using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TeamCherry.SharedUtils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MaggotEveryHitMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+13cb6ac4ffc7e4746ab5fa55553843664bf1d6ee")]
[assembly: AssemblyProduct("MaggotEveryHitMod")]
[assembly: AssemblyTitle("Maggot_Every_Hit")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/danatron1/MaggotEveryHitMod-Silksong")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace MaggotEveryHitMod
{
[BepInPlugin("danatron1-MaggotEveryHitMod-Silksong", "MaggotEveryHit", "1.0.1")]
public class MaggotEveryHitPlugin : BaseUnityPlugin
{
private const string ModId = "danatron1-MaggotEveryHitMod-Silksong";
private const string ModName = "MaggotEveryHit";
private const string ModVersion = "1.0.1";
internal static MaggotEveryHitPlugin instance;
private readonly Harmony harmony = new Harmony("danatron1-MaggotEveryHitMod-Silksong");
public const string Id = "danatron1-MaggotEveryHitMod-Silksong";
private HeroController hc => HeroController.instance;
public static string Name => "MaggotEveryHit";
public static string Version => "1.0.1";
private void Awake()
{
instance = this;
ModSettings.Initialize(((BaseUnityPlugin)this).Config);
harmony.PatchAll();
ModHooks.TakeHealthHook += PlayerHit;
Log("Plugin " + Name + " " + Version + " initialized");
}
private static int PlayerHit(PlayerData data, int damage)
{
if (ModSettings.MaggotEveryHit && !instance.hc.cState.isMaggoted)
{
instance.hc.SetIsMaggoted(true);
}
return damage;
}
public static void Log(string message)
{
((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
}
}
[HarmonyPatch]
internal static class ModHooks
{
public static event Func<PlayerData, int, int>? TakeHealthHook;
[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
[HarmonyPrefix]
private static void PlayerData_TakeHealth(PlayerData __instance, ref int amount, ref bool hasBlueHealth, ref bool allowFracturedMaskBreak)
{
if (ModHooks.TakeHealthHook != null)
{
amount = ModHooks.TakeHealthHook(__instance, amount);
}
}
[HarmonyPatch(typeof(UnMaggotRegion), "Start")]
[HarmonyPrefix]
private static void UnMaggotRegion_Start(UnMaggotRegion __instance)
{
if (ModSettings.AllWaterMaggotWater)
{
__instance.maggotRegion = ((Component)__instance).gameObject.AddComponent<MaggotRegion>();
}
}
[HarmonyPatch(typeof(MaggotRegion), "Start")]
[HarmonyPrefix]
private static void MaggotRegion_Start(MaggotRegion __instance)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0021: Expected O, but got Unknown
if (ModSettings.AllWaterMaggotWater)
{
OverrideBool val = new OverrideBool();
((OverrideValue<bool>)val).IsEnabled = true;
((OverrideValue<bool>)val).Value = true;
__instance.overrideActive = val;
}
}
}
public static class ModSettings
{
public static bool AllWaterMaggotWater;
public static bool MaggotEveryHit;
public static void Initialize(ConfigFile config)
{
AllWaterMaggotWater = config.Bind<bool>("Settings", "All water is maggot water", true, "Replace all normal water with maggot water?").Value;
MaggotEveryHit = config.Bind<bool>("Settings", "Maggot every hit", true, "Inflict the maggot debuff whenever the player takes damage").Value;
}
}
}