Added ModMenu controls, gameplay debug options, and diagnostic logging.
Added Erymanthis's redesigned Void Crest artwork and six-slot layout.
Fixed red tools and Silk Skills requiring a specific insertion order; up to three can now use any Void slot while Cast priority follows the Up, Neutral, and Down center spine.
Fixed Void Crest's Orange Hornet Model Shader only applying reliably at save load and failing to turn off during gameplay; live changes now preserve the independently configured Orange Aura.
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