You are viewing a potentially older version of this package. View all versions.
hirnukuono-AdvancedWardenObjective-1.0.4 icon

AdvancedWardenObjective

Flowaria AdvancedWardenObjective with an emergency-patch for Countdown events

Date uploaded 3 months ago
Version 1.0.4
Download link hirnukuono-AdvancedWardenObjective-1.0.4.zip
Downloads 534
Dependency string hirnukuono-AdvancedWardenObjective-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
GTFOModding-InjectLib-1.0.2 icon
GTFOModding-InjectLib

Dauda wants to inject things

Preferred version: 1.0.2

README

AdvancedWardenObjective

This mod is basically Flowaria AdvancedWardenObjective (AWO_Testing) with a small tweak. We noticed that after R8 you can start a Countdown timer but replacing it with a new one doesn't work anymore. The old coroutine won't stop, it will persist, Firing wrong events and killing the newer countdown when it reaches zero. Fixed here.

This is a full AWO_Testing compile with a +1 version bump, so no need to remove AWO_Testing to use this. Bepinex will load and use the newest version.

All credit goes to Flowaria for his breath-taking work on GTFO. We miss you and wish you the best in all aspects of life.

Changelog

V1.0.4

alertenemiesinzone chagned (wakeup mechanism, weakdoor opening). devs: if u don't want weakdoors of zone to open, use "Enabled": false on the event (default true if missing). thanks thyunsus a lot for testing this!

V1.0.3

v1.0.2 was flawed in one game-breaking way, fixed.

V1.0.2

thy reported that countdown timers after checkpoints break and play old events again. made provisions to detect cp usage and seppuku accordingly. also, made a small change to how the after-events are executed.

V1.0.1

initial.