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Decompiled source of InvincibilityMonitor v1.0.1
Silksong.InvincibilityMonitor.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using DebugMod; using GlobalEnums; using HutongGames.PlayMaker; using HutongGames.PlayMaker.Actions; using Md.CollectableItemPickup; using Md.GameManager; using Md.HeroController; using Md.HutongGames.PlayMaker.Actions.CheckHeroPerformanceRegion; using Md.HutongGames.PlayMaker.Actions.CheckHeroPerformanceRegionV2; using Md.HutongGames.PlayMaker.Fsm; using Md.PlayMakerFSM; using Md.QuestItemBoard; using Microsoft.CodeAnalysis; using MonoDetour; using MonoDetour.Cil; using MonoDetour.DetourTypes; using MonoDetour.HookGen; using MonoDetour.Reflection.Unspeakable; using MonoMod.Utils; using PrepatcherPlugin; using Silksong.FsmUtil; using Silksong.FsmUtil.Actions; using Silksong.InvincibilityMonitor.Conditions; using Silksong.InvincibilityMonitor.Util; using Silksong.ModMenu.Elements; using Silksong.ModMenu.Models; using Silksong.ModMenu.Plugin; using Silksong.ModMenu.Screens; using Silksong.PurenailUtil.Collections; using Silksong.UnityHelper.Extensions; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Silksong.InvincibilityMonitor")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Make Hornet invincible in specific states.")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+13ec94c08f51df1fdec365b4419befa68aa5eb13")] [assembly: AssemblyProduct("Silksong.InvincibilityMonitor")] [assembly: AssemblyTitle("InvincibilityMonitor")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/dplochcoder/Silksong.InvincibilityMonitor")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [CompilerGenerated] internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T> { int ICollection.Count => _items.Length; bool ICollection.IsSynchronized => false; object ICollection.SyncRoot => this; object IList.this[int index] { get { return _items[index]; } set { throw new NotSupportedException(); } } bool IList.IsFixedSize => true; bool IList.IsReadOnly => true; int IReadOnlyCollection<T>.Count => _items.Length; T IReadOnlyList<T>.this[int index] => _items[index]; int ICollection<T>.Count => _items.Length; bool ICollection<T>.IsReadOnly => true; T IList<T>.this[int index] { get { return _items[index]; } set { throw new NotSupportedException(); } } public <>z__ReadOnlyArray(T[] items) { _items = items; } IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)_items).GetEnumerator(); } void ICollection.CopyTo(Array array, int index) { ((ICollection)_items).CopyTo(array, index); } int IList.Add(object value) { throw new NotSupportedException(); } void IList.Clear() { throw new NotSupportedException(); } bool IList.Contains(object value) { return ((IList)_items).Contains(value); } int IList.IndexOf(object value) { return ((IList)_items).IndexOf(value); } void IList.Insert(int index, object value) { throw new NotSupportedException(); } void IList.Remove(object value) { throw new NotSupportedException(); } void IList.RemoveAt(int index) { throw new NotSupportedException(); } IEnumerator<T> IEnumerable<T>.GetEnumerator() { return ((IEnumerable<T>)_items).GetEnumerator(); } void ICollection<T>.Add(T item) { throw new NotSupportedException(); } void ICollection<T>.Clear() { throw new NotSupportedException(); } bool ICollection<T>.Contains(T item) { return ((ICollection<T>)_items).Contains(item); } void ICollection<T>.CopyTo(T[] array, int arrayIndex) { ((ICollection<T>)_items).CopyTo(array, arrayIndex); } bool ICollection<T>.Remove(T item) { throw new NotSupportedException(); } int IList<T>.IndexOf(T item) { return ((IList<T>)_items).IndexOf(item); } void IList<T>.Insert(int index, T item) { throw new NotSupportedException(); } void IList<T>.RemoveAt(int index) { throw new NotSupportedException(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Md.QuestItemBoard { internal static class Awake { public delegate void PrefixSignature(QuestItemBoard self); public delegate void PostfixSignature(QuestItemBoard self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(QuestItemBoard).GetMethod("Awake", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("QuestItemBoard", "Awake"); } } internal static class _FadeStateRoutine_d__59 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("QuestItemBoard+<FadeStateRoutine>d__59, Assembly-CSharp") ?? throw new Exception("Missing Type: 'QuestItemBoard+<FadeStateRoutine>d__59'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("QuestItemBoard+<FadeStateRoutine>d__59", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class add_QuestAccepted { } internal static class remove_QuestAccepted { } internal static class add_BoardClosed { } internal static class remove_BoardClosed { } internal static class add_DonateQuestAccepted { } internal static class remove_DonateQuestAccepted { } internal static class get_AvailableQuestsCount { } internal static class get_Quests { } internal static class get_InputBlocked { } internal static class GetItems { } internal static class GetGridSections { } internal static class OnItemInstantiated { } internal static class OpenPane { } internal static class MoveSelection { } internal static class SubmitQuestSelection { } internal static class QuestActioned { } internal static class GetPromptBlocker { } internal static class AcceptDonation { } internal static class DeclineDonation { } internal static class CancelQuestSelection { } internal static class CloseBoard { } internal static class SubmitButtonSelected { } internal static class CancelButtonSelected { } internal static class SetDisplay { } internal static class UpdateButtonPrompts { } internal static class SetState { } internal static class FadeToState { } internal static class FadeStateRoutine { } internal static class GetGroupForState { } internal static class DisplayCurrencyCounters { } internal static class HideCurrencyCounters { } internal static class _ctor { } internal static class States { internal static class _ctor { } } internal static class __c { internal static class _ctor { } } } namespace Md.HeroController { internal static class OnDisable { public delegate void PrefixSignature(HeroController self); public delegate void PostfixSignature(HeroController self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroController).GetMethod("OnDisable", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController", "OnDisable"); } } internal