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Decompiled source of DisableSaving v0.1.1
DisableSaving.dll
Decompiled 5 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DisableSaving")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.1.0")] [assembly: AssemblyInformationalVersion("0.1.1+5689d1bdf805db4235f216ed45207ec75e0d835d")] [assembly: AssemblyProduct("DisableSaving")] [assembly: AssemblyTitle("DisableSaving")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/CarrieForle/DisableSaving")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace DisableSaving { [BepInPlugin("io.github.carrieforle.disablesaving", "DisableSaving", "0.1.1")] public class DisableSavingPlugin : BaseUnityPlugin { public static ConfigEntry<bool> disableSaving; public const string Id = "io.github.carrieforle.disablesaving"; public static string Name => "DisableSaving"; public static string Version => "0.1.1"; private void Awake() { disableSaving = ((BaseUnityPlugin)this).Config.Bind<bool>("DisableSaving", "DisableSaving", true, "Disable saving game progress"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "io.github.carrieforle.disablesaving"); } } [HarmonyPatch(/*Could not decode attribute arguments.*/)] internal class Patch { private static void Postfix(ref bool __result) { __result = !DisableSavingPlugin.disableSaving.Value; } } }