using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using CellMenu;
using GameData;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Protocol1")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Protocol1")]
[assembly: AssemblyTitle("Protocol1")]
[assembly: TargetPlatform("Windows7.0")]
[assembly: SupportedOSPlatform("Windows7.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Protocol1
{
[BepInPlugin("Protocol1", "Protocol1", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class EntryPoint : BasePlugin
{
private Harmony _Harmony;
public override void Load()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
_Harmony = new Harmony("Protocol1.Harmony");
_Harmony.PatchAll();
}
public override bool Unload()
{
_Harmony.UnpatchSelf();
return ((BasePlugin)this).Unload();
}
}
internal static class Logger
{
private static readonly ManualLogSource _Logger;
static Logger()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
_Logger = new ManualLogSource("Protocol1");
Logger.Sources.Add((ILogSource)(object)_Logger);
}
private static string Format(object msg)
{
return msg.ToString();
}
public static void Info(BepInExInfoLogInterpolatedStringHandler handler)
{
_Logger.LogInfo(handler);
}
public static void Info(string str)
{
_Logger.LogMessage((object)str);
}
public static void Info(object data)
{
_Logger.LogMessage((object)Format(data));
}
public static void Debug(BepInExDebugLogInterpolatedStringHandler handler)
{
_Logger.LogDebug(handler);
}
public static void Debug(string str)
{
_Logger.LogDebug((object)str);
}
public static void Debug(object data)
{
_Logger.LogDebug((object)Format(data));
}
public static void Error(BepInExErrorLogInterpolatedStringHandler handler)
{
_Logger.LogError(handler);
}
public static void Error(string str)
{
_Logger.LogError((object)str);
}
public static void Error(object data)
{
_Logger.LogError((object)Format(data));
}
public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler)
{
_Logger.LogFatal(handler);
}
public static void Fatal(string str)
{
_Logger.LogFatal((object)str);
}
public static void Fatal(object data)
{
_Logger.LogFatal((object)Format(data));
}
public static void Warn(BepInExWarningLogInterpolatedStringHandler handler)
{
_Logger.LogWarning(handler);
}
public static void Warn(string str)
{
_Logger.LogWarning((object)str);
}
public static void Warn(object data)
{
_Logger.LogWarning((object)Format(data));
}
[Conditional("DEBUG")]
public static void DebugOnly(object data)
{
}
}
[GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")]
[CompilerGenerated]
internal static class VersionInfo
{
public const string RootNamespace = "Protocol1";
public const string Version = "1.0.0";
public const string VersionPrerelease = null;
public const string VersionMetadata = null;
public const string SemVer = "1.0.0";
public const string GitRevShort = null;
public const string GitRevLong = null;
public const string GitBranch = null;
public const string GitTag = null;
public const int GitCommitsSinceTag = 0;
public const bool GitIsDirty = false;
}
}
namespace Protocol1.Patches
{
[HarmonyPatch]
internal static class Patch_ProperStartup
{
[HarmonyPatch(typeof(StartMainGame), "Start")]
[HarmonyPostfix]
private static void Pre_StartMainGame()
{
PlayerDataBlock block = GameDataBlockBase<PlayerDataBlock>.GetBlock(1u);
block.walkMoveSpeed = 3.5f;
block.runMoveSpeed = 6f;
block.airMoveSpeed = 3f;
block.crouchMoveSpeed = 2f;
block.ladderMoveSpeed = 1.5f;
block.health = 25f;
}
}
[HarmonyPatch]
internal static class Patch_RemoveBooster
{
[HarmonyPatch(typeof(CM_BoosterImplantSlot), "UpdateSlot")]
[HarmonyPostfix]
private static void Post_Slot_Updated(CM_BoosterImplantSlot __instance)
{
((RectTransformComp)__instance).SetVisible(false);
if (__instance.m_player.IsLocal)
{
PersistentInventoryManager.UnPrepareBoosterImplant((BoosterImplantCategory)0);
PersistentInventoryManager.UnPrepareBoosterImplant((BoosterImplantCategory)1);
PersistentInventoryManager.UnPrepareBoosterImplant((BoosterImplantCategory)2);
}
}
}
}