static class GetState { public delegate void PrefixSignature(HeroController self, ref string stateName); public delegate void PostfixSignature(HeroController self, ref string stateName, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroController).GetMethod("GetState", (BindingFlags)(-1), null, new Type[1] { typeof(string) }, null) ?? throw new MissingMethodException("HeroController", "GetState"); } } internal static class Awake { public delegate void PrefixSignature(HeroController self); public delegate void PostfixSignature(HeroController self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroController).GetMethod("Awake", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController", "Awake"); } } internal static class HeroSetDelegate { internal static class Invoke { public delegate void PrefixSignature(HeroSetDelegate self, ref HeroController heroController); public delegate void PostfixSignature(HeroSetDelegate self, ref HeroController heroController); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroSetDelegate).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(HeroController) }, null) ?? throw new MissingMethodException("HeroController+HeroSetDelegate", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class HeroInPosition { internal static class Invoke { public delegate void PrefixSignature(HeroInPosition self, ref bool forceDirect); public delegate void PostfixSignature(HeroInPosition self, ref bool forceDirect); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroInPosition).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(bool) }, null) ?? throw new MissingMethodException("HeroController+HeroInPosition", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class DamageTakenDelegate { internal static class Invoke { public delegate void PrefixSignature(DamageTakenDelegate self, ref DamageInfo damageInfo); public delegate void PostfixSignature(DamageTakenDelegate self, ref DamageInfo damageInfo); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(DamageTakenDelegate).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(DamageInfo) }, null) ?? throw new MissingMethodException("HeroController+DamageTakenDelegate", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class _BetaLeave_d__981 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<BetaLeave>d__981, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<BetaLeave>d__981'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<BetaLeave>d__981", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _BetaReturn_d__982 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<BetaReturn>d__982, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<BetaReturn>d__982'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<BetaReturn>d__982", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _CocoonFloatRoutine_d__1253 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<CocoonFloatRoutine>d__1253, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<CocoonFloatRoutine>d__1253'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<CocoonFloatRoutine>d__1253", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _Die_d__1101 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<Die>d__1101, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<Die>d__1101'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<Die>d__1101", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _DieFromHazard_d__1104 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<DieFromHazard>d__1104, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<DieFromHazard>d__1104'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<DieFromHazard>d__1104", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _EnterHeroSubFadeUp_d__976 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<EnterHeroSubFadeUp>d__976, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<EnterHeroSubFadeUp>d__976'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<EnterHeroSubFadeUp>d__976", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _EnterHeroSubHorizontal_d__975 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<EnterHeroSubHorizontal>d__975, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<EnterHeroSubHorizontal>d__975'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<EnterHeroSubHorizontal>d__975", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _EnterScene_d__974 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<EnterScene>d__974, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<EnterScene>d__974'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<EnterScene>d__974", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _FirstFadeIn_d__1112 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<FirstFadeIn>d__1112, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<FirstFadeIn>d__1112'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<FirstFadeIn>d__1112", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _HazardRespawn_d__986 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<HazardRespawn>d__986, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<HazardRespawn>d__986'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<HazardRespawn>d__986", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _Invulnerable_d__1109 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<Invulnerable>d__1109, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<Invulnerable>d__1109'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<Invulnerable>d__1109", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _MoveToPositionX_d__1241 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<MoveToPositionX>d__1241, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<MoveToPositionX>d__1241'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<MoveToPositionX>d__1241", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _Respawn_d__983 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<Respawn>d__983, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<Respawn>d__983'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<Respawn>d__983", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _StartRecoil_d__1105 