using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Esper89")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a631cb26ee2c4d14c42c5710f0b92aa1a9d64960")]
[assembly: AssemblyProduct("ToggleSprint")]
[assembly: AssemblyTitle("ToggleSprint")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ToggleSprint
{
[BepInPlugin("Esper89.ToggleSprint", "Toggle Sprint", "1.0.0")]
internal class Mod : BaseUnityPlugin
{
[HarmonyPatch(typeof(InputManager), "UpdateInternal")]
private static class PeriodicallyUpdateSprinting
{
private static void Postfix()
{
Instance.UpdateSprinting();
}
}
private static Mod? Instance;
private ConfigEntry<bool>? enabled;
private bool sprinting;
private bool dashPressedPrev;
private void Awake()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable toggle sprint");
Instance = this;
new Harmony("Esper89.ToggleSprint").PatchAll();
}
private void UpdateSprinting()
{
if (!enabled.Value || !TryUpdateSprinting())
{
sprinting = false;
dashPressedPrev = false;
}
bool TryUpdateSprinting()
{
HeroController silentInstance = HeroController.SilentInstance;
if ((Object)(object)silentInstance == (Object)null)
{
return false;
}
InputHandler inputHandler = silentInstance.inputHandler;
if ((Object)(object)inputHandler == (Object)null)
{
return false;
}
HeroActions inputActions = inputHandler.inputActions;
if (inputActions == null)
{
return false;
}
bool isPressed = ((OneAxisInputControl)inputActions.Dash).IsPressed;
bool flag = ((OneAxisInputControl)inputActions.Up).IsPressed || ((OneAxisInputControl)inputActions.Down).IsPressed || ((OneAxisInputControl)inputActions.Right).IsPressed || ((OneAxisInputControl)inputActions.Left).IsPressed;
if (sprinting && isPressed && !dashPressedPrev)
{
sprinting = false;
}
else if (isPressed)
{
sprinting = true;
}
else if (!flag)
{
sprinting = false;
}
((InputControlState)(ref ((OneAxisInputControl)inputActions.Dash).thisState)).Set(sprinting);
dashPressedPrev = isPressed;
return true;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Esper89.ToggleSprint";
public const string PLUGIN_NAME = "ToggleSprint";
public const string PLUGIN_VERSION = "1.0.0";
}
}