Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of SwapLogo v0.1.2
SwapLogo.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SwapLogo")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.2.0")] [assembly: AssemblyInformationalVersion("0.1.2+51d7a0d20b3906998303940767d3e9ed101af254")] [assembly: AssemblyProduct("SwapLogo")] [assembly: AssemblyTitle("SwapLogo")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/CarrieForle/SwapLogoSilksong")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace SwapLogo { [BepInPlugin("io.github.carrieforle.swaplogo", "SwapLogo", "0.1.2")] public class SwapLogoPlugin : BaseUnityPlugin { public const string Id = "io.github.carrieforle.swaplogo"; public static string Name => "SwapLogo"; public static string Version => "0.1.2"; private void Awake() { SceneManager.activeSceneChanged += delegate(Scene fromScene, Scene toScene) { if (!(((Scene)(ref toScene)).name != "Pre_Menu_Intro")) { GameObject val = GameObject.Find("StartManager/1 - Team Cherry Logo"); SpriteRenderer val2 = default(SpriteRenderer); if (!((Object)(object)val == (Object)null) && val.TryGetComponent<SpriteRenderer>(ref val2)) { (Sprite, string)? tuple = LoadSpriteFromFile("logo.png", "logo.jpg", "logo.jpeg"); if (tuple.HasValue) { val2.sprite = tuple.Value.Item1; ((BaseUnityPlugin)this).Logger.LogInfo((object)("Successfully swapped logo with \"" + tuple.Value.Item2 + "\"")); } } } }; } private (Sprite, string)? LoadSpriteFromFile(params string[] filePaths) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) Rect val3 = default(Rect); Vector2 val4 = default(Vector2); foreach (string text in filePaths) { string text2 = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), text); Sprite val = null; try { byte[] array = File.ReadAllBytes(text2); Texture2D val2 = new Texture2D(0, 0); if (ImageConversion.LoadImage(val2, array)) { ((Rect)(ref val3))..ctor(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height); ((Vector2)(ref val4))..ctor(0.5f, 0.5f); val = Sprite.Create(val2, val3, val4); } } catch { } if ((Object)(object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Failed to load sprite frorm \"" + text2 + "\"")); continue; } return (val, text); } return null; } } }