zooooox-ReloadTimer icon

ReloadTimer

A tactical reload timer for GTFO with ammo warning. Supports hot-reloading, custom offsets, and synchronized circle animations.

By zooooox

CHANGELOG

[1.5.0]

  • UI Compatibility: Fixed the conflict between the reload progress circle and native charge weapons (e.g., Helgun).
  • Code Refactoring: Comprehensive optimization and code cleanup for better performance and professional compliance.

[1.4.0]

  • Reload Feedback: The reload timer's numeric text now turns green when the reload is complete, providing clearer visual confirmation.

[1.3.0]

  • Ammo HUD Cleanup: Removed ammo count from low-ammo warnings to reduce visual clutter; players now only see the "RELOAD" glitch indicator.
  • Calibration Persistence: Added local persistence for weapon reload calibration data, ensuring that custom reload timings are saved and loaded correctly across game sessions.
  • Rundown-Aware Fingerprinting: Implemented broad-spectrum Rundown identification (supporting MTFO, TheArchive, and Vanilla) to prevent calibration data contamination between different Rundown MODs.

[1.2.0]

  • Ultra-Minimalist HUD: Removed READY text and [ERR] prefixes from warnings to maintain a perfectly clean crosshair area.
  • Ammo Display: Ammo count now only appears during low-ammo warnings for enhanced tactical focus.

[1.1.3]

  • Increased the reload complete circle scale to 1.25 for a more noticeable visual effect.

[1.1.2]

  • Optimized reload warning visual performance.
  • Added a 100% progress circle scaling animation to enhance reload completion feedback.

[1.1.1]

  • Fixed an issue where the ammo warning (RELOAD) and reload timer text disappeared while aiming down sights (ADS).