Decompiled source of MasterMode v1.1.1

MasterMode.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MasterMode")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+8337ea8b0ba2cde1ffe473b0e65cbd0dca69d132")]
[assembly: AssemblyProduct("MasterMode")]
[assembly: AssemblyTitle("MasterMode")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/SpaceMonkeyy86/Silksong.MasterMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace MasterMode
{
	[HarmonyPatch]
	[BepInPlugin("com.spacemonkeyy.mastermode", "Master Mode", "1.1.1")]
	public class MasterModePlugin : BaseUnityPlugin
	{
		private static ManualLogSource logger;

		private static Dictionary<string, int> toolAmounts = new Dictionary<string, int>();

		public const string Id = "com.spacemonkeyy.mastermode";

		public static string Name => "Master Mode";

		public static string Version => "1.1.1";

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			logger = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.spacemonkeyy.mastermode").PatchAll();
			logger.LogDebug((object)"Initialized");
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlayerData), "SetupNewPlayerData")]
		private static void PlayerData_SetupNewPlayerData(PlayerData __instance)
		{
			__instance.maxHealthBase = 2;
			__instance.maxHealth = 2;
			__instance.health = 2;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlayerData), "AddToMaxHealth")]
		private static bool PlayerData_AddToMaxHealth(int amount)
		{
			HeroController.instance.AddGeo(1000 * amount);
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HeroController), "AddToMaxSilk")]
		private static bool HeroController_AddToMaxSilk(int amount)
		{
			HeroController.instance.AddGeo(500 * amount);
			return false;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerData), "CountGameCompletion")]
		private static void PlayerData_CountGameCompletion(PlayerData __instance)
		{
			__instance.completionPercentage += 14f;
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(HealthManager), "TakeDamage")]
		private static IEnumerable<CodeInstruction> HealthManager_TakeDamage(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			val.MatchStartForward((CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Stloc_S), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)typeof(HealthManager).GetField("damageOverride"), (string)null)
			});
			val.Insert((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldarg_1, (object)null),
				new CodeInstruction(OpCodes.Call, (object)new Func<int, HealthManager, HitInstance, int>(CapDamage).Method)
			});
			return val.InstructionEnumeration();
		}

		private static int CapDamage(int damageDealt, HealthManager healthManager, HitInstance hitInstance)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (((HitInstance)(ref hitInstance)).IsNailDamage && (int)hitInstance.AttackType != 16 && (hitInstance.SpecialType & 0x80) == 0)
			{
				if (HeroController.instance.silkTauntEffectTimeLeft > 0f)
				{
					return 2;
				}
				return 1;
			}
			return damageDealt;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HeroController), "SilkTauntEffectConsume")]
		private static bool HeroController_SilkTauntEffectConsume(HeroController __instance, ref bool __result)
		{
			__result = __instance.silkTauntEffectTimeLeft > 0f;
			return false;
		}

		private static void SaveToolAmounts()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			toolAmounts = new Dictionary<string, int>();
			foreach (ToolItem currentEquippedTool in ToolItemManager.GetCurrentEquippedTools())
			{
				if (Object.op_Implicit((Object)(object)currentEquippedTool) && currentEquippedTool.IsAutoReplenished())
				{
					toolAmounts.Add(currentEquippedTool.name, PlayerData.instance.GetToolData(currentEquippedTool.name).AmountLeft);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ToolItemManager), "TryReplenishTools")]
		private static void ToolItemManager_TryReplenishTools()
		{
			if (PlayerData.instance.atBench)
			{
				SaveToolAmounts();
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlayerData), "OnBeforeSave")]
		private static void PlayerData_OnBeforeSave()
		{
			SaveToolAmounts();
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameManager), "PlayerDead")]
		private static void GameManager_PlayerDead()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			foreach (KeyValuePair<string, int> toolAmount in toolAmounts)
			{
				if (ToolItemManager.GetToolByName(toolAmount.Key).IsEquippedHud)
				{
					Data toolData = PlayerData.instance.GetToolData(toolAmount.Key);
					toolData.AmountLeft = Math.Max(toolData.AmountLeft, toolAmount.Value);
					PlayerData.instance.SetToolData(toolAmount.Key, toolData);
				}
			}
		}
	}
}