Description
Flashlight Beam
Now has diffusion. No more looking through a spyglass.
You can even get up close and won’t need a microscope to see the flashlight’s light.
Switching between different flashlights
Now exists, not just a swap of color and properties.
Powerful flashlight
Now a rare item, but at least it’s finally justifies its bulk.
Visual Comparison
| Vanilla |
MINIMAL preset |
DEFAULT preset |
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Presets
Five presets are available, selectable in the config:
| Preset Name |
Description |
MINIMAL |
For a vanilla-like experience. Just a clean inner beam and a soft outer glow, nothing extra. |
DEFAULT |
I think it's Balanced |
CASUAL |
Slightly wider and longer reach than DEFAULT |
ITS_2050_BRUH |
Sleepers can hear you, but probably won't see you anymore. Shine! |
VANILLA |
Disables all changes entirely |
Configuration
All values are tweakable in FlashlightOverhaul.cfg:
- Customization: Range, angle, and intensity for each weapon class (pistols, SMGs, DMRs, shotguns, snipers).
- Versatility: Separate settings for the helmet light (melee/tools) and the consumable long-range flashlight.
- Other gameplay and visual settings.
Installation
Mod Manager (Recommended)
- Click the "Install with Mod Manager" button on Thunderstore.
Manual Installation
- Extract the archive.
- Drop
FlashlightOverhaul.dll into your BepInEx/plugins/ folder.
- Requires BepInExPack for GTFO to work.
Changelog
v1.2.0
- Added: New preset[MINIMAL] for vanilla-like expirience
- Added: Dust particle system.(Can be turned off in the config.)
- Changed: Helmet Light logic. Now works like regular Flashlight with unique properties
- Changed: Helmet synth falloff cone is now significantly stronger (×2.5 intensity)
- Changed: Rewrote configuration comments to be more user-friendly
- Fixed: Various beam sync, swap-gap, and preset-resolution issues
v1.1.0
- Added: Weapon bone attachment for dynamic flashlight tracking
v1.0
- Initial release of Flashlight Overhaul
Feedback & Bug Reports
Found a bug or have a suggestion? Report it on the Nexus Mods Bugs page.