static IEnumerator CapsuleHitDetection(MeleeWeaponFirstPerson melee, MWS_AttackSwingBase mws, MeleeData data)
{
MeleeAttackData attackData = ((MWS_Base)mws).AttackData;
float endTime = Clock.Time + attackData.m_damageEndTime;
yield return (object)new WaitForSeconds(attackData.m_damageStartTime);
MeleeArchetypeDataBlock archBlock = ((ItemEquippable)melee).MeleeArchetypeData;
FPSCamera camera = ((Item)melee).Owner.FPSCamera;
while (Clock.Time < endTime && mws != null && !mws.m_targetsFound && (Object)(object)camera != (Object)null)
{
if (Physics.Raycast(camera.Position, camera.Forward, ref s_rayHit, archBlock.CameraDamageRayLength, LayerManager.MASK_MELEE_ATTACK_TARGETS_WITH_STATIC))
{
IDamageable component = ((Component)((RaycastHit)(ref s_rayHit)).collider).GetComponent<IDamageable>();
if (component == null || component.GetBaseDamagable().TempSearchID == DamageUtil.SearchID)
{
yield return null;
continue;
}
}
if (CapsuleCheckForHits(camera, archBlock, attackData, data, out List<MeleeWeaponDamageData> hits))
{
mws.m_targetsFound = true;
melee.HitsForDamage = hits;
mws.OnAttackHit();
}
else
{
yield return null;
}
}
_capsuleRoutine = null;
}
private static bool CapsuleCheckForHits(FPSCamera camera, MeleeArchetypeDataBlock archBlock, MeleeAttackData attackData, MeleeData data, [MaybeNullWhen(false)] out List<MeleeWeaponDamageData> hits)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_019f: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01bd: Expected O, but got Unknown
hits = null;
Transform transform = ((Component)attackData.m_damageRef).transform;
Vector3 position = transform.position;
Vector3 position2 = camera.Position;
Vector3 forward = camera.Forward;
Vector3 val = position - position2;
float num = Vector3.Dot(forward, ((Vector3)(ref val)).normalized);
if (num <= 0f && !archBlock.CanHitMultipleEnemies)
{
return false;
}
OffsetData attackOffset = data.AttackOffset;
float num2 = attackOffset.CapsuleSize(archBlock, (num > 0.5f) ? (num * (data.AttackSphereCenterMod - 1f)) : 0f);
(Vector3 start, Vector3 end) tuple = attackOffset.CapsuleOffsets(transform, archBlock);
Vector3 item = tuple.start;
Vector3 item2 = tuple.end;
Collider[] array = Il2CppArrayBase<Collider>.op_Implicit((Il2CppArrayBase<Collider>)(object)Physics.OverlapCapsule(item, item2, num2, LayerManager.MASK_MELEE_ATTACK_TARGETS));
if (array.Length == 0)
{
return false;
}
DamageUtil.IncrementSearchID();
uint searchID = DamageUtil.SearchID;
List<(Collider, float)> list = new List<(Collider, float)>();
Collider[] array2 = array;
foreach (Collider val2 in array2)
{
val = ((Component)val2).transform.position - position2;
list.Add((val2, ((Vector3)(ref val)).sqrMagnitude));
}
list.Sort(SqrMagnitudeCompare);
hits = new List<MeleeWeaponDamageData>();
foreach (var item4 in list)
{
Collider item3 = item4.Item1;
IDamageable component = ((Component)item3).GetComponent<IDamageable>();
if (component != null && component.GetBaseDamagable().TempSearchID != searchID)
{
component.GetBaseDamagable().TempSearchID = searchID;
MeleeWeaponDamageData val3 = new MeleeWeaponDamageData
{
damageGO = ((Component)item3).gameObject,
hitPos = ((Component)item3).transform.position
};
val = position - ((Component)item3).transform.position;
val3.hitNormal = ((Vector3)(ref val)).normalized;
val3.sourcePos = position2;
val3.damageTargetFound = true;
MeleeWeaponDamageData val4 = val3;
hits.Add(val4);
}
}
return hits.Count > 0;
}
