| Last updated | 4 months ago |
| Total downloads | 15991 |
| Total rating | 0 |
| Categories | Client Mods Rundown Mods Dev Tools |
| Dependency string | Inas07-EOSExt_EMP-1.1.8 |
| Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
README
This plugin allows you to EMP in EEC via warden event.
What's more, you can set up constantly-EMP-ed region (PersistentEMP).
A player affected by EMP will have His/Her:
- Gear sight disabled.
- Biotracker offline.
- HUD and flashlight unavailable.
- Sentrygun not working / undeployable.
Also, environment lights will be disabled if they are in the effective range of an EMP / persistent EMP.
This plugin works with plugin ExtraObjectiveSetup, pls make sure you install that as well.
A template file will be generated in YOUR_RUNDOWN/Custom/ExtraObjectiveSetup upon first startup after installing this plugin.
Documentation of this plugin: https://github.com/Inas-07/EOSExt_EMP/wiki
How to use:
- Toss this plugin into your
BepInEx/pluginsfolder. - Start your game.
- There should me files generated in your
BepInEx/plugins/YOUR_RUNDOWN/Custom/ExtraObjectiveSetup - Explore those generated stuff.
- If you need examples, take ones from my rundown
LEGACY. - Supports Partial Data.
- Supports
AWO.