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MasteryCamos
Unlock over 100 gun camos by completing quests in TnH - find tutorial in Thunderstore.
By NGA
Date uploaded | a month ago |
Version | 0.0.2 |
Download link | NGA-MasteryCamos-0.0.2.zip |
Downloads | 25 |
Dependency string | NGA-MasteryCamos-0.0.2 |
This mod requires the following mods to function
NGA-JsonFileIO
(For making mods) Code lets you read/write JSONs full of key-value pairs to your plugin folder.
Preferred version: 0.0.1NGA-ProfileSaveFolder
(For modders) Serves as external location where all JsonSaveSystem save files can reside. See details in Thunderstore.
Preferred version: 1.0.0README
MasteryCamos (ALPHA)
Summary: (Unimplemented, Early Alpha) Want to force yourself to use non-meta guns or explore new guns? Try unlocking Camos for them by completing challenges!
DISCLAIMER: In Alpha, right now camos change automatically when you eject mags, it's for fun/testing.
Challenges!
DISCLAIMER: You need to be holding the gun while the sosig dies or while the TnH event completes to get XP or kill counts.
Mastery
- Gold-Scuffed
- Needs 1,000 XP, XP is earned by killing Sosigs, getting headshots, silenced kills, or completing vanilla TnH challenges (no-damage takes/holds)
- Alien-Carniverous
- Needs 1,000 XP, XP is earned by killing Sosigs, getting headshots, silenced kills, or completing vanilla TnH challenges (no-damage takes/holds)
Bugs
- Reticle colors replaced.
Accidentally replaces barrel smoke effect texture, oops!
Planned Features
- [✓] Skins can be saved if vaulted/scene saved
- [✓] Every gun has challenge trackers (X number kills etc) that unlocks camos
- [_] Camo Shop with UI lets you apply skins tracked by challenges
- [_] Adds skins to meele items
Versions
0.0.2
- NEW: All guns now have GOLD and ALIEN mastery challenges. Only works in TnH.
- NEW: Camos are scene and loadout vault saveable.
- FIX: Smoke and other particle effects aren't colored anymore.
0.0.1
- Camos change every time you change magazines in any gun.
- 5 Skins loaded from mod file as PNGs