private static int SqrMagnitudeCompare((Collider, float sqrMagnitude) x, (Collider, float sqrMagnitude) y)
{
if (x.sqrMagnitude == y.sqrMagnitude)
{
return 0;
}
if (!(x.sqrMagnitude < y.sqrMagnitude))
{
return 1;
}
return -1;
}
}
}
namespace MSC.JSON
{
public static class MSCJson
{
private static readonly JsonSerializerOptions _setting;
static MSCJson()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
_setting = new JsonSerializerOptions
{
ReadCommentHandling = JsonCommentHandling.Skip,
IncludeFields = true,
PropertyNameCaseInsensitive = true,
WriteIndented = true,
IgnoreReadOnlyProperties = true
};
_setting.Converters.Add(new JsonStringEnumConverter());
_setting.Converters.Add((JsonConverter)new LocalizedTextConverter());
_setting.Converters.Add(new Vector3Converter());
_setting.Converters.Add(new OffsetDataConverter());
}
public static T? Deserialize<T>(string json)
{
return JsonSerializer.Deserialize<T>(json, _setting);
}
public static T? Deserialize<T>(ref Utf8JsonReader reader)
{
return JsonSerializer.Deserialize<T>(ref reader, _setting);
}
public static object? Deserialize(Type type, string json)
{
return JsonSerializer.Deserialize(json, type, _setting);
}
public static string Serialize<T>(T value)
{
return JsonSerializer.Serialize(value, _setting);
}
public static void Serialize<T>(T value, Utf8JsonWriter writer)
{
JsonSerializer.Serialize(writer, value, _setting);
}
}
public sealed class OffsetDataConverter : JsonConverter<OffsetData>
{
public override OffsetData Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
OffsetData offsetData = new OffsetData();
switch (reader.TokenType)
{
case JsonTokenType.Null:
return offsetData;
case JsonTokenType.StartObject:
while (reader.Read())
{
if (reader.TokenType == JsonTokenType.EndObject)
{
return offsetData;
}
if (reader.TokenType != JsonTokenType.PropertyName)
{
throw new JsonException("Expected PropertyName token");
}
string @string = reader.GetString();
reader.Read();
if (reader.TokenType != JsonTokenType.Null)
{
offsetData.DeserializeProperty(@string.ToLowerInvariant().Replace(" ", null), ref reader);
}
}
throw new JsonException("Expected EndObject token");
case JsonTokenType.String:
{
string text = reader.GetString().Trim();
if (offsetData.ParseOffsetTriplet(text))
{
return offsetData;
}
throw new JsonException("Bad vector formats detected for OffsetData: " + text);
}
default:
throw new JsonException($"OffsetData Json type: {reader.TokenType} is not implemented!");
}
}
public override void Write(Utf8JsonWriter writer, OffsetData value, JsonSerializerOptions options)
{
value.Serialize(writer);
}
}
public sealed class Vector3Converter : JsonConverter<Vector3?>
{
public override bool HandleNull => false;
public override Vector3? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
Vector3 value = default(Vector3);
switch (reader.TokenType)
{
case JsonTokenType.StartObject:
while (reader.Read())
{
if (reader.TokenType == JsonTokenType.EndObject)
{
return value;
}
if (reader.TokenType != JsonTokenType.PropertyName)
{
throw new JsonException("Expected PropertyName token");
}
string? @string = reader.GetString();
reader.Read();
switch (@string.ToLowerInvariant())
{
case "x":
value.x = reader.GetSingle();
break;
case "y":
value.y = reader.GetSingle();
break;
case "z":
value.z = reader.GetSingle();
break;
}
}
throw new JsonException("Expected EndObject token");
case JsonTokenType.String:
{
string text = reader.GetString().Trim();
if (TryParseVector3(text, out var vector))
{
return vector;
}
