
Last updated | a month ago |
Total downloads | 491 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | johnson4080-JFix-1.0.4 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function


Flowaria-BetterDoorBulletCollision
Simple MOD that makes broken door bullet collision accurate
Preferred version: 1.0.1
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1
Localia-DoorEnemyFix
Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.
Preferred version: 1.0.0
hirnukuono-WardenIntelOhBehave
Attempts to fix the disappearing WardenIntel
Preferred version: 0.0.1

randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.5
Hikaria-HostEnemyLimbDestroyFix
Fixed premature destruction of enemy limbs on the host.
Preferred version: 1.0.1
randomuserhi-StaggerSync
A client side mod that fixes desync of enemy position during animations.
Preferred version: 0.0.1



hirnukuono-NoBotFriendlyFire
bots magically miss you and each other, and scan extractions with you
Preferred version: 0.0.3

randomuserhi-KillIndicatorFix
A client-side mod that makes kill indicators consistent when you are not host.
Preferred version: 0.1.6

Dinorush-ReDownFix
Fixes clients getting downed from taking any damage shortly after a revive.
Preferred version: 1.0.0
randomuserhi-GTFOSilentShotFix
Host only mod that prevents clients from silent shooting.
Preferred version: 0.0.2

Amorously-SnatcherBugFix
A client-side mod that tries to fix some snatcher-related bugs
Preferred version: 0.2.1

Amorously-RespawnSackBarcodeFix
Simple plugin that fixes the barcode decal bug on respawn sacks and litter
Preferred version: 1.0.0

Dinorush-EnemyAnimationFix
Fixes several enemy bugs for both clients and host.
Preferred version: 1.2.3
