BasicItemSync
Syncs items, progression, and shortcuts via SSMPChangelog
0.1
0.1.1
- Fixed sending and receiving some persistent objects (i.e. shortcuts)
- Better alerts for some items/upgrades
- Improved(?) networking
- Currency deductions can be synced (i.e. spending in shops/quests)
- Edge cases with Bell Beast and Silk Heart settings handled
- Cursed and cloakless crests no longer sync
- Arenas and boss fights are disabled properly when other players are in the scene but not in the fight
- Silk skills are auto-equipped if no silk skill is equipped
0.1.0
Initial release
- Basic syncing
- Settings command
- Most bosses deaths are synced when multiple players are in fight