throw new JsonException("Vector3 format is not right: " + text);
}
default:
throw new JsonException($"Vector3Json type: {reader.TokenType} is not implemented!");
}
}
private static bool TryParseVector3(string input, out Vector3? vector)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
if (!RegexUtil.TryParseVectorString(input, out float[] vectorArray))
{
vector = Vector3.zero;
return false;
}
if (vectorArray.Length < 3)
{
vector = Vector3.zero;
return false;
}
vector = new Vector3(vectorArray[0], vectorArray[1], vectorArray[2]);
return true;
}
public override void Write(Utf8JsonWriter writer, Vector3? value, JsonSerializerOptions options)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if (!value.HasValue)
{
writer.WriteNullValue();
}
else
{
writer.WriteStringValue($"({value.Value.x} {value.Value.y} {value.Value.z})");
}
}
}
}
namespace MSC.Dependencies
{
internal static class MTFOWrapper
{
public const string GUID = "com.dak.MTFO";
public static string GameDataPath => MTFOPathAPI.RundownPath;
public static string CustomPath => MTFOPathAPI.CustomPath;
public static bool HasCustomDatablocks
{
get
{
if (HasMTFO)
{
return UnsafeHasCustomDatablocks;
}
return false;
}
}
private static bool UnsafeHasCustomDatablocks => MTFOPathAPI.HasRundownPath;
public static bool HasMTFO { get; private set; }
static MTFOWrapper()
{
HasMTFO = ((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.ContainsKey("com.dak.MTFO");
}
}
}
namespace MSC.CustomMeleeData
{
public sealed class MeleeData
{
public uint ArchetypeID { get; set; }
public string Name { get; set; } = string.Empty;
public OffsetData AttackOffset { get; set; } = new OffsetData();
public Vector3? PushOffset { get; set; }
public float LightAttackSpeed { get; set; } = 1f;
public float ChargedAttackSpeed { get; set; } = 1f;
public float PushSpeed { get; set; } = 1f;
public float AttackSphereCenterMod { get; set; } = 1.9f;
}
public sealed class MeleeDataManager
{
public static readonly MeleeDataManager Current = new MeleeDataManager();
private readonly Dictionary<string, List<MeleeData>> _fileData = new Dictionary<string, List<MeleeData>>();
private readonly Dictionary<uint, MeleeData> _idToData = new Dictionary<uint, MeleeData>();
private readonly Dictionary<uint, MeleeData> _cachedData = new Dictionary<uint, MeleeData>();
private readonly List<MeleeWeaponFirstPerson> _listeners = new List<MeleeWeaponFirstPerson>();
private readonly LiveEditListener? _liveEditListener;
private void FileChanged(LiveEditEventArgs e)
{
LiveEditEventArgs e2 = e;
DinoLogger.Warning("LiveEdit File Changed: " + e2.FullPath);
LiveEdit.TryReadFileContent(e2.FullPath, (Action<string>)delegate(string content)
{
ReadFileContent(e2.FullPath, content);
PrintCustomIDs();
});
}
private void FileDeleted(LiveEditEventArgs e)
{
DinoLogger.Warning("LiveEdit File Removed: " + e.FullPath);
RemoveFile(e.FullPath);
PrintCustomIDs();
}
private void FileCreated(LiveEditEventArgs e)
{
LiveEditEventArgs e2 = e;
DinoLogger.Warning("LiveEdit File Created: " + e2.FullPath);
LiveEdit.TryReadFileContent(e2.FullPath, (Action<string>)delegate(string content)
{
ReadFileContent(e2.FullPath, content);
PrintCustomIDs();
});
}
private void ReadFileContent(string file, string content)
{
RemoveFile(file);
List<MeleeData> list = null;
try
{
list = MSCJson.Deserialize<List<MeleeData>>(content);
}
catch (JsonException ex)
{
DinoLogger.Error("Error parsing json " + file);
DinoLogger.Error(ex.Message);
}
if (list != null)
{
AddFile(file, list);
}
}
