Mods that depend on TexturePainterAPI
Find a way home through the monsters, Return To Base. This is a Story Driven Rundown.
Last updated: 4 hours ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: 2 days ago
A 26? Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
Last updated: 4 days ago
://Drop Team members take back control of TOA Heavy Industries
Last updated: 4 days ago
A fairly difficult slightly modded but vanilla inspired rundown with it's own story. Currently contains 13 levels, with the final level coming soon
Last updated: a week ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: 3 weeks ago
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
Last updated: 4 months ago
Medium difficulty rundown for beginners and veterans. 4 players. Vanilla Rundown
Last updated: 8 months ago
THE FINISHED VERSION OF DARK DECAY, ENJOY!
Last updated: 2 years ago
(Rundown Dev MOD) Disposable Painters allocated to re-paint the Security Doors in the Complex.
Last updated: 2 years ago
A vanilla rundown with a story inspired by the eight steps to freedom. Vorkuta for Victory!
Last updated: 2 years ago
A vanilla rundown with a story inspired by the eight steps to freedom. Vorkuta for Victory!
Last updated: 2 years ago