Decompiled source of ToggleSprint v1.0.0

ToggleSprint/ToggleSprint.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Esper89")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a631cb26ee2c4d14c42c5710f0b92aa1a9d64960")]
[assembly: AssemblyProduct("ToggleSprint")]
[assembly: AssemblyTitle("ToggleSprint")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ToggleSprint
{
	[BepInPlugin("Esper89.ToggleSprint", "Toggle Sprint", "1.0.0")]
	internal class Mod : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(InputManager), "UpdateInternal")]
		private static class PeriodicallyUpdateSprinting
		{
			private static void Postfix()
			{
				Instance.UpdateSprinting();
			}
		}

		private static Mod? Instance;

		private ConfigEntry<bool>? enabled;

		private bool sprinting;

		private bool dashPressedPrev;

		private void Awake()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable toggle sprint");
			Instance = this;
			new Harmony("Esper89.ToggleSprint").PatchAll();
		}

		private void UpdateSprinting()
		{
			if (!enabled.Value || !TryUpdateSprinting())
			{
				sprinting = false;
				dashPressedPrev = false;
			}
			bool TryUpdateSprinting()
			{
				HeroController silentInstance = HeroController.SilentInstance;
				if ((Object)(object)silentInstance == (Object)null)
				{
					return false;
				}
				InputHandler inputHandler = silentInstance.inputHandler;
				if ((Object)(object)inputHandler == (Object)null)
				{
					return false;
				}
				HeroActions inputActions = inputHandler.inputActions;
				if (inputActions == null)
				{
					return false;
				}
				bool isPressed = ((OneAxisInputControl)inputActions.Dash).IsPressed;
				bool flag = ((OneAxisInputControl)inputActions.Up).IsPressed || ((OneAxisInputControl)inputActions.Down).IsPressed || ((OneAxisInputControl)inputActions.Right).IsPressed || ((OneAxisInputControl)inputActions.Left).IsPressed;
				if (sprinting && isPressed && !dashPressedPrev)
				{
					sprinting = false;
				}
				else if (isPressed)
				{
					sprinting = true;
				}
				else if (!flag)
				{
					sprinting = false;
				}
				((InputControlState)(ref ((OneAxisInputControl)inputActions.Dash).thisState)).Set(sprinting);
				dashPressedPrev = isPressed;
				return true;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Esper89.ToggleSprint";

		public const string PLUGIN_NAME = "ToggleSprint";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}