TnH MGO2 UrbanUltimatum
Urban Ultimatum from Metal Gear Online 2, ported to H3VR Take and Hold. Five holds, six supplies, rooftop and underground routes.TnH - MGO2 - UrbanUltimatum
Urban Ultimatum from Metal Gear Online 2, ported to H3VR's Take and Hold.
Features
- Five hold locations and six supply points
- Rooftops, streets and underground routes
- Climbable ladders and Sosig patrol, ladder and jump routes
- Environment impact sounds, decals and flashlight-compatible materials
Quick setup
- Install with r2modman or Thunderstore Mod Manager, including Atlas and its dependencies.
- Launch H3VR and select TnH - MGO2 - UrbanUltimatum from the Take and Hold map selection.
Known issues / future work
- Some decal shading artifacts remain visible.
- Refine light and reflection probe placement.
- Set up reverb zones.
- Optimize collisions and meshes.
- Encounter balance and traversal are still being refined through playtesting.
- Add nighttime support for NVGs.
- Explore Sosigs crawling through ducts.
Credits
- Original map and assets: Metal Gear Online 2 / Konami.
- H3VR port and Take and Hold setup: @quaternion.
- Built with MeatKit and Atlas.
- Special thanks to HardstyleRaver for requesting and supporting this port.
Support
Tips are welcome on Ko-fi. Find my other projects and links at quaternion7.github.io.
With love from Brazil.
