SupplyRaid
Supply Raid Gamemode, with native H3MP integration
CHANGELOG
1.1.0
- Removed H3MP Hard Dependency - Supply Raid can be played with or without H3MP
- Added Min and Max First Year to Item Categories - Can now pool items within a certain period
Older Versions:
1.0.7
- Fixed Faction Category Selection Panel (Finally)
- Added Token value on characters to be a custom value when recycling
- Fixed a few SDK issues
1.0.6
- Added 5, 10, 25, 100, 1000 69 Cash Money
- Added Cash Money Wallet
- Changed Token Icon to just the point icon
- Fixed Wallet being able to be rearmed
- Changed Attack arrow now faces vertically at the point to help with vertical maps
- Fixed Item Categories not using ammoSpawnLockedCount - was previously using ammoLimitedCount
- Fixed Loot dropping on captures - Loot only drops on kills
- Changed Squads to spawn from rabbit holes (Sosig Spawns) instead of the Squad point
- Fixed Health bar number to match players max health
1.0.5
- Fixed Loot Drop Chance - Can now drop multiple item categories based on % chance (No more non-sense calculation)
1.0.4
- Increased game time estimate by 1 minute per capture - For better average map sizes
- Increased default ammo count on Limited ammo from 3 to 4
- Added Thrown Damage Type to Item Categories
- Added Recycler accepts $1 69 Cal items for points - Safehouse Progression Support
- Added Player line of sight Check on Sosig spawn locations - Less camping rabbit holes
- Added playerNearby Setting to Supply Point (SDK) - Works with LOS check to stop sosigs spawning next to players
Coal (Points)
- Did you know - you can exchange coal for points on the recycler
- Added Golden Material - It's a golden Supply Point!
- Added Coal Exchange for $1 69 Cal at the end of the game - Safehouse Progression Support
Picatinny Pierre
- Added Grenade Launchers - 8 Point Cost
- Reduced Random Picatinny Weapon cost by 1
- Increase 1st capture points by 1
- Added $1 69 Cal purchase - Marathon Safehouse Progression Support
- Added Grenade Category
- Added Smoke Grenade Category
- Added Flashbang Category
- Fixed Health Icon - Woops
1.0.3
- Added Country of Origin Support to Item Categories
- Increased Sosig performance
- Added Sosig Obstacle Avoidance Quality to SDK for map makers
1.0.2
- Added Automatic Shotguns!
- Fixed Magazine Table Buttons - Will display proper available upgrades
- Tweaked Mod table - Purchases will be weighted towards bespoke attachments if bespoke weapon is used
- H3MP Spawn Fixes - Perhaps now its fixed?
- Fixed Ammo Table Purchases - Ammo table buttons now display proper costs and function properly
- Fixed Default Character/Faction - Ready for mods
- Added Compass health Text - Now you never need to look up!
- Added Item Category Ammo spawn count - Allows modders to define how many magazines/rounds etc that spawn at the buy menu
- Hiding SR Manager options for SDK inspector - those were words
- Recycler now players correct sound SFX - ka-ching!
- Handling Buy Menu spawns slightly better - multi object spawning now properly stacks for new grouping system
- Added Edges to the spawn intial gear table
1.0.1
- Fixed H3MP Player spawning
- Added Credits to README
- Changed Anti Material Sniper Icon to proper icon
- Readded Shotguns
1.0.0
Initial Release of Supply Raid