using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MasterMode")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+8337ea8b0ba2cde1ffe473b0e65cbd0dca69d132")]
[assembly: AssemblyProduct("MasterMode")]
[assembly: AssemblyTitle("MasterMode")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/SpaceMonkeyy86/Silksong.MasterMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MasterMode
{
[HarmonyPatch]
[BepInPlugin("com.spacemonkeyy.mastermode", "Master Mode", "1.1.1")]
public class MasterModePlugin : BaseUnityPlugin
{
private static ManualLogSource logger;
private static Dictionary<string, int> toolAmounts = new Dictionary<string, int>();
public const string Id = "com.spacemonkeyy.mastermode";
public static string Name => "Master Mode";
public static string Version => "1.1.1";
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
logger = ((BaseUnityPlugin)this).Logger;
new Harmony("com.spacemonkeyy.mastermode").PatchAll();
logger.LogDebug((object)"Initialized");
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "SetupNewPlayerData")]
private static void PlayerData_SetupNewPlayerData(PlayerData __instance)
{
__instance.maxHealthBase = 2;
__instance.maxHealth = 2;
__instance.health = 2;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "AddToMaxHealth")]
private static bool PlayerData_AddToMaxHealth(int amount)
{
HeroController.instance.AddGeo(1000 * amount);
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HeroController), "AddToMaxSilk")]
private static bool HeroController_AddToMaxSilk(int amount)
{
HeroController.instance.AddGeo(500 * amount);
return false;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerData), "CountGameCompletion")]
private static void PlayerData_CountGameCompletion(PlayerData __instance)
{
__instance.completionPercentage += 14f;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(HealthManager), "TakeDamage")]
private static IEnumerable<CodeInstruction> HealthManager_TakeDamage(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Expected O, but got Unknown
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchStartForward((CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Stloc_S), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)typeof(HealthManager).GetField("damageOverride"), (string)null)
});
val.Insert((CodeInstruction[])(object)new CodeInstruction[3]
{
new CodeInstruction(OpCodes.Ldarg_0, (object)null),
new CodeInstruction(OpCodes.Ldarg_1, (object)null),
new CodeInstruction(OpCodes.Call, (object)new Func<int, HealthManager, HitInstance, int>(CapDamage).Method)
});
return val.InstructionEnumeration();
}
private static int CapDamage(int damageDealt, HealthManager healthManager, HitInstance hitInstance)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
if (((HitInstance)(ref hitInstance)).IsNailDamage && (int)hitInstance.AttackType != 16 && (hitInstance.SpecialType & 0x80) == 0)
{
if (HeroController.instance.silkTauntEffectTimeLeft > 0f)
{
return 2;
}
return 1;
}
return damageDealt;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HeroController), "SilkTauntEffectConsume")]
private static bool HeroController_SilkTauntEffectConsume(HeroController __instance, ref bool __result)
{
__result = __instance.silkTauntEffectTimeLeft > 0f;
return false;
}
private static void SaveToolAmounts()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
toolAmounts = new Dictionary<string, int>();
foreach (ToolItem currentEquippedTool in ToolItemManager.GetCurrentEquippedTools())
{
if (Object.op_Implicit((Object)(object)currentEquippedTool) && currentEquippedTool.IsAutoReplenished())
{
toolAmounts.Add(currentEquippedTool.name, PlayerData.instance.GetToolData(currentEquippedTool.name).AmountLeft);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(ToolItemManager), "TryReplenishTools")]
private static void ToolItemManager_TryReplenishTools()
{
if (PlayerData.instance.atBench)
{
SaveToolAmounts();
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerData), "OnBeforeSave")]
private static void PlayerData_OnBeforeSave()
{
SaveToolAmounts();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GameManager), "PlayerDead")]
private static void GameManager_PlayerDead()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
foreach (KeyValuePair<string, int> toolAmount in toolAmounts)
{
if (ToolItemManager.GetToolByName(toolAmount.Key).IsEquippedHud)
{
Data toolData = PlayerData.instance.GetToolData(toolAmount.Key);
toolData.AmountLeft = Math.Max(toolData.AmountLeft, toolAmount.Value);
PlayerData.instance.SetToolData(toolAmount.Key, toolData);
}
}
}
}
}