All mods
BepInEx modloader. Preconfigured and ready to use.
Last updated: 6 days ago
WIP-mod that exposes some useful data to the player (mostly speedrun-specific)
Last updated: 7 hours ago
Make the game easier to see, and lessen eye strain.
Last updated: 9 hours ago
Doubles silk (MP used for healing and abilities) from all sources
Last updated: 15 hours ago
A simple teleportation mod. 简单传送,随时掌控。
Last updated: 15 hours ago
Double the shards obtained from all sources
Last updated: 15 hours ago
Double the rosaries obtained from all sources
Last updated: 15 hours ago
When dying a second time, combines death cocoons instead of permanently losing rosaries
Last updated: 15 hours ago
This MOD automatically teleports you back to your death location after respawning, saving you time from walking back to where you died.
Last updated: 20 hours ago
Displays enemy health bars and damage numbers when attacking enemies in the game.
Last updated: a day ago
A tiny on-screen death counter that just works, with a little animation when you die, with a config that updates in real time without having to restart the game to take effect
Last updated: a day ago
Skip the Team Cherry, and 'Loading Symbol' info every time game starts. QOL for people opening the game multiple times, eg: modders
Last updated: a day ago
Extend FlintSlate fire enhancement duration. 强化燧石板,追着小怪砍。
Last updated: a day ago
Replaces Architect's downward attack with Delver's Drill effect. 将建筑师向下攻击替换为掘洞钻效果。无限钻取,随时启动。
Last updated: a day ago
Unlock all (Or specific) abilities at start of new game.
Last updated: 2 days ago
Refunds tool charges upon death (pending refunds expire upon successfully using a bench.)
Last updated: 2 days ago
You only need to kill one of each enemy to complete its hunter's journal entry.
Last updated: 3 days ago
Doubles the damage inflicted by the player. The multiplier can be configured, default is 2. Plugin for BepInEx.
Last updated: 3 days ago
Clamps all damage to 1 and gives longer i-frames to prevent the constant doublehits
Last updated: 4 days ago
Should reduce the damage of most enemies and Bosses. Some that trigger twice still deal double damage.
Last updated: 4 days ago
Makes you invincible by healing you for 1 every frame. I'm sure it's very performant.
Last updated: 5 days ago
Adds a floating clown hat, with an arrow pointing towards Hornet.
Last updated: 6 days ago
Disables the 'dark' vignette that follows player around.
Last updated: 6 days ago