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<StartRecoil>d__1105, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<StartRecoil>d__1105'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<StartRecoil>d__1105", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _TilemapTestPause_d__1162 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("HeroController+<TilemapTestPause>d__1162, Assembly-CSharp") ?? throw new Exception("Missing Type: 'HeroController+<TilemapTestPause>d__1162'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController+<TilemapTestPause>d__1162", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class OnDestroy { public delegate void PrefixSignature(HeroController self); public delegate void PostfixSignature(HeroController self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(HeroController).GetMethod("OnDestroy", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("HeroController", "OnDestroy"); } } internal static class get_CurrentNailChargeTime { } internal static class get_CurrentNailChargeBeginTime { } internal static class get_HeroLockState { } internal static class set_HeroLockState { } internal static class get_CanTurn { } internal static class get_fallTimer { } internal static class set_fallTimer { } internal static class get_AudioCtrl { } internal static class get_Bounds { } internal static class get_proxyFSM { } internal static class set_proxyFSM { } internal static class get_NailImbuement { } internal static class set_NailImbuement { } internal static class get_IsSprintMasterActive { } internal static class get_IsGravityApplied { } internal static class set_IsGravityApplied { } internal static class get_sceneEntryGate { } internal static class set_sceneEntryGate { } internal static class get_PositionHistory { } internal static class add_FrostAmountUpdated { } internal static class remove_FrostAmountUpdated { } internal static class add_OnDoubleJumped { } internal static class remove_OnDoubleJumped { } internal static class get_ForceWalkingSound { } internal static class set_ForceWalkingSound { } internal static class get_ForceRunningSound { } internal static class set_ForceRunningSound { } internal static class get_IsStunned { } internal static class set_IsStunned { } internal static class get_SlashComponent { } internal static class set_SlashComponent { } internal static class add_OnHeroInstanceSet { } internal static class remove_OnHeroInstanceSet { } internal static class add_preHeroInPosition { } internal static class remove_preHeroInPosition { } internal static class add_heroInPosition { } internal static class remove_heroInPosition { } internal static class add_heroInPositionDelayed { } internal static class remove_heroInPositionDelayed { } internal static class add_OnTakenDamage { } internal static class remove_OnTakenDamage { } internal static class add_OnTakenDamageExtra { } internal static class remove_OnTakenDamageExtra { } internal static class add_OnDeath { } internal static class remove_OnDeath { } internal static class add_OnHazardDeath { } internal static class remove_OnHazardDeath { } internal static class add_OnHazardRespawn { } internal static class remove_OnHazardRespawn { } internal static class add_BeforeApplyConveyorSpeed { } internal static class remove_BeforeApplyConveyorSpeed { } internal static class add_FlippedSprite { } internal static class remove_FlippedSprite { } internal static class add_HeroLeavingScene { } internal static class remove_HeroLeavingScene { } internal static class get_WarriorState { } internal static class get_ReaperState { } internal static class get_HunterUpgState { } internal static class get_WandererState { } internal static class set_WandererState { } internal static class get_IsUsingQuickening { } internal static class get_IsInLifebloodState { } internal static class set_IsInLifebloodState { } internal static class get_IsWandererLucky { } internal static class get_PoisonHealthCount { } internal static class set_PoisonHealthCount { } internal static class get_Body { } internal static class get_HasAnimationControl { } internal static class get_AnimCtrl { } internal static class get_instance { } internal static class get_SilentInstance { } internal static class get_UnsafeInstance { } internal static class get_Config { } internal static class get_CurrentConfigGroup { } internal static class set_CurrentConfigGroup { } internal static class get_SpriteFlash { } internal static class get_TagDamageEffectPos { } internal static class get_IsRefillSoundsSuppressed { } internal static class get_ForceClampTerminalVelocity { } internal static class set_ForceClampTerminalVelocity { } internal static class get_CriticalHealthValue { } internal static class OnValidate { } internal static class SpawnChildPrefab_UnityEngine_GameObject { } internal static class Start { } internal static class SendPreHeroInPosition { } internal static class SendHeroInPosition { } internal static class UpdateConfig { } internal static class SetConfigGroup { } internal static class SceneInit { } internal static class Update { } internal static class SetIsMaggoted { } internal static class AddToMaggotCharmTimer { } internal static class DidMaggotCharmHit { } internal static class TickFrostEffect { } internal static class SpawnDeliveryItemEffect { } internal static class RemoveDeliveryItemEffect { } internal static class SetupDeliveryItems { } internal static class TickDeliveryItems { } internal static class GetDeliveryTimers { } internal static class GetTotalFrostSpeed { } internal static class TickSilkEat { } internal static class ShuttleCockCancel { } internal static class ShuttleCockCancelInert { } internal static class FixedUpdate { } internal static class ShoveOff { } internal static class UpdateMoveInput { } internal static class DoMovement { } internal static class DoRecoilMovement { } internal static class ConveyorReset { } internal static class SetBlockSteepSlopes { } internal static class IsSteepSlopeRayHitting { } internal static class UpdateSteepSlopes { } internal static class UpdateEdgeAdjust { } internal static class GetWillThrowTool { } internal static class CanThrowTool_ToolItem_AttackToolBinding_System_Boolean { } internal static class SetToolCooldown { } internal static class ThrowTool { } internal static class DidUseAttackTool { } internal static class ThrowToolEnd { } internal static class QueueLifeBloodStateQuick { } internal static class EnterLifebloodStateQuick { } internal static class TrySetCorrectFacing { } internal