private void RemoveFile(string file)
{
if (!_fileData.ContainsKey(file))
{
return;
}
foreach (MeleeData item in _fileData[file])
{
_idToData.Remove(item.ArchetypeID);
}
_fileData.Remove(file);
ResetListeners();
}
private void AddFile(string file, List<MeleeData> dataList)
{
_fileData.Add(file, dataList);
foreach (MeleeData data in dataList)
{
if (data.ArchetypeID != 0)
{
if (_idToData.ContainsKey(data.ArchetypeID))
{
DinoLogger.Warning($"Duplicate archetype ID {data.ArchetypeID} detected. Previous name: {_idToData[data.ArchetypeID].Name}, new name: {data.Name}");
}
_idToData[data.ArchetypeID] = data;
FillDataWithCache(data.ArchetypeID);
}
}
ResetListeners();
}
private void ResetListeners()
{
for (int num = _listeners.Count - 1; num >= 0; num--)
{
if ((Object)(object)_listeners[num] != (Object)null)
{
SetMeleeData(_listeners[num]);
DebugUtil.DrawDebugSpheres(_listeners[num]);
}
else
{
_listeners.RemoveAt(num);
}
}
}
private void PrintCustomIDs()
{
if (_idToData.Count > 0)
{
StringBuilder stringBuilder = new StringBuilder("Found custom blocks for archetype IDs: ");
stringBuilder.AppendJoin(", ", _idToData.Keys.ToImmutableSortedSet());
DinoLogger.Log(stringBuilder.ToString());
}
}
private MeleeDataManager()
{
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Expected O, but got Unknown
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Expected O, but got Unknown
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Expected O, but got Unknown
if (!MTFOWrapper.HasCustomDatablocks)
{
DinoLogger.Log("No MTFO datablocks detected. Restricting to bat changes...");
return;
}
string text = Path.Combine(MTFOWrapper.CustomPath, "MeleeSwingCustomization");
if (!Directory.Exists(text))
{
DinoLogger.Log("No directory detected. Creating " + text + "/Template.json");
Directory.CreateDirectory(text);
StreamWriter streamWriter = File.CreateText(Path.Combine(text, "Template.json"));
streamWriter.WriteLine(MSCJson.Serialize(new List<MeleeData>(MeleeDataTemplate.Template)));
streamWriter.Flush();
streamWriter.Close();
}
else
{
DinoLogger.Log("Directory detected. " + text);
}
foreach (string item in Directory.EnumerateFiles(text, "*.json", SearchOption.AllDirectories))
{
string content = File.ReadAllText(item);
ReadFileContent(item, content);
}
PrintCustomIDs();
_liveEditListener = LiveEdit.CreateListener(text, "*.json", true);
_liveEditListener.FileCreated += new LiveEditEventHandler(FileCreated);
_liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
_liveEditListener.FileDeleted += new LiveEditEventHandler(FileDeleted);
}
internal void Init()
{
}
public bool RegisterMelee(MeleeWeaponFirstPerson melee)
{
if (!MTFOWrapper.HasCustomDatablocks)
{
return false;
}
CacheData(melee);
AddMeleeListener(melee);
return SetMeleeData(melee);
}
public bool HasData(uint id)
{
return _idToData.ContainsKey(id);
}
public MeleeData? GetData(uint id)
{
return _idToData.GetValueOrDefault(id);
}
private void CacheData(MeleeWeaponFirstPerson melee)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
uint persistentID = ((GameDataBlockBase<MeleeArchetypeDataBlock>)(object)((ItemEquippable)melee).MeleeArchetypeData).persistentID;
if (!_cachedData.ContainsKey(persistentID))
{
MeleeData value = new MeleeData
{
ArchetypeID = persistentID,
AttackOffset = new OffsetData(melee.ModelData.m_damageRefAttack.localPosition),
PushOffset = melee.ModelData.m_damageRefPush.localPosition
};
_cachedData.Add(persistentID, value);
FillDataWithCache(persistentID);
}
}
