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Decompiled source of shermaInbellhome v1.0.1
shermaInBellhome.dll
Decompiled 5 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; using UnityEngine.ResourceManagement.ResourceProviders; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("shermaInBellhome")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+7db718fab2a5d4d87d0c36fddcf8af737df35644")] [assembly: AssemblyProduct("shermaInBellhome")] [assembly: AssemblyTitle("shermaInbellhome")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/w-nityammm/shermaInBellhome")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace ShermaInBellHome { [BepInPlugin("com.w-nityammm.ShermaInBellHome", "ShermaInBellHome", "1.0.1")] public class Plugin : BaseUnityPlugin { [CompilerGenerated] private sealed class <AddInspect>d__17 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public Plugin <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <AddInspect>d__17(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00bb: Unknown result type (might be due to invalid IL or missing references) int num = <>1__state; Plugin CS$<>8__locals0 = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 1; return true; case 1: { <>1__state = -1; string text = "Black Thread States/Black Thread World/Enclave Act 3/Sherma Caretaker"; GameObject val = GameObject.Find(text); if ((Object)(object)val == (Object)null) { Log.LogError((object)("ShermaInBellHome: Could not find Sherma at path '" + text + "'")); return false; } Log.LogInfo((object)"ShermaInBellHome: Found Sherma"); CS$<>8__locals0.inspect = Object.Instantiate<GameObject>(new GameObject(), val.transform.position, Quaternion.identity); BoxCollider2D obj = CS$<>8__locals0.inspect.AddComponent<BoxCollider2D>(); ((Collider2D)obj).isTrigger = true; obj.size = new Vector2(4f, 4f); InteractEvents obj2 = CS$<>8__locals0.inspect.AddComponent<InteractEvents>(); ((InteractableBase)obj2).InteractLabel = (PromptLabels)0; obj2.Interacted += delegate { if (!((Object)(object)CS$<>8__locals0.heroController == (Object)null)) { CS$<>8__locals0.heroController.RelinquishControl(); DialogueYesNoBox.Open((Action)delegate { CS$<>8__locals0.heroController.RegainControl(); CS$<>8__locals0.InspectDialogue(answer: true); }, (Action)delegate { CS$<>8__locals0.heroController.RegainControl(); CS$<>8__locals0.InspectDialogue(answer: false); }, true, "Take Sherma to Bellhome", (SavedItem)null); } }; return false; } } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <LoadSherma>d__14 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public Plugin <>4__this; private AsyncOperationHandle<SceneInstance> <handle>5__2; private Scene <shermaScene>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadSherma>d__14(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) <handle>5__2 = default(AsyncOperationHandle<SceneInstance>); <>1__state = -2; } private bool MoveNext() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Invalid comparison between Unknown and I4 //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) int num = <>1__state; Plugin plugin = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; plugin.loadedInBellHome = true; <handle>5__2 = Addressables.LoadSceneAsync((object)"Scenes/Song_Enclave", (LoadSceneMode)1, true, 100, (SceneReleaseMode)0); <>2__current = <handle>5__2; <>1__state = 1; return true; case 1: <>1__state = -1; if ((int)<handle>5__2.Status == 1) { SceneInstance result = <handle>5__2.Result; plugin.shermaSceneLoadOp = <handle>5__2; <shermaScene>5__3 = ((SceneInstance)(ref result)).Scene; <>2__current = null; <>1__state = 2; return true; } break; case 2: { <>1__state = -1; plugin.shermaSceneLoaded = true; if (!((Scene)(ref <shermaScene>5__3)).IsValid() || !