Hollow Knight: Silksong
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Details

Date Uploaded
last year
Downloads
7.6K
Size
47KB

WIP-mod that exposes some useful data to the player (mostly speedrun-specific)

USAGE

F1          :: global UI toggle off/on
LShift+F1   :: toggle only debug pane visibility
MouseWheel  :: zoom in/out (temporary method)
Backspace   :: reset zoom
F3          :: toggle autoheal
LShift+F3   :: toggle invincibility
Ctrl+F3     :: toggle autosilk
- and +     :: slowdown and speedup
Alpha 0     ::reset speed to default
RCtrl       :: fbf timestep, press continuously to advance frame, 0 to reset
RShift      :: speedup by 2x while holding. Can be configured in BepInEx\config\com.bepin.SSDebugkz.cfg
F6          :: toggle player vignette
F7          :: teleport to scene checkpoint
LCtrl+F7    :: set scene checkpoint
F11         :: toggle collider view on/off
Alt+F11     :: open collider config menu
RShift+F11  :: switch between lined|mitered|filled view (filled broken)
Lshift+F11  :: repopulate collider cache for the level (or you can re-toggle F11)
LCtrl+F11   :: toggle visibility of inactive colliders (noisy)

KNOWN ISSUES

DO NOT toggle Freecam, it is WIP. Cursor support also in works.

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