private void FillDataWithCache(uint id)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if (_idToData.TryGetValue(id, out MeleeData value) && _cachedData.TryGetValue(id, out MeleeData value2))
{
if (!value.AttackOffset.HasOffset)
{
value.AttackOffset.Offset = value2.AttackOffset.Offset;
}
if (!value.PushOffset.HasValue)
{
value.PushOffset = value2.PushOffset;
}
}
}
private void AddMeleeListener(MeleeWeaponFirstPerson melee)
{
MeleeWeaponFirstPerson melee2 = melee;
if (!_listeners.Any((MeleeWeaponFirstPerson listener) => ((listener != null) ? new int?(((Object)listener).GetInstanceID()) : null) == ((Object)melee2).GetInstanceID()))
{
_listeners.Add(melee2);
}
}
private bool SetMeleeData(MeleeWeaponFirstPerson melee)
{
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
uint persistentID = ((GameDataBlockBase<MeleeArchetypeDataBlock>)(object)((ItemEquippable)melee).MeleeArchetypeData).persistentID;
if (!_cachedData.TryGetValue(persistentID, out MeleeData value))
{
DinoLogger.Error($"Unable to get original data for melee {((Object)melee).name}, archetype ID {persistentID}");
return false;
}
Transform damageRefAttack = melee.ModelData.m_damageRefAttack;
Transform damageRefPush = melee.ModelData.m_damageRefPush;
if (_idToData.TryGetValue(persistentID, out MeleeData value2))
{
damageRefAttack.localPosition = value2.AttackOffset.Offset;
damageRefPush.localPosition = value2.PushOffset.Value;
melee.m_attackDamageSphereDotScale = value2.AttackSphereCenterMod - 1f;
SetMeleeAttackTimings(melee, value2);
return true;
}
damageRefAttack.localPosition = value.AttackOffset.Offset;
damageRefPush.localPosition = value.PushOffset.Value;
melee.m_attackDamageSphereDotScale = value.AttackSphereCenterMod - 1f;
SetMeleeAttackTimings(melee, value);
return false;
}
private void SetMeleeAttackTimings(MeleeWeaponFirstPerson melee, MeleeData data)
{
float mod = 1f / data.LightAttackSpeed;
Il2CppReferenceArray<MWS_Base> states = melee.m_states;
MeleeAnimationSetDataBlock meleeAnimationData = ((ItemEquippable)melee).MeleeAnimationData;
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[3].AttackData, meleeAnimationData.FPAttackMissLeft, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[4].AttackData, meleeAnimationData.FPAttackMissRight, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[5].AttackData, meleeAnimationData.FPAttackHitLeft, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[6].AttackData, meleeAnimationData.FPAttackHitRight, mod);
mod = 1f / data.ChargedAttackSpeed;
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[8].AttackData, meleeAnimationData.FPAttackChargeUpReleaseLeft, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[10].AttackData, meleeAnimationData.FPAttackChargeUpReleaseRight, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[11].AttackData, meleeAnimationData.FPAttackChargeUpHitLeft, mod);
CopyMeleeData(((Il2CppArrayBase<MWS_Base>)(object)states)[12].AttackData, meleeAnimationData.FPAttackChargeUpHitRight, mod);
CopyMeleeData(mod: 1f / data.PushSpeed, data: ((Il2CppArrayBase<MWS_Base>)(object)states)[13].AttackData, animData: meleeAnimationData.FPAttackPush);
}
private static void CopyMeleeData(MeleeAttackData data, MeleeAttackData animData, float mod = 1f)
{
data.m_attackLength = animData.AttackLengthTime * mod;
data.m_attackHitTime = animData.AttackHitTime * mod;
data.m_damageStartTime = animData.DamageStartTime * mod;
data.m_damageEndTime = animData.DamageEndTime * mod;