static class DoEdgeAdjust { } internal static class Update10 { } internal static class LateUpdate { } internal static class OnLevelUnload { } internal static class Move { } internal static class Jump { } internal static class DoubleJump { } internal static class SetSlashComponent { } internal static class DoAttack { } internal static class IncrementAttackCounter { } internal static class Attack { } internal static class AttackCancelWallSlide { } internal static class QueueCancelDownAttack { } internal static class DownAttack { } internal static class DidAttack { } internal static class Dash { } internal static class BackDash { } internal static class Downspike { } internal static class StartAirHang { } internal static class FaceRight { } internal static class FaceLeft { } internal static class ChangedFacing { } internal static class SetBackOnGround { } internal static class SetStartWithWallslide { } internal static class TryFsmCancelToWallSlide { } internal static class SetStartWithShuttlecock { } internal static class SetStartWithJump { } internal static class SetStartWithWallJump { } internal static class SetStartWithTinyJump { } internal static class SetStartWithFlipJump { } internal static class SilkChargeEnd { } internal static class HarpoonDashEnd { } internal static class SetStartWithAnyJump { } internal static class SetStartWithFullJump { } internal static class SetStartWithBackflipJump { } internal static class SetStartWithBrolly { } internal static class SetStartWithDoubleJump { } internal static class SetStartWithWallsprintLaunch { } internal static class SetStartWithDash { } internal static class SetStartWithDashKeepFacing { } internal static class SetStartWithAttack { } internal static class SetStartWithToolThrow { } internal static class SetStartWithDashStabBounce { } internal static class SetStartWithDownSpikeBounce { } internal static class SetStartWithDownSpikeBounceSlightlyShort { } internal static class SetStartWithDownSpikeBounceShort { } internal static class ResetAnimationDownspikeBounce { } internal static class SetStartWithDownSpikeEnd { } internal static class SetStartWithBalloonBounce { } internal static class SetStartWithHarpoonBounce { } internal static class CancelQueuedBounces { } internal static class SetStartWithWitchSprintBounce { } internal static class SetStartWithUpdraftExit { } internal static class SetStartWithScrambleLeap { } internal static class SetStartWithRecoilBack { } internal static class SetStartWithRecoilBackLong { } internal static class SetStartWithWhipPullRecoil { } internal static class SetSuperDashExit { } internal static class SetQuakeExit { } internal static class SetTakeNoDamage { } internal static class EndTakeNoDamage { } internal static class SetStartFromMantle { } internal static class SetStartFromReaperUpperslash { } internal static class SetHeroParent { } internal static class SetBlockFsmMove { } internal static class IsSwimming { } internal static class AddFrost { } internal static class SetFrostAmount { } internal static class NotSwimming { } internal static class GetAirdashed { } internal static class GetCanAirDashCancel { } internal static class EnableRenderer { } internal static class ResetAirMoves { } internal static class SetConveyorSpeed { } internal static class EnterWithoutInput { } internal static class SetDarkness { } internal static class CancelHeroJump { } internal static class StartHarpoonDashCooldown { } internal static class StartHarpoonDashCooldownShort { } internal static class CharmUpdate { } internal static class UpdateBlueHealth { } internal static class HitMaxBlueHealth { } internal static class HitMaxBlueHealthBurst { } internal static class GetMaxFallVelocity { } internal static class ResetLifebloodState { } internal static class checkEnvironment { } internal static class SetBenchRespawn_System_String_System_String_System_Int32_System_Boolean { } internal static class SetBenchRespawn_RespawnMarker_System_String_System_Int32 { } internal static class SetHazardRespawn { } internal static class AddGeo { } internal static class ToZero { } internal static class AddGeoQuietly { } internal static class AddGeoToCounter { } internal static class TakeGeo { } internal static class AddShards { } internal static class TakeShards { } internal static class AddCurrency { } internal static class TakeCurrency { } internal static class GetCurrencyAmount { } internal static class TempStoreCurrency { } internal static class RestoreTempStoredCurrency { } internal static class UpdateGeo { } internal static class CanInput { } internal static class IsPaused { } internal static class IsHunterCrestEquipped { } internal static class IsArchitectCrestEquipped { } internal static class IsShamanCrestEquipped { } internal static class FlipSprite { } internal static class RefreshFacing { } internal static class RefreshScale { } internal static class NeedleArtRecovery { } internal static class CrestAttackRecovery { } internal static class NailParry { } internal static class IsParrying { } internal static class IsParryingActive { } internal static class NailParryRecover { } internal static class QuakeInvuln { } internal static class CrossStitchInvuln { } internal static class StartRevengeWindow { } internal static class StartWandererDashComboWindow { } internal static class ForceSoftLanding { } internal static class PlaySoftLandingEffect { } internal static class TakeQuickDamage_System_Int32_System_Boolean { } internal static class TakeQuickDamage_System_Int32_System_Boolean_System_Boolean { } internal static class TakeQuickDamageSimple { } internal static class TakeFrostDamage { } internal static class TakeChompDamage { } internal static class ApplyTagDamage { } internal static class DoSpecialDamage { } internal static class CriticalDamage { } internal static class CheckParry { } internal static class TakeDamage { } internal static class CheckDeathCatch { } internal static class ActivateVoidAcid { } internal static class IsLavaBellActive { } internal static class UseLavaBell { } internal static class GetLuckyDiceShieldThreshold { } internal static class GetLuckModifier { } internal static class DamageSelf { } internal static class CanTryHarpoonDash { } internal static class HeroDamaged { } internal static class SendHeroDamagedEvent { } internal static class SendHeroDamagedEvent_HeroController_DamageInfo { } internal static class HeroRespawned { } internal static class DoBindReminder { } internal static class WillDoBellBindHit { } internal static class WillDoBellBindHit_System_Boolean { } internal static class DoMossToolHit { } internal static class GetEntryGateName { } internal static class GetShuttlecockTime { } internal static class SilkGain { } internal static class SilkGain_HitInstance { } internal static class NailHitEnemy { } internal static class GetRageModeHealCap { } internal static class GetWitchHealCap { } internal static class GetReaperPayout { } internal static class ResetAllCrestStateMinimal { } internal static class ResetAllCrestState { } internal static class ResetAllCrestState_System_Boolean { } internal static class ResetWarriorRageEffect { } internal static class ResetWarriorCrestState { } internal static class ResetReaperCrestState { } internal static class SetSilkPartsTimeLeft { } internal static class ResetHunterUpgCrestState { } internal static class ResetWandererCrestState { } internal static class AddSilk_System_Int32_System_Boolean { } internal static class ReduceOdours { } internal static class AddSilk_System_Int32_System_Boolean_SilkSpool_SilkAddSource { } internal static class AddSilk_System_Int32_System_Boolean_SilkSpool_SilkAddSource_System_Boolean { } internal static class RefillSilkToMax { } internal static class RefreshSilk { } internal static class AddFinalMaxSilk { } internal static class AddSilkParts_System_Int32 { } internal static class AddSilkParts_System_Int32_System_Boolean { } internal static class TakeSilk_System_Int32 { } internal static class TakeSilk_System_Int32_SilkSpool_SilkTakeSource { } internal static class ClearSpoolMossChunks { } internal static class MaxRegenSilk { } internal static class MaxRegenSilkInstant { } internal static class StartSilkRegen { } internal static class DoSilkRegen { } internal static class ResetSilkRegen { } internal static class SetSilkRegenBlocked { } internal static class SetSilkRegenBlockedSilkHeart { } internal static class UpdateSilkCursed { } internal static class AddHealth { } internal static class RefillHealthToMax { } internal static class SuppressRefillSound { } internal static class RefillAll { } internal static class RefillSilkToMaxSilent { } internal static class BindCompleted { } internal static class RestartWarriorRageEffect { } internal static class BindInterrupted { } internal static class TakeHealth { } internal static class MaxHealth { } internal static class MaxHealthKeepBlue { } internal static class AddToMaxHealth { } internal static class AddToMaxSilk { } internal static class AddToMaxSilkRegen { } internal static class IsHealthCritical { } internal static class DownspikeBounce { } internal static class DownspikeBounceSlightlyShort { } internal static class DownspikeBounceShort { } internal static class Bounce { } internal static class BounceShort { } internal static class BounceHigh { } internal static class ShroomBounce { } internal static class RecoilLeft { } internal static class RecoilRight { } internal static class RecoilRightLong { } internal static class RecoilLeftLong { } internal static class CanRecoil { } internal static class CanCustomRecoil { } internal static class PreventRecoil { } internal static class AllowRecoil { } internal static class Recoil_System_Boolean_System_Boolean { } internal static class DrillDash { } internal static class DrillPull { } internal static class Recoil_System_Int32_System_Single { } internal static class Recoil_System_Boolean_System_Int32_System_Single { } internal static class ChargeSlashRecoilRight { } internal static class ChargeSlashRecoilLeft { } internal static class RecoilDown { } internal static class ForceHardLanding { } internal static class EnterUpdraft { } internal static class ExitUpdraft { } internal static class ResetUpdraft { } internal static class AllowMantle { } internal static class EnterSceneDreamGate { } internal static class EnterScene { } internal static class EnterHeroSubHorizontal { } internal static class EnterHeroSubFadeUp { } internal static class GetSceneFadeUpPadding { } internal static class MoveIfNotInDontDestroyOnLoad { } internal static class ResetHeroInPositionState { } internal static class LeaveScene { } internal static class BetaLeave { } internal static class BetaReturn { } internal static class Respawn { } internal static class HazardRespawnReset { } internal static class ResetShuttlecock { } internal static class HazardRespawn { } internal static class GetCState { } internal static class SetCState { } internal static class CStateExists { } internal static class ResetHardLandingTimer { } internal static class CancelSuperDash { } internal static class CancelDownSpike { } internal static class CancelDownSpikeBounces { } internal static class RelinquishControlNotVelocity { } internal static class get_ControlVersion { } internal static class set_ControlVersion { } internal static class RelinquishControl { } internal static class RegainControl { } internal static class RegainControl_System_Boolean { } internal static class OnShuttleCockJump { } internal static class PreventCastByDialogueEnd { } internal static class CanDoFsmMove { } internal static class IsHardLanding { } internal static class CanCast { } internal static class CanBind { } internal static class CanDoFSMCancelMove { } internal static class CanDoSpecial { } internal static class CanNailArt { } internal static class CanQuickMap { } internal static class CanQuickMapBench { } internal static class CanQuickMap_System_Boolean { } internal static class IsLostInSlab { } internal static class HasNoMap { } internal static class CanInspect { } internal static class CanBackDash { } internal static class CanPlayNeedolin { } internal static class HasNeedolin { } internal static class CanInteract { } internal static class CanTakeControl { } internal static class CanOpenInventory { } internal static class SetDamageMode_System_Int32 { } internal static class SetDamageModeFSM { } internal static class ResetQuakeDamage { } internal static class SetDamageMode_GlobalEnums_DamageMode { } internal static class get_AnimationControlVersion { } internal static class set_AnimationControlVersion { } internal static class StopAnimationControl { } internal static class StopAnimationControlVersioned { } internal static class StartAnimationControl { } internal static class StartAnimationControl_System_Int32 { } internal static class StartAnimationControlRunning { } internal static class StartAnimationControlToIdle { } internal static class StartAnimationControlToIdleForcePlay { } internal static class IgnoreInput { } internal static class IgnoreInputWithoutReset { } internal static class AcceptInput { } internal static class Pause { } internal static class UnPause { } internal static class NearBench { } internal static class SetWalkZone { } internal static class ResetState { } internal static class StopPlayingAudio { } internal static class PauseAudio { } internal static class UnPauseAudio { } internal static class PauseInput { } internal static class UnPauseInput { } internal static class SetCanSoftLand { } internal static class TrySpawnSoftLandingPrefab { } internal static class CanSoftLand { } internal static class PreventSoftLand { } internal static class SpawnSoftLandingPrefab { } internal static class AffectedByGravity { } internal static class TryRestoreGravity { } internal static class ResetGravity { } internal static class ResetVelocity { } internal static class AddInputBlocker { } internal static class RemoveInputBlocker { } internal static class IsInputBlocked { } internal static class IsPressingOnlyDown { } internal static class LookForInput { } internal static class ForceTouchingWall { } internal static class BeginWallSlide { } internal static class WallKickoff { } internal static class TryDoWallJumpFromMove { } internal static class LookForQueueInput { } internal static class ResetInputQueues { } internal static class HeroJump { } internal static class ResetStartWithJumps { } internal static class PreventShuttlecock { } internal static class HeroJump_System_Boolean { } internal static class OnHeroJumped { } internal static class BecomeAirborne { } internal static class HeroJumpNoEffect { } internal static class ClearActionsInputState { } internal static class ClearJumpInputState { } internal static class DoWallJump { } internal static class DoDoubleJump { } internal static class SetBlockFootstepAudio { } internal static class StartFloat { } internal static class DoHardLanding { } internal static class DoHardLandingEffect { } internal static class DoHardLandingEffectNoHit { } internal static class HeroDashPressed { } internal static class HeroDash { } internal static class SetDashCooldownTimer { } internal static class StartDashEffect { } internal static class StartFallRumble { } internal static class IsOnWall { } internal static class CanExitNoInput { } internal static class SetState { } internal static class FinishedEnteringScene { } internal static class ResetSceneExitedStates { } internal static class Die { } internal static class GetHeroDeathPrefab { } internal static class ElevatorReset { } internal static class DieFromHazard { } internal static class StartRecoil { } internal static class StartInvulnerable { } internal static class Invulnerable { } internal static class AddInvulnerabilitySource { } internal static class RemoveInvulnerabilitySource { } internal static class FirstFadeIn { } internal static class FallCheck { } internal static class OutOfBoundsCheck { } internal static class ConfirmOutOfBounds { } internal static class FailSafeChecks { } internal static class LocateSpawnPoint { } internal static class CancelJump { } internal static class CancelDoubleJump { } internal static class CancelDash { } internal static class StopDashEffect { } internal static class CancelWallsliding { } internal static class CancelBackDash { } internal static class CancelDownAttack { } internal static class CancelAttack { } internal static class CancelAttack_System_Boolean { } internal static class CancelDownspike { } internal static class CancelDownspikeAndDamage { } internal static class CancelAttackNotDownspikeBounce { } internal static class CancelAttackNotDownspikeBounce_System_Boolean { } internal static class CancelAttackNotSlash { } internal static class CancelBounce { } internal static class CancelRecoilHorizontal { } internal static class CancelDamageRecoil { } internal static class CancelDamageRecoilSimple { } internal static class CancelFallEffects { } internal static class ResetAttacksShared { } internal static class ResetAttacks { } internal static class StopNailChargeEffects { } internal static class CancelNailCharge { } internal static class ResetAttacksDash { } internal static class ResetMotion { } internal static class ResetMotionNotVelocity { } internal static class ResetLook { } internal static class ResetInput { } internal static class CheckAndRequestUnlock { } internal static class IsBlocked { } internal static class AddLockStates { } internal static class RemoveLockStates { } internal static class SetLockStates { } internal static class AddUnlockRequest { } internal static class RemoveUnlockRequest { } internal static class BackOnGround { } internal static class JumpReleased { } internal static class SetDoFullJump { } internal static class FinishedDashing { } internal static class FinishDownspike { } internal static class FinishDownspike_System_Boolean { } internal static class SetStartingMotionState { } internal static class SetStartingMotionState_System_Boolean { } internal static class TileMapTest { } internal static class TilemapTestPause { } internal static class StopTilemapTest { } internal static class TryDoTerrainThunk { } internal static class ResetFixedUpdateCaches { } internal static class CheckStillTouchingWall { } internal static class CheckForBump_GlobalEnums_CollisionSide { } internal static class CheckForBump_GlobalEnums_CollisionSide_out_System_Boolean_out_System_Boolean_out_System_Boolean { } internal static class CheckNearRoof { } internal static class CheckClamberLedge { } internal static class CheckTouchingGround { } internal static class CheckTouchingGround_System_Boolean { } internal static class CheckTouching { } internal static class CheckTouchingAdvanced { } internal static class FindCollisionDirection { } internal static class CanJump { } internal static class AllowShuttleCock { } internal static class CouldJumpCancel { } internal static class CanDoubleJump { } internal static class CanInfiniteAirJump { } internal static class CanSwim { } internal static class CanDash { } internal static class DashCooldownReady { } internal static class HasHarpoonDash { } internal static class CanHarpoonDash { } internal static class CanSprint { } internal static class CanSuperJump { } internal static class CanAttack { } internal static class ThrowToolCooldownReady { } internal static class CanThrowTool { } internal static class CanThrowTool_System_Boolean { } internal static class CanStartWithThrowTool { } internal static class CanAttackAction { } internal static class CanDownAttack { } internal static class TryQueueWallJumpInterrupt { } internal static class IsAttackLocked { } internal static class IsDashLocked { } internal static class CanFloat { } internal static class IsApproachingSolidGround { } internal static class CanNailCharge { } internal static class IsFacingNearWall_System_Single_UnityEngine_Color { } internal static class IsFacingNearWall_System_Boolean_System_Single_UnityEngine_Color { } internal static class IsFacingNearWall_System_Single_UnityEngine_Color_out_UnityEngine_Collider2D { } internal static class IsFacingNearWall_System_Boolean_System_Single_UnityEngine_Color_out_UnityEngine_Collider2D { } internal static class IsFacingNearSlideableWall { } internal static class CanStartWithWallSlide { } internal static class CanWallSlide { } internal static class CanContinueWallSlide { } internal static class CanTakeDamage { } internal static class CanTakeDamageIgnoreInvul { } internal static class CanBeGrabbed_System_Boolean { } internal static class CanBeGrabbed { } internal static class CanBeBarnacleGrabbed { } internal static class CanWallJump { } internal static class CanChainWallJumps { } internal static class CanWallScramble { } internal static class ShouldHardLand { } internal static class IsOnGroundLayer { } internal static class OnCollisionEnter2D { } internal static class HandleCollisionTouching { } internal static class OnCollisionStay2D { } internal static class OnCollisionExit2D { } internal static class LeftGround { } internal static class SetupGameRefs { } internal static class SetupPools { } internal static class FilterInput { } internal static class FindGroundPoint { } internal static class FindGroundPointY { } internal static class TryFindGroundPoint { } internal static class StartDownspikeInvulnerability { } internal static class StartDownspikeInvulnerabilityLong { } internal static class CancelDownspikeInvulnerability { } internal static class DetachHeroLight { } internal static class ReattachHeroLight { } internal static class SetAllowNailChargingWhileRelinquished { } internal static class SetAllowRecoilWhileRelinquished { } internal static class SetRecoilZeroVelocity { } internal static class MoveToPositionX { } internal static class ToggleNoClip { } internal static class GetIsNoClip { } internal static class GetRunSpeed { } internal static class GetWalkSpeed { } internal static class ActivateQuickening { } internal static class StartRoarLock { } internal static class StartRoarLockNoRecoil { } internal static class StopRoarLock { } internal static class CocoonBroken { } internal static class CocoonBroken_System_Boolean { } internal static class CocoonBroken_System_Boolean_System_Boolean { } internal static class CocoonFloatRoutine { } internal static class RecordLeaveSceneCState { } internal static class CleanSpawnedDeliveryEffects { } internal static class LeavingScene { } internal static class DoSprintSkid { } internal static class AddExtraAirMoveVelocity { } internal static class ClearEffectsInstant { } internal static class ClearEffects { } internal static class ClearEffectsLite { } internal static class ResetMaggotCharm { } internal static class StopQuickening { } internal static class SilkTaunted { } internal static class SilkTauntEffectConsume { } internal static class RingTaunted { } internal static class RingTauntEffectConsume { } internal static class ResetTauntEffects { } internal static class ResetLavaBell { } internal static class GetVibrationCtrl { } internal static class ReportPoisonHealthAdded { } internal static class ReportPoisonHealthRemoved { } internal static class _ctor { } internal static class _cctor { } internal static class ITagDamageTakerOwner_get_transform { } internal static class ConfigGroup { internal static class get_NormalSlash { } internal static class set_NormalSlash { } internal static class get_NormalSlashDamager { } internal static class set_NormalSlashDamager { } internal static class get_AlternateSlash { } internal static class set_AlternateSlash { } internal static class get_AlternateSlashDamager { } internal static class set_AlternateSlashDamager { } internal static class get_UpSlash { } internal static class set_UpSlash { } internal static class get_UpSlashDamager { } internal static class set_UpSlashDamager { } internal static class get_AltUpSlash { } internal static class set_AltUpSlash { } internal static class get_AltUpSlashDamager { } internal static class set_AltUpSlashDamager { } internal static class get_DownSlash { } internal static class set_DownSlash { } internal static class get_Downspike { } internal static class set_Downspike { } internal static class get_DownSlashDamager { } internal static class set_DownSlashDamager { } internal static class get_AltDownSlash { } internal static class set_AltDownSlash { } internal static class get_AltDownspike { } internal static class set_AltDownspike { } internal static class get_AltDownSlashDamager { } internal static class set_AltDownSlashDamager { } internal static class get_WallSlash { } internal static class set_WallSlash { } internal static class get_WallSlashDamager { } internal static class set_WallSlashDamager { } internal static class Setup { } internal static class _ctor { } } internal static class DecayingVelocity { internal static class _ctor { } internal static class SkipBehaviours { internal static class _ctor { } } } internal static class SilkEatTracker { internal static class _ctor { } } internal static class DeliveryTimer { internal static class _ctor { } } internal static class DamageInfo { internal static class _ctor { } internal static class _ctor_GlobalEnums_HazardType { } } internal static class WarriorCrestStateInfo { internal static class _ctor { } } internal static class ReaperCrestStateInfo { internal static class _ctor { } } internal static class HunterUpgCrestStateInfo { internal static class _ctor { } internal static class get_IsComboMeterAboveExtra { } } internal