using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("WalkButton")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WalkButton")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("aab8f646-035d-440f-bc04-5338c48f4f59")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("org.sealofapproval.walkbuttonmod", "walk Button Mod", "1.0.0")]
public class WalkButton : BaseUnityPlugin
{
private ConfigEntry<string> walkButton;
protected WalkButton()
{
walkButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "walkButton", "L", "Changes the button for walking.");
}
private void Update()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
HeroController instance = HeroController.instance;
if ((Object)(object)instance == (Object)null)
{
return;
}
_ = instance.cState;
if (Enum.TryParse<KeyCode>(walkButton.Value, ignoreCase: false, out KeyCode result))
{
((Component)instance).GetComponent<HeroAnimationController>();
if (Input.GetKey(result))
{
instance.cState.inWalkZone = true;
}
if (Input.GetKeyUp(result))
{
instance.cState.inWalkZone = false;
}
}
else
{
Debug.LogError((object)("Can not parse key=" + walkButton.Value));
}
}
}