Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. 1.1.8
- Added short-term compatibility with AWO
SetZoneLights.
1.1.7
- Minor bug fix.
- NOTE: AWO
SetZoneLights event is still under investigation, and will probably get fixed in the future.
1.1.6
1.1.5
- Fixed: pEMP with
ItemToDisable.Map set to false still disable player map.
1.1.4
- Fixed: re-turning on EMP-ed light would change light color into white.
1.1.3
- Fixed: When Player HUD is EMP-ed, player marker could still be visible.
1.1.2
- Fixed: leaving effective range of active Persistent EMP does not clear EMP effect on player.
1.1.1
- Fixed: pEMP always disable environment light, even if
EnvLight are set to false
1.1.0
- Fixed: when pEMP is in effective range, Player HUD could be re-enabled, flickered, if exits to settings / lobby page.
- Fixed: EMP shock does not disable biotracker, Player HUD and weapon scopes.
- Fixed: Item could be immune to EMP shock in specific scenarios.
- Changed: If EMP disables PlayerHUD, marker of teammate info, teammate silhouette will be disabled as well.
- Added: EMP shock would disable map from this version on.
- Added: pEMP could be configured to disable map from this version on (default value: true).
- Updated documentation accordingly.
1.0.1 ~ 1.0.3
1.0.0
Initial release