using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MasterMode")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+24a8bc5b6f2722fa5b45d3be94059dbb38b08599")]
[assembly: AssemblyProduct("MasterMode")]
[assembly: AssemblyTitle("MasterMode")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/SpaceMonkeyy86/Silksong.MasterMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MasterMode
{
[HarmonyPatch]
[BepInPlugin("com.spacemonkeyy.mastermode", "Master Mode", "1.0.0")]
public class MasterModePlugin : BaseUnityPlugin
{
private static ManualLogSource logger;
private static Dictionary<string, int> toolAmounts = new Dictionary<string, int>();
public const string Id = "com.spacemonkeyy.mastermode";
public static string Name => "Master Mode";
public static string Version => "1.0.0";
private void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
logger = ((BaseUnityPlugin)this).Logger;
logger.LogDebug((object)"Awake");
new Harmony("com.spacemonkeyy.mastermode").PatchAll();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "SetupNewPlayerData")]
private static void PlayerData_SetupNewPlayerData(PlayerData __instance)
{
__instance.maxHealthBase = 2;
__instance.maxHealth = 2;
__instance.health = 2;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "AddToMaxHealth")]
private static bool PlayerData_AddToMaxHealth(int amount)
{
HeroController.instance.AddGeo(1000 * amount);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HeroController), "AddToMaxSilk")]
private static bool HeroController_AddToMaxSilk(int amount)
{
HeroController.instance.AddGeo(500 * amount);
return false;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerData), "CountGameCompletion")]
private static void PlayerData_CountGameCompletion(PlayerData __instance)
{
__instance.completionPercentage += 14f;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HealthManager), "TakeDamage")]
private static void HealthManager_TakeDamage_Prefix(HealthManager __instance, HitInstance hitInstance, ref bool __state)
{
__state = __instance.damageOverride;
if (((HitInstance)(ref hitInstance)).IsNailDamage)
{
__instance.damageOverride = true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(HealthManager), "TakeDamage")]
private static void HealthManager_TakeDamage_Postfix(HealthManager __instance, ref bool __state)
{
__instance.damageOverride = __state;
}
private static void SaveToolAmounts()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
toolAmounts = new Dictionary<string, int>();
foreach (ToolItem currentEquippedTool in ToolItemManager.GetCurrentEquippedTools())
{
if (Object.op_Implicit((Object)(object)currentEquippedTool) && currentEquippedTool.IsAutoReplenished())
{
toolAmounts.Add(currentEquippedTool.name, PlayerData.instance.GetToolData(currentEquippedTool.name).AmountLeft);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(ToolItemManager), "TryReplenishTools")]
private static void ToolItemManager_TryReplenishTools()
{
if (PlayerData.instance.atBench)
{
SaveToolAmounts();
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "OnBeforeSave")]
private static void PlayerData_OnBeforeSave()
{
SaveToolAmounts();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GameManager), "PlayerDead")]
private static void GameManager_PlayerDead()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
foreach (KeyValuePair<string, int> toolAmount in toolAmounts)
{
if (ToolItemManager.GetToolByName(toolAmount.Key).IsEquippedHud)
{
Data toolData = PlayerData.instance.GetToolData(toolAmount.Key);
toolData.AmountLeft = Math.Max(toolData.AmountLeft, toolAmount.Value);
PlayerData.instance.SetToolData(toolAmount.Key, toolData);
}
}
}
}
}