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SupplyRaid

Supply Raid Gamemode, with native H3MP integration

CHANGELOG

1.1.0

  • Removed H3MP Hard Dependency - Supply Raid can be played with or without H3MP
  • Added Min and Max First Year to Item Categories - Can now pool items within a certain period
Older Versions:

1.0.7

  • Fixed Faction Category Selection Panel (Finally)
  • Added Token value on characters to be a custom value when recycling
  • Fixed a few SDK issues

1.0.6

  • Added 5, 10, 25, 100, 1000 69 Cash Money
  • Added Cash Money Wallet
  • Changed Token Icon to just the point icon
  • Fixed Wallet being able to be rearmed
  • Changed Attack arrow now faces vertically at the point to help with vertical maps
  • Fixed Item Categories not using ammoSpawnLockedCount - was previously using ammoLimitedCount
  • Fixed Loot dropping on captures - Loot only drops on kills
  • Changed Squads to spawn from rabbit holes (Sosig Spawns) instead of the Squad point
  • Fixed Health bar number to match players max health

1.0.5

  • Fixed Loot Drop Chance - Can now drop multiple item categories based on % chance (No more non-sense calculation)

1.0.4

  • Increased game time estimate by 1 minute per capture - For better average map sizes
  • Increased default ammo count on Limited ammo from 3 to 4
  • Added Thrown Damage Type to Item Categories
  • Added Recycler accepts $1 69 Cal items for points - Safehouse Progression Support
  • Added Player line of sight Check on Sosig spawn locations - Less camping rabbit holes
  • Added playerNearby Setting to Supply Point (SDK) - Works with LOS check to stop sosigs spawning next to players

Coal (Points)

  • Did you know - you can exchange coal for points on the recycler
  • Added Golden Material - It's a golden Supply Point!
  • Added Coal Exchange for $1 69 Cal at the end of the game - Safehouse Progression Support

Picatinny Pierre

  • Added Grenade Launchers - 8 Point Cost
  • Reduced Random Picatinny Weapon cost by 1
  • Increase 1st capture points by 1
  • Added $1 69 Cal purchase - Marathon Safehouse Progression Support
  • Added Grenade Category
  • Added Smoke Grenade Category
  • Added Flashbang Category
  • Fixed Health Icon - Woops

1.0.3

  • Added Country of Origin Support to Item Categories
  • Increased Sosig performance
  • Added Sosig Obstacle Avoidance Quality to SDK for map makers

1.0.2

  • Added Automatic Shotguns!
  • Fixed Magazine Table Buttons - Will display proper available upgrades
  • Tweaked Mod table - Purchases will be weighted towards bespoke attachments if bespoke weapon is used
  • H3MP Spawn Fixes - Perhaps now its fixed?
  • Fixed Ammo Table Purchases - Ammo table buttons now display proper costs and function properly
  • Fixed Default Character/Faction - Ready for mods
  • Added Compass health Text - Now you never need to look up!
  • Added Item Category Ammo spawn count - Allows modders to define how many magazines/rounds etc that spawn at the buy menu
  • Hiding SR Manager options for SDK inspector - those were words
  • Recycler now players correct sound SFX - ka-ching!
  • Handling Buy Menu spawns slightly better - multi object spawning now properly stacks for new grouping system
  • Added Edges to the spawn intial gear table

1.0.1

  • Fixed H3MP Player spawning
  • Added Credits to README
  • Changed Anti Material Sniper Icon to proper icon
  • Readded Shotguns

1.0.0

Initial Release of Supply Raid