using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using Microsoft.CodeAnalysis;
using Needleforge;
using Needleforge.Data;
using Silksong.FsmUtil;
using Silksong.FsmUtil.Actions;
using TeamCherry.Localization;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HornetSings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.2.0")]
[assembly: AssemblyInformationalVersion("0.2.2+52a23e77ff9c62190b750cca5c0e3e2f0d5167f4")]
[assembly: AssemblyProduct("HornetSings")]
[assembly: AssemblyTitle("HornetSings")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/GamingInfinite/HornetSings")]
[assembly: NeutralResourcesLanguage("EN")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace HornetSings
{
[BepInPlugin("io.github.gaminginfinite.hornetsings", "HornetSings", "0.2.2")]
public class HornetSingsPlugin : BaseUnityPlugin
{
public static ManualLogSource logSource;
public static AssetBundle modBundle;
public static ToolData shermaBell;
public static GameObject Anim;
public FsmTemplate _trackedNeedolin;
public static Harmony harmony;
public const string Id = "io.github.gaminginfinite.hornetsings";
public static string Name => "HornetSings";
public static string Version => "0.2.2";
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Expected O, but got Unknown
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
logSource = ((BaseUnityPlugin)this).Logger;
harmony = new Harmony("voidbaroness.hornetshermasong");
modBundle = ModHelper.LoadBundleFromAssembly("HornetSings.Resources.AssetBundles.hornetshermasing");
Anim = modBundle.LoadAsset<GameObject>("assets/hornetshermasong/hornetshermaanim.prefab");
((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.gaminginfinite.hornetsings) has loaded!"));
harmony.PatchAll();
string[] allAssetNames = modBundle.GetAllAssetNames();
for (int i = 0; i < allAssetNames.Length; i++)
{
ModHelper.Log(allAssetNames[i]);
}
Texture2D val = ModHelper.LoadTexFromAssembly("HornetSings.Resources.Images.hornetBell.png");
Sprite val2 = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f), 420f);
shermaBell = NeedleforgePlugin.AddTool("Sherma's Bell", (ToolItemType)2, new LocalisedString
{
Key = "ShermaBellTool",
Sheet = "Mods.io.github.gaminginfinite.hornetsings"
}, new LocalisedString
{
Key = "ShermaBellToolDesc",
Sheet = "Mods.io.github.gaminginfinite.hornetsings"
}, val2);
}
}
internal class ModHelper
{
public static void Log(string msg)
{
HornetSingsPlugin.logSource.LogInfo((object)msg);
}
public static void LogError(string msg)
{
HornetSingsPlugin.logSource.LogError((object)msg);
}
public static AssetBundle? LoadBundleFromAssembly(string resourceName)
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName);
if (stream == null)
{
LogError("Couldnt load resoruce lol");
return null;
}
byte[] array = new byte[stream.Length];
stream.Read(array, 0, array.Length);
return AssetBundle.LoadFromMemory(array);
}
public static Texture2D LoadTexFromAssembly(string resourceName)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
//IL_0049: Expected O, but got Unknown
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName);
if (stream == null)
{
LogError("Couldnt load resoruce lol");
return null;
}
byte[] array = new byte[stream.Length];
stream.Read(array, 0, array.Length);
Texture2D val = new Texture2D(2, 2, (TextureFormat)72, false);
ImageConversion.LoadImage(val, array);
return val;
}
}
}
namespace HornetSings.Patches
{
[HarmonyPatch(typeof(HeroController), "Start")]
internal class AddAnims
{
[HarmonyPostfix]
public static void Postfix(HeroController __instance)
{
tk2dSpriteAnimator component = ((Component)__instance).GetComponent<tk2dSpriteAnimator>();
tk2dSpriteAnimation component2 = HornetSingsPlugin.Anim.GetComponent<tk2dSpriteAnimation>();
