You are viewing a potentially older version of this package. View all versions.
NGA-SafehouseProgression-0.2.0 icon

SafehouseProgression

[Read Guide in Web.] Persistent player progression: raid, stash, and redeploy with seemless scene & loadout saving.

By NGA
Date uploaded 6 months ago
Version 0.2.0
Download link NGA-SafehouseProgression-0.2.0.zip
Downloads 2646
Dependency string NGA-SafehouseProgression-0.2.0

This mod requires the following mods to function

nrgill28-Sodalite-1.4.1 icon
nrgill28-Sodalite

Modding API and tools for H3VR code plugins

Preferred version: 1.4.1
nrgill28-Atlas-1.0.2 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.2
NGA-VaultSaveCompatibility-0.1.0 icon
NGA-VaultSaveCompatibility

[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.

Preferred version: 0.1.0
NGA-SceneSaveEverywhere-0.1.0 icon
NGA-SceneSaveEverywhere

Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)

Preferred version: 0.1.0

README

Safehouse Progression [Beta]

Experimental release!!! Please provide feedback after reading "Known Bugs".
>>[Feedback form]<<
>>[Tutorial_GIF]<<

Buttons

Extract-to-Safehouse

  • Saves your current quickbelt loadout to a Vault file.
  • Spawns you in your safehouse GP_Hangar map, and loads your safehouse scene config vault file.
  • Automatically equips you with the raid-extracted loadout.
  • Removes items from Vault file to avoid item duplication.

Leave-the-Safehouse

  • Saves your current quickbelt loadout to a Vault file. This will be your Deployment Loadout.
  • Saves the current safehouse scene, GP_Hangar map, to a vault file.
  • Spawns you in MainMenu3.

Deployment-Loadout

  • Equips the deployment loadout you saved when you pressed Leave-the-Safehouse
  • Removes items from Vault file to avoid item duplication.

Example Usage:

>>[Tutorial_GIF]<<

-You finish a TnH raid, you found a ModulAR.
-You press Extract-to-Safehouse on your wrist menu and appear within the map GP_Hangar.
-Automatically, your raid-extracted quickbelt and your customized GP_Hangar home are loaded.
-You hang the ModulAR on the wall.
-You grab your meta SVT-40.
-You press Leave-the-Safehouse and land on the MainMenu.
-You start another TnH round in a different map.
-You press Deployment-Loadout, and automatically your SVT-40 loadout is equipped. You die.
-You press Extract-to-Safehouse in the Main Menu, the flare gun and ModulAR still hang on the wall of GP_Hangar.

Known Bugs

  • You may lose specific items in your loadout or safehouse when extracting or deploying. This is expected, reach out to the authors of the missing mods to ask for a "Vault Saving Fix".
  • Go report new ones here: >>[Feedback form]<<

Planned Features

  • [✓] Wrist menu button "Safehouse"
  • [✓] Buttons for entering/leaving Safehouse and equipping loadout.
  • [✓] Remove buggy Deployment-Loadout in 3rd Party Mod Maps
  • [✓] Fix bug for losing safehouse or loadout with broken mods
  • [_] Config variable: Keep last X-many saved loadouts & Safehouse scenes
  • [_] Config variable: Safehouse can be any map, not just GP_Hangar

Versions

0.2.0

0.1.1

  • Removed double-loading bug when entering Safehouse, causing default scene to load alongside your Safehouse.
  • Deploying equipment in 3rd party maps seems to work fine now.

0.1.0

  • All buttons in new Wrist-Menu "Safehouse" work as described above
  • Only 1 safe file per quickbelt/scene, so it may be corrupted and lost. Use Scene Saving to save another backup file if you'd hate to lose something.