data.m_attackCamFwdHitTime = animData.AttackCamFwdHitTime * mod;
data.m_comboEarlyTime = animData.ComboEarlyTime * mod;
}
}
internal static class MeleeDataTemplate
{
public static MeleeData[] Template = new MeleeData[6]
{
new MeleeData
{
ArchetypeID = 0u,
Name = "Sledgehammer",
AttackOffset = new OffsetData(0f, -0.111f, 0.483f),
PushOffset = new Vector3(0f, -0.005f, 0.041f)
},
new MeleeData
{
ArchetypeID = 0u,
Name = "Knife",
AttackOffset = new OffsetData(0f, 0.248f, 0.076f),
PushOffset = new Vector3(0f, 0.0228f, 1.061f)
},
new MeleeData
{
ArchetypeID = 0u,
Name = "Spear",
AttackOffset = new OffsetData(0f, 0.972f, -0.002f),
PushOffset = new Vector3(0f, -0.501f, 0.005f)
},
new MeleeData
{
ArchetypeID = 0u,
Name = "Bat",
AttackOffset = new OffsetData(0f, 0.4047f, 0f),
PushOffset = new Vector3(0f, -0.0817f, 0f)
},
new MeleeData
{
ArchetypeID = 0u,
Name = "Improved Bat",
AttackOffset = new OffsetData(0f, 0.55f, 0f)
},
new MeleeData
{
ArchetypeID = 0u,
Name = "Improved Spear",
AttackOffset = new OffsetData(((Vector3?)new Vector3(0f, 0.972f, -0.002f), (Vector3?)new Vector3(0f, -0.2f, 0f)))
}
};
}
public sealed class OffsetData
{
private Vector3? _offset;
public Vector3? _capsuleOffset;
public Vector3? _capsuleOffsetEnd;
private bool _capsuleUseCamFwd;
private float _capsuleCamFwdAdd;
private float _capsuleSize;
private bool _capsuleUseCenterMod;
public Vector3 Offset
{
get
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
return _offset.Value;
}
set
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
_offset = value;
}
}
public bool HasOffset => _offset.HasValue;
public bool HasCapsule
{
get
{
if (!_capsuleUseCamFwd)
{
return _capsuleOffset.HasValue;
}
return true;
}
}
public OffsetData(Vector3? offset = null)
{
_offset = offset;
}
public OffsetData(float x, float y, float z)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
_offset = new Vector3(x, y, z);
}
public OffsetData((Vector3?, Vector3?) offsets)
{
(_offset, _capsuleOffset) = offsets;
}
public float CapsuleSize(MeleeArchetypeDataBlock data, float dotScale = 0f)
{
float num = ((_capsuleSize > 0f) ? _capsuleSize : data.AttackSphereRadius);
if (!_capsuleUseCenterMod)
{
return num;
}
return num * (1f + dotScale);
}
public (Vector3 start, Vector3 end) CapsuleOffsets(Transform transform, MeleeArchetypeDataBlock data)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
Vector3 localPosition = transform.localPosition;
Vector3 position = transform.parent.position;
Quaternion rotation = transform.parent.rotation;
if (_capsuleUseCamFwd)
{
float num = _capsuleCamFwdAdd + data.CameraDamageRayLength;
if (!_capsuleOffset.HasValue)
{
return (position, position + rotation * ((Vector3)(ref localPosition)).normalized * num);
}
Vector3 val;
if (!_capsuleOffsetEnd.HasValue)
{
Vector3 item = position + rotation * _capsuleOffset.Value;
val = localPosition - _capsuleOffset.Value;
return (item, position + rotation * ((Vector3)(ref val)).normalized * num);
}
Vector3 item2 = position + rotation * _capsuleOffset.Value;
val = _capsuleOffsetEnd.Value - _capsuleOffset.Value;
return (item2, position + rotation * ((Vector3)(ref val)).normalized * num);
}
return (position + rotation * _capsuleOffset.Value, _capsuleOffsetEnd.HasValue ? (position + rotation * _capsuleOffsetEnd.Value) : transform.position);
}
public void Serialize(Utf8JsonWriter writer)
{
if (!_offset.HasValue)
{
writer.WriteNullValue();
return;
}
if (!_capsuleOffset.HasValue)
{
MSCJson.Serialize(_offset, writer);
return;
}
writer.WriteStartObject();
