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GravityFlux
This mod adds a menu to adjust gravity strength, custom jump logic, and a configurable random gravity mode that changes over time.
| Last updated | 2 months ago |
| Total downloads | 458 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | xrroman-GravityFlux-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
🌌 GravityFlux - Silksong Mod
GravityFlux is a utility for Hollow Knight: Silksong that grants you absolute control over the laws of physics in Pharloom. From precise gravity adjustments to a chaotic "Random Mode," this mod fundamentally changes how Hornet interacts with the world.
🚀 Features
- Real-Time Control Panel: An integrated UI to adjust gravity settings on the fly without pausing.
- Precise Increments: Increase or decrease the gravity scale in increments of 0.5x.
- Chaos Mode (Random Gravity): Automatically shifts gravity to a random value (between 0.2x and 3.0x) at set intervals.
- Configurable Intervals: You decide exactly how many seconds pass before the next gravity shift.
- Instant Reset: Quickly return to the game's default physics with a single click.
🎮 How to Use
Once installed, you can control the mod using the following inputs:
| Action | Key |
|---|---|
| Open / Close Menu | F3 |
| Quick Close | ESC (While the menu is active) |
| Move Panel | Click and drag the title bar |
Menu Instructions:
- Scale: Displays the current gravity multiplier applied to Hornet.
- Increase/Decrease: Modifies Hornet's weight. Low gravity allows for massive jumps and slow descents; high gravity makes you drop like a stone.
- Random Mode: Activates the countdown timer. The panel will display the time remaining until the next physical shift.
🛠 Installation
- Ensure you have BepInEx installed for Silksong.
- Download the
GravityFlux.dll(or install directly via the Thunderstore manager). - Place the file into your
Silksong/BepInEx/pluginsfolder. - Launch the game and press
F3!
📝 Technical Overview
The mod utilizes a dynamic scaling system to ensure that Hornet's movement remains fluid and responsive, regardless of the gravity level. Unlike simple physics overrides, this multi-variable approach ensures that jump trajectories, terminal velocity, and aerial momentum all scale in perfect harmony, preserving the tight "feel" of Silksong's gameplay under any gravitational condition.
👤 Author
Developed with ❤️ by xrroman.
- GitHub: xrroman
- Version: 1.0.3
Disclaimer: This mod is a fan project and is not affiliated with Team Cherry.