6. Mod Structure

Updated a month ago

Mod Structure

Supply Raid doesn't require meatkit or other tools to create a plugin, all Supply Raid Editor content is automatically loaded by Supply Raid when the files are within the BepinEx > Plugins folder for a r2modman profile. Because of this, mods can easily share different item category's if you so desire to reuse another mods categories, make sure to include the other mods dependencies

The simplest structure is as follows: Username-ModName-VersionNumber

YourName-ExampleSRMod-0.0.1.zip
├── manifest.json
├── Character_Name.cpsr
├── Sosig_Factoin.sfsr
├── Item_Category.icsr
├── README.md
├── CHANGELOG.md
└── icon.png

If you wish to organize your folder structure with sub-directories, place all content except manifest.json, README.md, CHANGELOG.md and icon.png into a Plugins folder within the mod's structure as seen below:

YourName-ExampleSRMod-0.0.1.zip
├── plugins/
│   └── SosigFactionName/
│       └── Sosig_Faction.sfsr
│   └── CharacterName/
│       └── Character_Name.cpsr
│       └── Item_Category.icsr
├── manifest.json
├── README.md
├── CHANGELOG.md
└── icon.png