((Scene)(ref <shermaScene>5__3)).isLoaded) { break; } GameObject[] rootGameObjects = ((Scene)(ref <shermaScene>5__3)).GetRootGameObjects(); foreach (GameObject val in rootGameObjects) { Transform val2 = plugin.FindChild(val.transform, "Sherma Caretaker"); if ((Object)(object)val2 == (Object)null) { Object.Destroy((Object)(object)val.gameObject); continue; } val2.SetParent((Transform)null, true); Object.Destroy((Object)(object)val.gameObject); if ((Object)(object)plugin.heroController != (Object)null && plugin.heroController.playerData.GetBool("BelltownFurnishingSpa")) { val2.position = new Vector3(22.45f, 13.9f, 0.0051f); } else { val2.position = new Vector3(21f, 7.1f, 0.0051f); } } break; } } plugin.loadedInBellHome = false; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <RemoveSherma>d__16 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RemoveSherma>d__16(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 1; return true; case 1: { <>1__state = -1; string text = "Black Thread States/Black Thread World/Enclave Act 3/Sherma Caretaker"; GameObject val = GameObject.Find(text); if ((Object)(object)val != (Object)null) { Object.Destroy((Object)(object)val); Log.LogInfo((object)"ShermaInBellHome: Removed Sherma from scene."); } else { Log.LogWarning((object)("ShermaInBellHome: Could not find Sherma at path '" + text + "' to remove!")); } return false; } } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal static ManualLogSource Log; private HeroController heroController; private int saveFileIdx; private GameObject inspect; private List<ConfigEntry<bool>> shermaTakenConfigs = new List<ConfigEntry<bool>>(); private List<ConfigEntry<bool>> shermaInBellHomeConfigs = new List<ConfigEntry<bool>>(); private bool loadedInBellHome; private List<string> noNoSceneNames = new List<string> { "Pre_Menu_Loader", "Pre_Menu_Intro", "Menu_Title", "Song_Enclave" }; private bool shermaSceneLoaded; private AsyncOperationHandle<SceneInstance> shermaSceneLoadOp; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; SceneManager.sceneLoaded += OnSceneLoaded; for (int i = 0; i < 4; i++) { shermaTakenConfigs.Add(((BaseUnityPlugin)this).Config.Bind<bool>($"Save File {i}", "shermaTaken", false, "")); shermaInBellHomeConfigs.Add(((BaseUnityPlugin)this).Config.Bind<bool>($"Save File {i}", "shermaInBellHome", false, "")); } } private void Update() { if ((Object)(object)heroController == (Object)null) { heroController = HeroController.instance; } } private void OnDisable() { SceneManager.sceneLoaded -= OnSceneLoaded; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heroController != (Object)null) { try { saveFileIdx = heroController.playerData.profileID - 1; } catch (Exception) { Log.LogWarning((object)"Could not get saveFileIdx."); } } if (((Scene)(ref scene)).name != "Belltown_Room_Spare" && shermaSceneLoaded) { Addressables.UnloadSceneAsync(shermaSceneLoadOp.Result, true); shermaSceneLoaded = false; } if (saveFileIdx >= 0 && saveFileIdx < 4) { if (((Scene)(ref scene)).name == "Belltown_Room_Spare" && shermaInBellHomeConfigs[saveFileIdx].Value) { ((MonoBehaviour)this).StartCoroutine(LoadSherma()); } if (!noNoSceneNames.Contains(((Scene)(ref scene)).name) && shermaTakenConfigs[saveFileIdx].Value && !shermaInBellHomeConfigs[saveFileIdx].Value) { shermaInBellHomeConfigs[saveFileIdx].Value = true; ((BaseUnityPlugin)this).Config.Save(); } } if (((Scene)(ref scene)).name == "Song_Enclave" && (Object)(object)heroController != (Object)null && heroController.playerData.GetBool("shermaCaretakerConvo1") && saveFileIdx >= 0 && saveFileIdx < 4) { if (!shermaInBellHomeConfigs[saveFileIdx].Value) { ((MonoBehaviour)this).StartCoroutine(AddInspect()); } else { ((MonoBehaviour)this).StartCoroutine(RemoveSherma()); } } } [IteratorStateMachine(typeof(<LoadSherma>d__14))] private IEnumerator LoadSherma() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadSherma>d__14(0) { <>4__this = this }; } private Transform FindChild(Transform parent, string name) { if (((Object)parent).name == name) { return parent; } for (int i = 0; i < parent.childCount; i++) { Transform child = parent.GetChild(i); Transform val = FindChild(child, name); if ((Object)(object)val != (Object)null) { return val; } } return null; } [IteratorStateMachine(typeof(<RemoveSherma>d__16))] private IEnumerator RemoveSherma() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RemoveSherma>d__16(0); } [IteratorStateMachine(typeof(<AddInspect>d__17))] private IEnumerator AddInspect() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <AddInspect>d__17(0) { <>4__this = this }; } private void InspectDialogue(bool answer) { if (answer) { if (saveFileIdx >= 0 && saveFileIdx < 4) { shermaTakenConfigs[saveFileIdx].Value = true; ((BaseUnityPlugin)this).Config.Save(); } Object.Destroy((Object)(object)inspect); ((MonoBehaviour)this).StartCoroutine(RemoveSherma()); } } } }