static class WandererCrestStateInfo { internal static class _ctor { } } internal static class __c__DisplayClass1241_0 { internal static class _ctor { } } internal static class __c__DisplayClass695_0 { internal static class _ctor { } } internal static class __c__DisplayClass983_0 { internal static class _ctor { } } internal static class __c__DisplayClass986_0 { internal static class _ctor { } } } namespace Md.GameManager { internal static class OnNextLevelReady { public delegate void PrefixSignature(GameManager self); public delegate void PostfixSignature(GameManager self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(GameManager).GetMethod("OnNextLevelReady", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager", "OnNextLevelReady"); } } internal static class OnDisable { public delegate void PrefixSignature(GameManager self); public delegate void PostfixSignature(GameManager self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(GameManager).GetMethod("OnDisable", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager", "OnDisable"); } } internal static class Awake { public delegate void PrefixSignature(GameManager self); public delegate void PostfixSignature(GameManager self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(GameManager).GetMethod("Awake", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager", "Awake"); } } internal static class PausedEvent { internal static class Invoke { public delegate void PrefixSignature(PausedEvent self, ref bool isPaused); public delegate void PostfixSignature(PausedEvent self, ref bool isPaused); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(PausedEvent).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(bool) }, null) ?? throw new MissingMethodException("GameManager+PausedEvent", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class GameStateEvent { internal static class Invoke { public delegate void PrefixSignature(GameStateEvent self, ref GameState gameState); public delegate void PostfixSignature(GameStateEvent self, ref GameState gameState); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(GameStateEvent).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(GameState) }, null) ?? throw new MissingMethodException("GameManager+GameStateEvent", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class BossLoad { internal static class Invoke { public delegate void PrefixSignature(BossLoad self); public delegate void PostfixSignature(BossLoad self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(BossLoad).GetMethod("Invoke", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+BossLoad", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class EnterSceneEvent { internal static class Invoke { public delegate void PrefixSignature(EnterSceneEvent self); public delegate void PostfixSignature(EnterSceneEvent self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(EnterSceneEvent).GetMethod("Invoke", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+EnterSceneEvent", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class SceneTransitionFinishEvent { internal static class Invoke { public delegate void PrefixSignature(SceneTransitionFinishEvent self); public delegate void PostfixSignature(SceneTransitionFinishEvent self); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(SceneTransitionFinishEvent).GetMethod("Invoke", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+SceneTransitionFinishEvent", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class SceneTransitionBeganDelegate { internal static class Invoke { public delegate void PrefixSignature(SceneTransitionBeganDelegate self, ref SceneLoad sceneLoad); public delegate void PostfixSignature(SceneTransitionBeganDelegate self, ref SceneLoad sceneLoad); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return typeof(SceneTransitionBeganDelegate).GetMethod("Invoke", (BindingFlags)(-1), null, new Type[1] { typeof(SceneLoad) }, null) ?? throw new MissingMethodException("GameManager+SceneTransitionBeganDelegate", "Invoke"); } } internal static class _ctor { } internal static class BeginInvoke { } internal static class EndInvoke { } } internal static class _BeginSceneTransitionRoutine_d__239 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("GameManager+<BeginSceneTransitionRoutine>d__239, Assembly-CSharp") ?? throw new Exception("Missing Type: 'GameManager+<BeginSceneTransitionRoutine>d__239'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+<BeginSceneTransitionRoutine>d__239", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _FadeSceneInWithDelay_d__266 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("GameManager+<FadeSceneInWithDelay>d__266, Assembly-CSharp") ?? throw new Exception("Missing Type: 'GameManager+<FadeSceneInWithDelay>d__266'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+<FadeSceneInWithDelay>d__266", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _FreezeMoment_d__468 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("GameManager+<FreezeMoment>d__468, Assembly-CSharp") ?? throw new Exception("Missing Type: 'GameManager+<FreezeMoment>d__468'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+<FreezeMoment>d__468", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _FreezeMomentGC_d__469 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault); } public static MethodBase Target() { return (Type.GetType("GameManager+<FreezeMomentGC>d__469, Assembly-CSharp") ?? throw new Exception("Missing Type: 'GameManager+<FreezeMomentGC>d__469'")).GetMethod("MoveNext", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("GameManager+<FreezeMomentGC>d__469", "MoveNext"); } } internal static class _ctor { } internal static class System_IDisposable_Dispose { } internal static class System_Collections_Generic_IEnumerator_System_Object__get_Current { } internal static class System_Collections_IEnumerator_Reset { } internal static class System_Collections_IEnumerator_get_Current { } } internal static class _LoadFirstScene_d__356 { internal static class MoveNext { public delegate void PrefixSignature(object self); public delegate void PostfixSignature(object self, ref bool returnValue); public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null) { return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault); } public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config =