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Decompiled source of ToggleSprint v1.0.0
ToggleSprint/ToggleSprint.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using InControl; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Esper89")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a631cb26ee2c4d14c42c5710f0b92aa1a9d64960")] [assembly: AssemblyProduct("ToggleSprint")] [assembly: AssemblyTitle("ToggleSprint")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ToggleSprint { [BepInPlugin("Esper89.ToggleSprint", "Toggle Sprint", "1.0.0")] internal class Mod : BaseUnityPlugin { [HarmonyPatch(typeof(InputManager), "UpdateInternal")] private static class PeriodicallyUpdateSprinting { private static void Postfix() { Instance.UpdateSprinting(); } } private static Mod? Instance; private ConfigEntry<bool>? enabled; private bool sprinting; private bool dashPressedPrev; private void Awake() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable toggle sprint"); Instance = this; new Harmony("Esper89.ToggleSprint").PatchAll(); } private void UpdateSprinting() { if (!enabled.Value || !TryUpdateSprinting()) { sprinting = false; dashPressedPrev = false; } bool TryUpdateSprinting() { HeroController silentInstance = HeroController.SilentInstance; if ((Object)(object)silentInstance == (Object)null) { return false; } InputHandler inputHandler = silentInstance.inputHandler; if ((Object)(object)inputHandler == (Object)null) { return false; } HeroActions inputActions = inputHandler.inputActions; if (inputActions == null) { return false; } bool isPressed = ((OneAxisInputControl)inputActions.Dash).IsPressed; bool flag = ((OneAxisInputControl)inputActions.Up).IsPressed || ((OneAxisInputControl)inputActions.Down).IsPressed || ((OneAxisInputControl)inputActions.Right).IsPressed || ((OneAxisInputControl)inputActions.Left).IsPressed; if (sprinting && isPressed && !dashPressedPrev) { sprinting = false; } else if (isPressed) { sprinting = true; } else if (!flag) { sprinting = false; } ((InputControlState)(ref ((OneAxisInputControl)inputActions.Dash).thisState)).Set(sprinting); dashPressedPrev = isPressed; return true; } } } public static class PluginInfo { public const string PLUGIN_GUID = "Esper89.ToggleSprint"; public const string PLUGIN_NAME = "ToggleSprint"; public const string PLUGIN_VERSION = "1.0.0"; } }