writer.WritePropertyName("Offset");
if (_offset.HasValue)
{
string text = MSCJson.Serialize(_offset);
StringBuilder stringBuilder = new StringBuilder(text.Substring(1, text.Length - 1 - 1));
if (_capsuleOffset.HasValue)
{
text = MSCJson.Serialize(_capsuleOffset);
stringBuilder.Append(" " + text.Substring(1, text.Length - 1 - 1));
}
if (_capsuleOffsetEnd.HasValue)
{
text = MSCJson.Serialize(_capsuleOffsetEnd);
stringBuilder.Append(" " + text.Substring(1, text.Length - 1 - 1));
}
writer.WriteStringValue(stringBuilder.ToString());
}
else
{
writer.WriteNullValue();
}
writer.WritePropertyName(PrettyName("_capsuleOffset"));
if (_capsuleOffset.HasValue && !_offset.HasValue)
{
string text = MSCJson.Serialize(_capsuleOffset);
StringBuilder stringBuilder2 = new StringBuilder(text.Substring(1, text.Length - 1 - 1));
if (_capsuleOffsetEnd.HasValue)
{
text = MSCJson.Serialize(_capsuleOffsetEnd);
stringBuilder2.Append(" " + text.Substring(1, text.Length - 1 - 1));
}
writer.WriteStringValue(stringBuilder2.ToString());
}
else
{
writer.WriteNullValue();
}
writer.WriteBoolean(PrettyName("_capsuleUseCamFwd"), _capsuleUseCamFwd);
writer.WriteNumber(PrettyName("_capsuleCamFwdAdd"), _capsuleCamFwdAdd);
writer.WriteNumber(PrettyName("_capsuleSize"), _capsuleSize);
writer.WriteBoolean(PrettyName("_capsuleUseCenterMod"), _capsuleUseCenterMod);
writer.WriteEndObject();
}
private static string PrettyName(string name)
{
return char.ToUpper(name[1]) + name.Substring(2, name.Length - 2);
}
public void DeserializeProperty(string propertyName, ref Utf8JsonReader reader)
{
if (propertyName == null)
{
return;
}
switch (propertyName.Length)
{
case 16:
switch (propertyName[7])
{
case 'u':
if (propertyName == "capsuleusecamfwd")
{
_capsuleUseCamFwd = reader.GetBoolean();
}
break;
case 'c':
if (propertyName == "capsulecamfwdadd")
{
_capsuleCamFwdAdd = reader.GetSingle();
}
break;
}
break;
case 7:
if (!(propertyName == "offsets"))
{
break;
}
goto IL_00a5;
case 6:
if (!(propertyName == "offset"))
{
break;
}
goto IL_00a5;
case 13:
if (propertyName == "capsuleoffset")
{
ParseCapsuleOffset(reader.GetString().Trim());
}
break;
case 11:
if (propertyName == "capsulesize")
{
_capsuleSize = reader.GetSingle();
}
break;
case 19:
{
if (propertyName == "capsuleusecentermod")
{
_capsuleUseCenterMod = reader.GetBoolean();
}
break;
}
IL_00a5:
ParseOffsetTriplet(reader.GetString().Trim());
break;
}
}
public bool ParseOffsetTriplet(string text)
{
if (TryParseVector3OffsetTriplet(text, out var vectors))
{
(_offset, _capsuleOffset, _capsuleOffsetEnd) = vectors;
return true;
}
return false;
}
private bool ParseCapsuleOffset(string text)
{
if (TryParseVector3OffsetTriplet(text, out var vectors))
{
(_capsuleOffset, _capsuleOffsetEnd, _) = vectors;
return true;
}
return false;
}
public static bool TryParseVector3OffsetTriplet(string input, out (Vector3?, Vector3?, Vector3?) vectors)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
if (!RegexUtil.TryParseVectorString(input, out float[] vectorArray))
{
vectors = (null, null, null);
return false;
}
if (vectorArray.Length < 3)
{
vectors = (null, null, null);
return false;
}
vectors.Item1 = new Vector3(vectorArray[0], vectorArray[1], vectorArray[2]);
vectors.Item2 = ((vectorArray.Length >= 6) ? new Vector3?(new Vector3(vectorArray[3], vectorArray[4], vectorArray[5])) : null);
vectors.Item3 = ((vectorArray.Length >= 9) ? new Vector3?(new Vector3(vectorArray[6], vectorArray[7], vectorArray[8])) : null);
return true;
}
}
}