Decompiled source of AutoLoot v0.1.0

AutoLoot.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AutoLoot")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+532e8f1c116f1446440b8327a090716e1159a822")]
[assembly: AssemblyProduct("AutoLoot")]
[assembly: AssemblyTitle("AutoLoot")]
[assembly: NeutralResourcesLanguage("EN")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace AutoLoot
{
	[BepInPlugin("io.github.danielstegink.autoloot", "AutoLoot", "0.1.0")]
	public class AutoLoot : BaseUnityPlugin
	{
		internal static AutoLoot instance;

		public const string Id = "io.github.danielstegink.autoloot";

		public static string Name => "AutoLoot";

		public static string Version => "0.1.0";

		private void Awake()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			instance = this;
			new Harmony("io.github.danielstegink.autoloot").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.danielstegink.autoloot) has loaded!"));
		}

		internal void Log(string message)
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)message);
		}
	}
}
namespace AutoLoot.Helpers
{
	[HarmonyPatch(typeof(CurrencyObjectBase), "OnFixedUpdate")]
	public static class CurrencyObjectBase_OnFixedUpdate
	{
		[HarmonyPostfix]
		public static void Postfix(CurrencyObjectBase __instance)
		{
			if (__instance.MagnetToolIsEquipped())
			{
				DoCollect(__instance);
			}
		}

		private static void DoCollect(CurrencyObjectBase __instance)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.activated && !CurrencyObjectBase.IsHeroDead)
			{
				if (Object.op_Implicit((Object)(object)__instance.pickupEffect))
				{
					Vector3 position = ((Component)__instance).transform.position;
					position.z = 0.001f;
					ObjectPoolExtensions.Spawn(__instance.pickupEffect, position);
				}
				VibrationManager.PlayVibrationClipOneShot(__instance.pickupVibration, (VibrationTarget?)null, false, "", false);
				float num = __instance.PlaySound((IReadOnlyList<AudioClip>)__instance.pickupSounds);
				if (__instance.Collect())
				{
					__instance.Disable(num);
				}
			}
		}
	}
}