Decompiled source of Skeleton Jumpscare v1.0.4

Skeleton_Jumpscare.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Skeleton_Jumpscare")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.4+e8ff94832e56c6c212510bab4ef421a5ce50fe2d")]
[assembly: AssemblyProduct("Skeleton_Jumpscare")]
[assembly: AssemblyTitle("Skeleton_Jumpscare")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/ClungoGit/skeleton_jumpscare")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Skeleton_Jumpscare
{
	[BepInPlugin("io.github.ClungoGit.skeleton_jumpscare", "Skeleton_Jumpscare", "1.0.4")]
	public class Skeleton_JumpscarePlugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <LoadAudio>d__14 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public string path;

			public Skeleton_JumpscarePlugin <>4__this;

			private UnityWebRequest <www>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadAudio>d__14(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<www>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Invalid comparison between Unknown and I4
				bool result;
				try
				{
					int num = <>1__state;
					Skeleton_JumpscarePlugin skeleton_JumpscarePlugin = <>4__this;
					switch (num)
					{
					default:
						result = false;
						break;
					case 0:
						<>1__state = -1;
						if (!File.Exists(path))
						{
							((BaseUnityPlugin)skeleton_JumpscarePlugin).Logger.LogError((object)("Audio file not found: " + path));
							result = false;
							break;
						}
						<www>5__2 = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)20);
						<>1__state = -3;
						<>2__current = <www>5__2.SendWebRequest();
						<>1__state = 1;
						result = true;
						break;
					case 1:
						<>1__state = -3;
						if ((int)<www>5__2.result == 1)
						{
							if ((Object)(object)skeleton_JumpscarePlugin.audioSource != (Object)null)
							{
								skeleton_JumpscarePlugin.audioSource.clip = DownloadHandlerAudioClip.GetContent(<www>5__2);
								((BaseUnityPlugin)skeleton_JumpscarePlugin).Logger.LogInfo((object)"Loaded jumpscare audio.");
							}
						}
						else
						{
							((BaseUnityPlugin)skeleton_JumpscarePlugin).Logger.LogError((object)("Audio load failed: " + <www>5__2.error));
						}
						result = false;
						<>m__Finally1();
						break;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
				return result;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<www>5__2 != null)
				{
					((IDisposable)<www>5__2).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private readonly List<Texture2D> frames = new List<Texture2D>();

		private int currentFrame;

		private bool isPlaying;

		private float frameTimer;

		private const float FramesPerSecond = 60f;

		private AudioSource? audioSource;

		private readonly Random rng = new Random();

		private ConfigEntry<float> averageSecondsBetweenTriggers;

		public const string Id = "io.github.ClungoGit.skeleton_jumpscare";

		public static string Name => "Skeleton_Jumpscare";

		public static string Version => "1.0.4";

		private void Awake()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			string? directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			string framesFolder = Path.Combine(directoryName, "Frames");
			string path = Path.Combine(directoryName, "bad.wav");
			LoadFrames(framesFolder);
			GameObject val = new GameObject("SkeletonJumpscareAudio");
			Object.DontDestroyOnLoad((Object)(object)val);
			audioSource = val.AddComponent<AudioSource>();
			((MonoBehaviour)this).StartCoroutine(LoadAudio(path));
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"Loaded {frames.Count} jumpscare frames.");
			averageSecondsBetweenTriggers = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AverageSecondsBetweenTriggers", 250f, "Average number of seconds between random running skeleton events.");
		}

		private void Update()
		{
			if (Input.GetKeyDown((KeyCode)287))
			{
				PlayJumpscare();
			}
			if (isPlaying)
			{
				frameTimer += Time.deltaTime;
				float num = 1f / 60f;
				while (frameTimer >= num)
				{
					frameTimer -= num;
					currentFrame++;
					if (currentFrame >= frames.Count)
					{
						StopJumpscare();
						break;
					}
				}
			}
			else
			{
				float num2 = Mathf.Max(0.01f, averageSecondsBetweenTriggers.Value);
				float num3 = Time.deltaTime / num2;
				if (rng.NextDouble() < (double)num3)
				{
					PlayJumpscare();
				}
			}
		}

		private void OnGUI()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			if (isPlaying && frames.Count != 0 && currentFrame < frames.Count)
			{
				Texture2D val = frames[currentFrame];
				GUI.DrawTexture(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), (Texture)(object)val, (ScaleMode)1, true);
			}
		}

		private void PlayJumpscare()
		{
			if (frames.Count == 0)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"No frames loaded.");
				return;
			}
			currentFrame = 0;
			frameTimer = 0f;
			isPlaying = true;
			AudioSource? obj = audioSource;
			if ((Object)(object)((obj != null) ? obj.clip : null) != (Object)null)
			{
				audioSource.Stop();
				audioSource.Play();
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Playing jumpscare.");
		}

		private void StopJumpscare()
		{
			isPlaying = false;
			currentFrame = 0;
			frameTimer = 0f;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Jumpscare finished.");
		}

		private void LoadFrames(string framesFolder)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			if (!Directory.Exists(framesFolder))
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Frames folder not found: " + framesFolder));
				return;
			}
			string[] files = Directory.GetFiles(framesFolder, "*.png");
			Array.Sort(files);
			string[] array = files;
			foreach (string text in array)
			{
				try
				{
					byte[] array2 = File.ReadAllBytes(text);
					Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
					ImageConversion.LoadImage(val, array2);
					frames.Add(val);
				}
				catch (Exception arg)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to load frame {text}: {arg}");
				}
			}
		}

		[IteratorStateMachine(typeof(<LoadAudio>d__14))]
		private IEnumerator LoadAudio(string path)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadAudio>d__14(0)
			{
				<>4__this = this,
				path = path
			};
		}
	}
}