Last updated | 5 days ago |
Total downloads | 75 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | johnson4080-JFix-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Flowaria-BetterDoorBulletCollision
Simple MOD that makes broken door bullet collision accurate
Preferred version: 1.0.1BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1Localia-DoorEnemyFix
Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.
Preferred version: 1.0.0hirnukuono-WardenIntelOhBehave
Attempts to fix the disappearing WardenIntel
Preferred version: 0.0.1randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.5Hikaria-HostEnemyLimbDestroyFix
Fixed premature destruction of enemy limbs on the host.
Preferred version: 1.0.1randomuserhi-StaggerSync
A client side mod that fixes desync of enemy position during animations.
Preferred version: 0.0.1hirnukuono-NoBotFriendlyFire
bots magically miss you and each other, and scan extractions with you
Preferred version: 0.0.3randomuserhi-KillIndicatorFix
A client-side mod that makes kill indicators consistent when you are not host.
Preferred version: 0.1.6Dinorush-ReDownFix
Fixes clients getting downed from taking any damage shortly after a revive.
Preferred version: 1.0.0randomuserhi-GTFOSilentShotFix
Host only mod that prevents clients from silent shooting.
Preferred version: 0.0.2Amorously-SnatcherBugFix
Maybe fixes snatcher tentacles not properly unobscuring the screen
Preferred version: 0.0.1Dinorush-EnemyAnimationFix
Fixes several enemy bugs, especially animations for clients.
Preferred version: 1.1.0