Mods that depend on LocalProgression

 67615
10 
ProjectEternal
By cris
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 2 weeks ago
 46684
12 
Fatal Experiment 2
The ''Deep End'' of GTFO Modded, are you ready? 25 Expeditions. Custom Guns. 150+ Enemy Variants. Team of 4 recommended.
Last updated: 3 months ago
 44927
13 
Legacy
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 2 months ago
 44277
3 
Zoersel
By vet
This is an extremely difficult outline.
Last updated: 5 days ago
 25385
19 
Chrysalis
The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...
Last updated: 3 months ago
 20180
7 
Solo Trials
13 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 11 months ago
 16245
5 
Survival
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: 3 months ago
 15865
9 
Redemption
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
Last updated: 3 months ago
 15615
9 
AutogenRundown
Rundown generation mod for GTFO. New rundowns generated daily, weekly, monthly, and each season.
Last updated: 3 days ago
 15348
4 
Protocol1
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
Last updated: 4 months ago
 15129
7 
Duo Trials
11 Expeditions available. Balanced for duo play. 5 Vanilla-enemy levels, 6 Modded-enemy levels.
Last updated: 3 months ago
 13174
3 
Cebs Rundown
By Ceb
A 24 Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
Last updated: a month ago
 12867
8 
Sector 11
By Zag
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
Last updated: 3 months ago
 11326
2 
Inferno
Massive Rundowns with Variety of stuff
Last updated: 2 years ago
 9640
2 
Anarchy
Teamwork is your only hope. Get The F*** Out!
Last updated: a year ago
 8242
1 
FUN
By Kein
Fun time ahead :) As this is my first rundown I'd appreciate any feedback, you can send it to keinieee in discord
Last updated: 2 years ago
 7822
2 
Sanctum
By PACS
://MIND IS SOFTWARE. PRISONERS ARE DISPOSABLE. THE WARDEN WILL SET YOU FREE
Last updated: a year ago
 7581
4 
ProgressionGear
Allows cycling gear in the same slot and locking gear behind progression.
Last updated: 3 months ago
 7530
2 
EXTRACT
By STMT
Latest Update: EXTRACT:CX added. 4 rundowns. EXITPLAN, EXAMS, EXTRACT, SONAR. Under construction.
Last updated: 2 years ago
 7430
3 
ECLIPSE
Run faster, jump higher, leave no survivors.
Last updated: a month ago
 7008
2 
Fatal Experiment 3
23 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 5 days ago
 6210
1 
Alteration
This mod has a short playtime overall.
Last updated: a month ago
 6170
2 
Something
Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.
Last updated: 2 years ago
 5479
3 
Vega
By DoH
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: 4 days ago