All mods
BepInEx modloader. Preconfigured and ready to use.
Last updated: 2 weeks ago
Enemy hit flash color changes based on their remaining HP percentage. 根据敌人剩余血量百分比改变受击闪烁颜色。
Last updated: 14 hours ago
Mods the First Sinner boss from Hollow Knight: Silksong to be slightly more difficult.
Last updated: a day ago
A modern and lightweight mod manager for many games on Thunderstore.
Last updated: a day ago
Displays enemy health bars and damage numbers when attacking enemies in the game.
Last updated: 2 days ago
A simple teleportation mod. 简单传送,随时掌控。
Last updated: 2 days ago
Play Hollow Knight and Silksong simultaneously, when you die in one, you instantly swap to the other. Requries both games running with their respective mods
Last updated: 2 days ago
WIP-mod that exposes some useful data to the player (mostly speedrun-specific)
Last updated: 3 days ago
Allows blue and yellow tools to be equipped in each other's slots. 允许蓝色和黄色工具互相装备到对方的槽位。
Last updated: 3 days ago
Reduce Binding Heal to 2, Doubles all Boss Health.
Last updated: 3 days ago
A mod that allows for editing most (if not all) textures in Hollow Knight : Silksong
Last updated: 4 days ago
Plugin configuration manager for BepInEx
Last updated: 4 days ago
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: 4 days ago
Unlocks the ability to view the percentage of your save file from the beginning.
Last updated: 4 days ago
Customize the amount of silk needed to bind!
Last updated: 4 days ago
Binding heals to full, or whatever you want! (works with unique crests)
Last updated: 5 days ago
Double the shards obtained from all sources
Last updated: 5 days ago
Make the game easier to see, and lessen eye strain.
Last updated: a week ago
Doubles silk (MP used for healing and abilities) from all sources
Last updated: a week ago
Double the rosaries obtained from all sources
Last updated: a week ago
When dying a second time, combines death cocoons instead of permanently losing rosaries
Last updated: a week ago
This MOD automatically teleports you back to your death location after respawning, saving you time from walking back to where you died.
Last updated: a week ago