WeaponFusion
Hades II mod allowing you to fuse any* 2 weapons and their aspects into one.
| Last updated | 2 days ago |
| Total downloads | 969 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | zerp-WeaponFusion-0.6.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Weapon Fusion
Hades II mod allowing you to fuse any* 2 weapons and their aspects. Takes Attacks and Specials from different weapons and combines them into a single weapon.
Gameplay examples of what it looks like in action:
Installation
Use r2modman by ebkr from Thunderstore or GitHub.
There's almost no way I could have tested every possible combo here :) so it is recommended to backup your save from %USERPROFILE%\Saved Games\Hades II\Profile*.sav in case there are issues.
Usage
Salute the silver pool or use the ImGui menu (default toggle keybind: INSERT). It's recommended to only use this if you atleast have every weapon unlocked. If you do not have every weapon unlocked, just don't fuse them :).
If the ImGui window seem unresponsive try disabling V-sync and any external frame limiters if enabled.
Fusion can only be performed in the Crossroads training grounds.



The primary aspect needs to be changed in the in-game UI before/after fusion if you're using ImGui.
To unfuse weapons using the in-game UI select the same weapon for both primary and secondary and it should change the fuse button to unfuse.

If it feels like the fusion didn't apply properly try starting a run/reloading the room.
If it still seems bugged would really appreciate a bug report :).
Some Limitations/Issues
- A weapon cannot be fused with another aspect of itself.
- Aspect of Pan as primary does nothing
- Minor Aspect of Hel doesn't disable some omega attacks during Valkyrie Form
- Some aspects which didn't make sense to have just its specials didn't make it in (Eos, Moros, Medea)