Mods that depend on StuckEnemyFix
A heavily Vanilla-styled Rundown combining ideas from across the base game and of my own imagination, combining them in fun ways!
Last updated: a month ago
Challenging vanilla like rundown, Team of 4 recommended, But not required!!
Last updated: 3 months ago
THIS RUNDOWN IS DESIGNED FOR DIFFICULTY F, SEMI-VANILLA EXPERIENCE, 4 VETERAN PLAYERS REQUIRED.
Last updated: 3 months ago
://[OMNI] {6 Prisoners Are Required} Fatality Guaranteed
Last updated: a week ago
A mod that brings checkpoints into most vanilla levels without them (and adjusts some existing checkpoints)
Last updated: 4 months ago
[16 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 3 days ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 2 months ago
The warden has been overthrown, ushering in a new exploration!
Last updated: 3 days ago
The Warden is low on prisoners... You must complete the objectives as a group of 2...
Last updated: 2 months ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: a month ago
Rip And Tear, Until It Is Done.
Last updated: 2 months ago
A duo challenging rundown - 5 levels - +50 weapons custom by arsenality - No stamina.
Last updated: a month ago
A Rundown built around custom tiles
Last updated: a week ago
A vanilla, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
Last updated: a week ago
This modpack contains 1 single level designed for a group of 8 players: Tartarus. Good luck.
Last updated: a week ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: a month ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: a month ago