DeadBodyOptimization
A high-performance mod to accelerate enemy corpse cleanup and optimize combat performance.
By Zose
CHANGELOG
[1.3.0]
- Compatibility Fix: Added a robust compatibility layer for the
DamageSyncmod. This preventsDamageSyncfrom throwing unhandledNullReferenceExceptionerrors on recently despawned corpses, which were previously breaking the game loop and causing severe frame drops and black screens.
[1.2.0]
- Major Fix: Completely rewrote the anti-flicker sync logic for guest players, implementing a strict single-execution visual latch.
[1.1.0]
- Fixed an issue where monster death animations were played twice due to high latency.
[1.0.0]
- Initial Release