Hollow Knight: Silksong
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MorningRain-NightmareHornet-1.5.0
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MacOS and Linux Users PSA: We are aware of sprites not loading correctly for both platforms. This issue will be addressed in the upcoming 0.8.5 Stitchwork update!

Nightmare Hornet

A Grimm Troupe inspired Hornet skin mod for Hollow Knight: Silksong.

Features

  • Completed sprites for a regular playthrough using the Hunter, Reaper, Wanderer, or Beast Crest
  • A special guest awaits in the Red Memory.

Planned for Future Updates (Not Necessarily in This Order)

  • All Crests (Reaper, Wanderer, Beast, Witch, Architect, Shaman)
  • Enemy interactions (Mite trap, Silk Snipper, Nuphar, etc.)
  • UI icons
  • Inventory images
  • Loading icons
  • Title screen backgrounds

Things That Probably Won't Change

  • Bellway travel animations
  • Cutscene animations

Installation

  1. Install using any mod manager that connects to the Thunderstore database or by manually placing the extracted folder inside your BepInEx\plugins\ directory.
  2. Once you are in the game's Main Menu, press 1 to bring up the Pack Manager.
  3. Arrange the packs and set conditions.
Pack (in this order) Reload Condition
NHWitch hot reload crest != "Cursed" AND pack == "NHMain"
NHRedMemory on scene scene == "Memory_Red" AND pack == "NHMain"
NHMain - -

GIF

When you are done, the pack manager should look something like this:

Pack Order

Pack Condition

For more in-depth information on pack condition, please visit the Stitchwork wiki.

Credits

Made by MorningRain. Please credit this name when creating contents using this skin. A shoutout to my YouTube channel is appreciated but not required.

Have Questions or Feedback?

You can find me on the Hollow Knight Modding Discord server. Feel free to ping me in the Silksong Skin Chat channel or send me a DM.

Support

If you enjoyed the skin and would like to support me, you can leave a tip here.

Special Thanks

  • To Ashiepaws whose Patchwork mod laid the foundation for Silksong skin creation.
  • To FabulatorK who built upon Ashie's project to further streamline the workflow.
  • To my fellow skin creators, who provided feedback and suggestions for this project.
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