tk2dSpriteAnimation library = component.Library;
tk2dSpriteAnimationClip[] clips = component.Library.clips;
tk2dSpriteAnimationClip[] clips2 = component2.clips;
int num = 0;
tk2dSpriteAnimationClip[] array = (tk2dSpriteAnimationClip[])(object)new tk2dSpriteAnimationClip[clips.Length + clips2.Length];
ReadOnlySpan<tk2dSpriteAnimationClip> readOnlySpan = new ReadOnlySpan<tk2dSpriteAnimationClip>(clips);
readOnlySpan.CopyTo(new Span<tk2dSpriteAnimationClip>(array).Slice(num, readOnlySpan.Length));
num += readOnlySpan.Length;
ReadOnlySpan<tk2dSpriteAnimationClip> readOnlySpan2 = new ReadOnlySpan<tk2dSpriteAnimationClip>(clips2);
readOnlySpan2.CopyTo(new Span<tk2dSpriteAnimationClip>(array).Slice(num, readOnlySpan2.Length));
num += readOnlySpan2.Length;
library.clips = array;
}
}
[HarmonyPatch(typeof(PlayMakerFSM), "Start")]
internal class PatchNeedolin
{
[HarmonyPostfix]
public static void Postfix(PlayMakerFSM __instance)
{
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Expected O, but got Unknown
if (__instance == null || !(((Object)__instance).name == "Hero_Hornet(Clone)") || !(__instance.FsmName == "Silk Specials"))
{
return;
}
Fsm fsm = __instance.Fsm;
RunFSM action2 = FsmUtil.GetAction<RunFSM>(fsm, "Needolin Sub", 2);
Fsm needolinFsm = ((action2 != null) ? action2.fsmTemplateControl.RunFsm : null);
FsmState state = needolinFsm.GetState("Start Needolin");
FsmState startNeedolinProper = needolinFsm.GetState("Start Needolin Proper");
FsmState needolinCancel = needolinFsm.GetState("Cancelable");
FsmState state2 = needolinFsm.GetState("Set Silk Drain Time");
FsmState state3 = needolinFsm.GetState("Play Needolin");
FsmState val = FsmUtil.AddState(needolinFsm, "Sherma Bell?");
FsmUtil.AddTransition(val, "FINISHED", startNeedolinProper.Name);
FsmUtil.ChangeTransition(state2, "FINISHED", val.Name);
AudioClip shermaSong = HornetSingsPlugin.modBundle.LoadAsset<AudioClip>("assets/hornetshermasong/hornet_sing.wav");
AudioClip defaultHornetNeedolin = (AudioClip)FsmUtil.GetAction<StartNeedolinAudioLoop>(startNeedolinProper, 6).DefaultClip.Value;
FsmBool atBench = needolinFsm.GetFsmBool("At Bench");
new DelegateAction<Action>().Method = delegate(Action action)
{
if (HornetSingsPlugin.shermaBell.IsEquipped)
{
FsmUtil.GetAction<Tk2dPlayAnimationWithEvents>(needolinCancel, 2).clipName = FsmString.op_Implicit("");
}
action();
};
DelegateAction<Action> val2 = new DelegateAction<Action>
{
Method = delegate(Action action)
{
bool isEquipped2 = HornetSingsPlugin.shermaBell.IsEquipped;
FsmString fsmString2 = needolinFsm.GetFsmString("Play Clip");
if (atBench.Value)
{
fsmString2.Value = "NeedolinSit Start";
}
else if (isEquipped2)
{
fsmString2.Value = "hornetShermaSingStart";
}
else
{
fsmString2.Value = "Needolin Start";
}
action();
}
};
val2.Arg = ((FsmStateAction)val2).Finish;
DelegateAction<Action> val3 = new DelegateAction<Action>
{
Method = delegate(Action action)
{
bool isEquipped = HornetSingsPlugin.shermaBell.IsEquipped;
FsmString fsmString = needolinFsm.GetFsmString("Play Clip");
if (atBench.Value)
{
fsmString.Value = "NeedolinSit Play";
}
else if (isEquipped)
{
fsmString.Value = "hornetShermaSing";
}
else
{
fsmString.Value = "Needolin Play";
}
action();
}
};
val3.Arg = ((FsmStateAction)val3).Finish;
FsmUtil.ReplaceAction(state, (FsmStateAction)(object)val2, 6);
FsmUtil.ReplaceAction(state3, (FsmStateAction)(object)val3, 4);
FsmUtil.AddLambdaMethod(val, (Action<Action>)delegate(Action action)
{
if (HornetSingsPlugin.shermaBell.IsEquipped)
{
FsmUtil.GetAction<StartNeedolinAudioLoop>(startNeedolinProper, 6).DefaultClip.Value = (Object)(object)shermaSong;
}
else
{
FsmUtil.GetAction<StartNeedolinAudioLoop>(startNeedolinProper, 6).DefaultClip.Value = (Object)(object)defaultHornetNeedolin;
}
action();
});
}
}
}