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Decompiled source of HornetSings v0.2.4
HornetSings.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Needleforge; using Needleforge.Data; using TeamCherry.Localization; using TuneWeaver; using TuneWeaver.Data; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HornetSings")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.2.4.0")] [assembly: AssemblyInformationalVersion("0.2.4+a31ae7b115f74484c5b3576b6b828fa4f9b68bb3")] [assembly: AssemblyProduct("HornetSings")] [assembly: AssemblyTitle("HornetSings")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/GamingInfinite/HornetSings")] [assembly: NeutralResourcesLanguage("EN")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.2.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace HornetSings { [BepInPlugin("io.github.gaminginfinite.hornetsings", "HornetSings", "0.2.4")] public class HornetSingsPlugin : BaseUnityPlugin { public static ManualLogSource logSource; public static AssetBundle modBundle; public static ToolData shermaBell; public static SongData shermaSong; public static GameObject Anim; public FsmTemplate _trackedNeedolin; public static Harmony harmony; public const string Id = "io.github.gaminginfinite.hornetsings"; public static string Name => "HornetSings"; public static string Version => "0.2.4"; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) logSource = ((BaseUnityPlugin)this).Logger; harmony = new Harmony("voidbaroness.hornetshermasong"); modBundle = ModHelper.LoadBundleFromAssembly("HornetSings.Resources.AssetBundles.hornetshermasing"); Anim = modBundle.LoadAsset<GameObject>("assets/hornetshermasong/hornetshermaanim.prefab"); modBundle.LoadAsset<GameObject>("path/to/prefab"); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.gaminginfinite.hornetsings) has loaded!")); harmony.PatchAll(); string[] allAssetNames = modBundle.GetAllAssetNames(); for (int i = 0; i < allAssetNames.Length; i++) { ModHelper.Log(allAssetNames[i]); } AudioClip val = modBundle.LoadAsset<AudioClip>("assets/hornetshermasong/hornet_sing.wav"); shermaSong = TuneWeaverPlugin.RegisterSong("hornetshermasong", val); shermaSong.AssignAnims("hornetShermaSingStart", "", "hornetShermaSing", ""); Texture2D val2 = ModHelper.LoadTexFromAssembly("HornetSings.Resources.Images.hornetBell.png"); Sprite val3 = Sprite.Create(val2, new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), new Vector2(0.5f, 0.5f), 420f); shermaBell = NeedleforgePlugin.AddTool("Sherma's Bell", (ToolItemType)2, new LocalisedString { Key = "ShermaBellTool", Sheet = "Mods.io.github.gaminginfinite.hornetsings" }, new LocalisedString { Key = "ShermaBellToolDesc", Sheet = "Mods.io.github.gaminginfinite.hornetsings" }, val3); TuneWeaverPlugin.ActivationCheck = (Action)Delegate.Combine(TuneWeaverPlugin.ActivationCheck, (Action)delegate { if (shermaBell.IsEquipped) { shermaSong.Activate(); } else { shermaSong.Deactivate(); } }); } } internal class ModHelper { public static void Log(string msg) { HornetSingsPlugin.logSource.LogInfo((object)msg); } public static void LogError(string msg) { HornetSingsPlugin.logSource.LogError((object)msg); } public static AssetBundle? LoadBundleFromAssembly(string resourceName) { using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName); if (stream == null) { LogError("Couldnt load resoruce lol"); return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return AssetBundle.LoadFromMemory(array); } public static Texture2D LoadTexFromAssembly(string resourceName) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_0049: Expected O, but got Unknown using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName); if (stream == null) { LogError("Couldnt load resoruce lol"); return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); Texture2D val = new Texture2D(2, 2, (TextureFormat)72, false); ImageConversion.LoadImage(val, array); return val; } } } namespace HornetSings.Patches { [HarmonyPatch(typeof(HeroController), "Start")] internal class AddAnims { [HarmonyPostfix] public static void Postfix(HeroController __instance) { tk2dSpriteAnimation component = HornetSingsPlugin.Anim.GetComponent<tk2dSpriteAnimation>(); component.isValid = false; component.ValidateLookup(); tk2dSpriteAnimation library = __instance.AnimCtrl.animator.Library; tk2dSpriteAnimationClip[] clips = library.clips; tk2dSpriteAnimationClip[] clips2 = component.clips; int num = 0; tk2dSpriteAnimationClip[] array = (tk2dSpriteAnimationClip[])(object)new tk2dSpriteAnimationClip[clips.Length + clips2.Length]; ReadOnlySpan<tk2dSpriteAnimationClip> readOnlySpan = new ReadOnlySpan<tk2dSpriteAnimationClip>(clips); readOnlySpan.CopyTo(new Span<tk2dSpriteAnimationClip>(array).Slice(num, readOnlySpan.Length)); num += readOnlySpan.Length; ReadOnlySpan<tk2dSpriteAnimationClip> readOnlySpan2 = new ReadOnlySpan<tk2dSpriteAnimationClip>(clips2); readOnlySpan2.CopyTo(new Span<tk2dSpriteAnimationClip>(array).Slice(num, readOnlySpan2.Length)); num += readOnlySpan2.Length; library.clips = array; library.isValid = false; library.ValidateLookup(); } } }