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Decompiled source of Maggot Every Hit v1.0.1
MaggotEveryHitMod.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using TeamCherry.SharedUtils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MaggotEveryHitMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+13cb6ac4ffc7e4746ab5fa55553843664bf1d6ee")] [assembly: AssemblyProduct("MaggotEveryHitMod")] [assembly: AssemblyTitle("Maggot_Every_Hit")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/danatron1/MaggotEveryHitMod-Silksong")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] [Microsoft.CodeAnalysis.Embedded] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace MaggotEveryHitMod { [BepInPlugin("danatron1-MaggotEveryHitMod-Silksong", "MaggotEveryHit", "1.0.1")] public class MaggotEveryHitPlugin : BaseUnityPlugin { private const string ModId = "danatron1-MaggotEveryHitMod-Silksong"; private const string ModName = "MaggotEveryHit"; private const string ModVersion = "1.0.1"; internal static MaggotEveryHitPlugin instance; private readonly Harmony harmony = new Harmony("danatron1-MaggotEveryHitMod-Silksong"); public const string Id = "danatron1-MaggotEveryHitMod-Silksong"; private HeroController hc => HeroController.instance; public static string Name => "MaggotEveryHit"; public static string Version => "1.0.1"; private void Awake() { instance = this; ModSettings.Initialize(((BaseUnityPlugin)this).Config); harmony.PatchAll(); ModHooks.TakeHealthHook += PlayerHit; Log("Plugin " + Name + " " + Version + " initialized"); } private static int PlayerHit(PlayerData data, int damage) { if (ModSettings.MaggotEveryHit && !instance.hc.cState.isMaggoted) { instance.hc.SetIsMaggoted(true); } return damage; } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } } [HarmonyPatch] internal static class ModHooks { public static event Func<PlayerData, int, int>? TakeHealthHook; [HarmonyPatch(typeof(PlayerData), "TakeHealth")] [HarmonyPrefix] private static void PlayerData_TakeHealth(PlayerData __instance, ref int amount, ref bool hasBlueHealth, ref bool allowFracturedMaskBreak) { if (ModHooks.TakeHealthHook != null) { amount = ModHooks.TakeHealthHook(__instance, amount); } } [HarmonyPatch(typeof(UnMaggotRegion), "Start")] [HarmonyPrefix] private static void UnMaggotRegion_Start(UnMaggotRegion __instance) { if (ModSettings.AllWaterMaggotWater) { __instance.maggotRegion = ((Component)__instance).gameObject.AddComponent<MaggotRegion>(); } } [HarmonyPatch(typeof(MaggotRegion), "Start")] [HarmonyPrefix] private static void MaggotRegion_Start(MaggotRegion __instance) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0021: Expected O, but got Unknown if (ModSettings.AllWaterMaggotWater) { OverrideBool val = new OverrideBool(); ((OverrideValue<bool>)val).IsEnabled = true; ((OverrideValue<bool>)val).Value = true; __instance.overrideActive = val; } } } public static class ModSettings { public static bool AllWaterMaggotWater; public static bool MaggotEveryHit; public static void Initialize(ConfigFile config) { AllWaterMaggotWater = config.Bind<bool>("Settings", "All water is maggot water", true, "Replace all normal water with maggot water?").Value; MaggotEveryHit = config.Bind<bool>("Settings", "Maggot every hit", true, "Inflict the maggot debuff whenever the player takes damage").Value; } } }