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Packer-Metal_Grill_Sausage-0.0.3 icon

Metal Grill Sausage

Take and Hold in MGS

By Packer
Date uploaded 9 months ago
Version 0.0.3
Download link Packer-Metal_Grill_Sausage-0.0.3.zip
Downloads 2866
Dependency string Packer-Metal_Grill_Sausage-0.0.3

This mod requires the following mods to function

nrgill28-HookGenPatcher_H3VR-1.2.3 icon
nrgill28-HookGenPatcher_H3VR

Generates MonoMod HookGen MMHOOK files during the bepinex preloader phase.

Preferred version: 1.2.3
nrgill28-Atlas-1.0.0 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.0

README

METAL GRILL SAUSAGE

Take and Hold

The Smokey Moses Incident

Recommended playing on either Onsite Procurement Patrice or Flaccid Steak

  • 5 Hold Points
  • 6 Supply Rooms
  • Plus Weapons on Location

Part 1

The Docks, Helipad, Tank Hanger and Basements are in. Some weapons and items are in their correct original locations throughout the map.

Development Roadmap & Notes

This project is purely for fun and is a low priority side project of mine, Updates may be sporadic. This project has to be more than just a drag and drop of the original content, there are a lot of visual errors and setup required to get it to work. The intended purpose is for Take and Hold but, might be a more campaign oriented version in the future.

  • Part 1 - Initial Release + Bug Fixes
  • Part 2 - Planned
    • New Areas along the game path
    • Destructible Walls (C4 Locations)
    • Keycard Doors
  • Future - Planned
    • RONCH Battle Implementation
    • Enforced linear Take and Hold

alt Donate

Changelog:
0.0.3
* Fixed Tank Hanger Panel in wall, Thanks Teknotyk
* Added Nav Blockers to Tank Hanger Hold point

0.0.2
* Added doorway from Helipad to Tank Hanger
* Added Buttons to elevators (Use Hand/Item/Weapon to activate them)
* Fixed few textures
* Changed G3SG1 to PGS1
* Changed Supressor to QC9
* Improved barriers in Holds
* Improved Sosig Navigation Mesh

0.0.1
First Release, Hurray

CHANGELOG

0.0.4

  • Changed all Shaders to Alloy compatible shaders
  • Fixed vent teleports
  • Added some ladders
Older Versions:

0.0.3

  • Fixed Tank Hanger Panel in wall, Thanks Teknotyk
  • Added Nav Blockers to Tank Hanger Hold point

0.0.2

  • Added doorway from Helipad to Tank Hanger
  • Added Buttons to elevators (Use Hand/Item/Weapon to activate them)
  • Fixed few textures
  • Changed G3SG1 to PGS1
  • Changed Supressor to QC9
  • Improved barriers in Holds
  • Improved Sosig Navigation Mesh

0.0.1

First Release, Hurray